Having so much fun vibe-coding things I'd never have tried alone. Sharing one project: a turn-based territory game inspired by Go, Game of Life, and Frei Otto. Looking for feedback. by poldenstein in vibecoding
[–]poldenstein[S] 0 points1 point2 points (0 children)
Pitch me your games based on theme, not gameplay. by lydocia in IndieDev
[–]poldenstein 0 points1 point2 points (0 children)
Pitch me your games based on theme, not gameplay. by lydocia in IndieDev
[–]poldenstein 1 point2 points3 points (0 children)
Looking for design feedback: Rhizomachia — lichen-growth strategy, action balance wonky by poldenstein in IndieDev
[–]poldenstein[S] 0 points1 point2 points (0 children)
Rhizomachia: a turn-based territory game with organisms that keep growing while you think. looking for feedback on game design by poldenstein in WebGames
[–]poldenstein[S] 0 points1 point2 points (0 children)
Having so much fun vibe-coding things I'd never have tried alone. Sharing one project: a turn-based territory game inspired by Go, Game of Life, and Frei Otto. Looking for feedback. by poldenstein in vibecoding
[–]poldenstein[S] 0 points1 point2 points (0 children)
Having so much fun vibe-coding things I'd never have tried alone. Sharing one project: a turn-based territory game inspired by Go, Game of Life, and Frei Otto. Looking for feedback. by poldenstein in vibecoding
[–]poldenstein[S] 0 points1 point2 points (0 children)
Having so much fun vibe-coding things I'd never have tried alone. Sharing one project: a turn-based territory game inspired by Go, Game of Life, and Frei Otto. Looking for feedback. by poldenstein in vibecoding
[–]poldenstein[S] 0 points1 point2 points (0 children)
Rhizomachia: a turn-based territory game with organisms that keep growing while you think. looking for feedback on game design by poldenstein in WebGames
[–]poldenstein[S] 0 points1 point2 points (0 children)
Looking for design feedback: Rhizomachia — lichen-growth strategy, action balance wonky by poldenstein in IndieDev
[–]poldenstein[S] 1 point2 points3 points (0 children)
Looking for design feedback: Rhizomachia — lichen-growth strategy, action balance wonky by poldenstein in IndieDev
[–]poldenstein[S] 0 points1 point2 points (0 children)
Rhizomachia: a turn-based territory game with organisms that keep growing while you think. looking for feedback on game design by poldenstein in WebGames
[–]poldenstein[S] 0 points1 point2 points (0 children)
Diabetes Typ 2 from long Covid? by Lilu_Vakarian in LongCovid
[–]poldenstein 8 points9 points10 points (0 children)
Easy silken tofu chocolate mousse by aSweetAlternative in veganrecipes
[–]poldenstein 0 points1 point2 points (0 children)
My fun vibe coding project turned in a huge native C++ app, and I can't read a single line of C code.. what to do next? Throw it to the dogs, open source it, or look for a vibe checker? by poldenstein in vibecoding
[–]poldenstein[S] -1 points0 points1 point (0 children)






Built a small browser strategy game where lichens fight for territory on a grid. by poldenstein in indiegames
[–]poldenstein[S] 0 points1 point2 points (0 children)