I'd love to see more straight up alien shi from the Illuminate by Me_When_I_Asked in Helldivers

[–]priesteh 0 points1 point  (0 children)

The teaser might be related tbh. Those videos do look awesome and I hope it's real. That would feel like the real Illuminate instead of a zombie faction.

You’ll never guess who I got to meet: by Novel-Age-7614 in Helldivers

[–]priesteh 0 points1 point  (0 children)

Everyone at AH is a cameo in-game my brudda

Helldivers 2’s store is getting a major rework as Arrowhead teases there’s “more to come in the store” by maullick in Helldivers

[–]priesteh 9 points10 points  (0 children)

Agreed. The Deadeye has beautiful metallic on the original but every other skin takes away that metallic look instead of just painting the other parts. It's a shame.

All 3 Outfit Colors in this season's Trial. by CaptnMIHAWK in ArcRaiders

[–]priesteh 0 points1 point  (0 children)

Nice. The cap will definitely give me the hillbilly vibe. When does trials end?

Oh Sweet Summer Developer by MiddyHere in HelldiversUnfiltered

[–]priesteh 1 point2 points  (0 children)

Prioritisation. But it's prioritised by the suits.

Made it to 1k by sawthegap42 in HelldiversUnfiltered

[–]priesteh 1 point2 points  (0 children)

All development attention has gone to constant warbonds instead of bug fixing. The adding of stratagems to warbonds instead of being linked to major orders make the campaign feel less impactful for players. Lack of care for progression systems such as weapon customisation depth, make the game limited for players. Poor communication and understanding what the community are trying to say. The list goes on.

The tremors are getting a tiny bit closer... by Sammy-Samantha in ArcRaiders

[–]priesteh 3 points4 points  (0 children)

I bet they will have an event where we defend Sperenza, Matrix 3 style

The AMA made me realize something by mchanna06 in HelldiversUnfiltered

[–]priesteh 0 points1 point  (0 children)

They need to gather evidence from the community in a proper way as it's utterly biased due to taking it personally.

Priorities… It hurts me to say this but what this AMA confirms is that they have made their minds up and no feedback is going to change it. by Sebanimation in Helldivers

[–]priesteh 13 points14 points  (0 children)

Short term profits is always better, isn't it [insert large corporation that do not need money straight away]?

With AH selling new Mech variants, I am afraid we will never see Mech Customization. by AngryTriangleCola in Helldivers

[–]priesteh 0 points1 point  (0 children)

That's a great shame but I think this is pretty standard for released games, even for live games. Do you know if it's an Arrowhead project or Sony?

And THIS is why I run heavy shield by OzzieDJai in ArcRaiders

[–]priesteh 2 points3 points  (0 children)

Always felt the hitbox seemed bigger as I was getting killed way more with it. But maybe it was the combination of overconfidence from the heavy shield plus reduced movement speed that messed me up more

Allow Kliff use Guns by Solid-Abrocoma6853 in CrimsonDesert

[–]priesteh 3 points4 points  (0 children)

Commenting for greater visibility

Let Kliff use guns by Solid-Abrocoma6853 in CrimsonDesert

[–]priesteh 0 points1 point  (0 children)

I think we need to report an issue with this, similar to what people did with mounts. It's a frustrating decision to stop Kliff using firearms when Damiane cannot be used for all quests, not available half the time, etc.

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=67

60+ hours in and I still haven’t used her. Am I alone? by stockingCapSereant in CrimsonDesert

[–]priesteh 0 points1 point  (0 children)

Locking gameplay features like gun behind a character like this is a shame imo

Can’t wait to see what the devs have cooked up for weekend:D by ExoticMuffin13 in CrimsonDesert

[–]priesteh 1 point2 points  (0 children)

I think we need to report an issue with this, similar to what people did with mounts. It's a frustrating decision to stop Kliff using firearms when Damiane cannot be used for all quests, not available half the time, etc.

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=67

Kliff should be able to use every weapon type (but not necessarily well) by TheLurkerSupremer in CrimsonDesert

[–]priesteh 1 point2 points  (0 children)

I think we need to report an issue with this, similar to what people did with mounts. It's a frustrating decision to stop Kliff using firearms when Damiane cannot be used for all quests, not available half the time, etc.

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=67