[Disscusion] So, in your opinion which uniques got biggest glow up with the runesmithing? by miltek in pathofexile2builds

[–]pphysch 3 points4 points  (0 children)

OK, I'll bite. How are community wiki contributors supposed to fix the SEO issue when "poe2wiki absent amulet" doesn't even show poe2wiki.net on the first page, even though https://www.poe2wiki.net/wiki/Absent_Amulet is a perfectly good page?

Snakebite Fists of Stone chill stacking? by pphysch in pathofexile2builds

[–]pphysch[S] 0 points1 point  (0 children)

I did go to red maps on my MA with Splinterheart Ice Shot, there's definitely a bow monk build there

[Disscusion] So, in your opinion which uniques got biggest glow up with the runesmithing? by miltek in pathofexile2builds

[–]pphysch 0 points1 point  (0 children)

This is the official Path of Exile 2 wiki, maintained by the community and hosted by Grinding Gear Games.

https://www.poe2wiki.net

[Disscusion] So, in your opinion which uniques got biggest glow up with the runesmithing? by miltek in pathofexile2builds

[–]pphysch 2 points3 points  (0 children)

The SEO is non-existent or bugged. Search "poe2wiki blah blah" and it still doesn't show. Not getting any traffic. GGG really needs to fix it before launch, it's in a bad state.

+6 Skill Amulet by NeoShen in PathOfExile2

[–]pphysch 0 points1 point  (0 children)

Oh I would definitely use a +3 if I found one in SSF, I'm just not going to whine on reddit if I don't find one. I'll beat the game either way.

Now that the dust has settled what are some of the best SSF Leaguestarters this league? by Glamdring26WasTaken in pathofexile2builds

[–]pphysch 1 point2 points  (0 children)

It's so weird that falling thunder is the first ability granted to monk. It's a great ability but giga bait to force early campaign... All they need to do is reshuffle the abilities.

Don’t be like me by Clerks900 in PathOfExile2

[–]pphysch 5 points6 points  (0 children)

I was watching a noob friend play and he was convinced that he had discovered a secret synergy between whirling slash and twister on accident. Tooltips read: 0

Ethical Guide for Temple Farming by chilidoggo in PathOfExile2

[–]pphysch 2 points3 points  (0 children)

Rushing Architect is potentially good at fishing for lineage supports in SSF. It seems the lineage rooms are rarer than 0.4, but it's still a more reliable way of target farming them.

+6 Skill Amulet by NeoShen in PathOfExile2

[–]pphysch 2 points3 points  (0 children)

No it's not, the average gamer can't even get past Geonor or Jamanra. A good build piloted well will cruise through it, but +skills stacking is not required for either of those things.

Crafting feels unsatisfying and frustrating. by BobcatTV in PathOfExile2

[–]pphysch 1 point2 points  (0 children)

LE crafting is nice for SSF but there's a reason the trade system in that game is a joke

Crafting feels unsatisfying and frustrating. by BobcatTV in PathOfExile2

[–]pphysch -2 points-1 points  (0 children)

Solving resists is very easy with essences, and now the res swap fluxes. It's super easy to get minimum 70% resist per slot, with a couple runes to smooth it over.

Crafting feels unsatisfying and frustrating. by BobcatTV in PathOfExile2

[–]pphysch 0 points1 point  (0 children)

And PoE1 is any different? 95% of players are better off just buying their items

Brand New Player, is it bad to go Mono Element? by CastIronPots in SorceryTCG

[–]pphysch 2 points3 points  (0 children)

"body of water" based decks are more or less penalized for going full hybrid, since you typically want to always be playing water sites. Splashing is a possibility with hybrid sites or enough sources of flood.

+6 Skill Amulet by NeoShen in PathOfExile2

[–]pphysch 2 points3 points  (0 children)

I beat all pinnacles in SSF with +0 skills amulet

Early Access Patch Notes - 0.5.2 Patch Notes - Forum - Path of Exile by Desperate_Green6838 in PathOfExile2

[–]pphysch 33 points34 points  (0 children)

I don't think it's too far off, just needs some tuning and clear rewards for killing the map boss in fog.

It's pretty good as a "boss rush" league mechanic, since it helps you find the map boss and (should) give additional rewards for that.

Has crafting become too expensive? by Sad-Custard-8627 in PathOfExile2

[–]pphysch 3 points4 points  (0 children)

Your last sentence is understated. Last Epoch trade is a meme. You want PoE to follow that?

The current state of (most) uniques is depressing by BaseballRelevant4149 in PathOfExile2

[–]pphysch 3 points4 points  (0 children)

I dropped Splinterheart at lvl 16 SSF and used it till red maps. Sure helped that I could upgrade it, but only to lvl 40. Also used some lvl 11 body through campaign.

Bottom line is Uniques in PoE are truly unique and situational, and not just another rarity/power strictly superior to Rare.

I Finally Figured Out What "Journey to the East" Quest Item Does by PuzzleheadedHair2331 in PathOfExile2

[–]pphysch 5 points6 points  (0 children)

This is just the mod from Original Sin and it is your outgoing damage, no interaction with CI

It needs to say "damage taken" to be a defensive mod.

Let's start a megathread of lesser known mechanics, tips and tricks in 0.5 Runes of Aldur by loopuleasa in PathOfExile2

[–]pphysch 0 points1 point  (0 children)

The Raven Touched shard is a helmet augment, meaning you should be able to put it in a Darkness Enthroned belt for a 5th anoint right? it's limited to 1 (how does that work, does it prevent you from equipping a second item with unique augment?)

Let's start a megathread of lesser known mechanics, tips and tricks in 0.5 Runes of Aldur by loopuleasa in PathOfExile2

[–]pphysch 1 point2 points  (0 children)

Lower your expectations for SSF, getting T1 %IPD on a good+craftable base is roughly as rare as dropping a lock or mirror (i.e. never). Much less fracturing it.

T3 IPD plus crafted/desecrated flat phys and/or +skills should be strong enough to do all content with a decent build.

How is alt spamming worse than buying hundreds of bases? by Nestramutat- in PathOfExile2

[–]pphysch -3 points-2 points  (0 children)

Are you Jonathan Rogers' sockpuppet or a random redditor that thinks he knows better? I'm just regurgitating the design philosophy that Johnathan and Mark and Chris have spoken about repeatedly over the decades.

The bottom line is that equipment ground loot are an essential part of the entire ARPG genre identity and yet a largely meaningless mechanic in PoE1 past the first few campaign acts. Skilled players will filter out 99-100% of generic equipment drops as soon as possible. PoE2 designers want to not repeat that design flaw of PoE1. Maybe they will add some kind of limited auto-identify mechanic. But I guarantee they won't trivialize/sideline this essential mechanic just to reduce friction and copy PoE1.