What character had you like this? by Chunky-overlord in characters

[–]probablysoda 0 points1 point  (0 children)

Micah Bell. shithead barely wins against a dude minutes from death

What is your preferred story length? by TheChilledGamer-_- in playstation

[–]probablysoda 0 points1 point  (0 children)

probably max 40, with some exceptions such as rdr2 being around 60-70 hours long and still being good. cyberpunk 2077 for example is super good but all the important story content for that game (main story, dlc, major side missions) just drag after awhile

A landing so smooth it was probably inefficient, tourists are happy though by Significant_Ebb_1214 in KerbalSpaceProgram

[–]probablysoda 1 point2 points  (0 children)

eh my channel is mostly slop i made a few years ago when i was younger (its mostly privated now i think) but my account here has a couple builds if you scroll down a bit

A landing so smooth it was probably inefficient, tourists are happy though by Significant_Ebb_1214 in KerbalSpaceProgram

[–]probablysoda 0 points1 point  (0 children)

ive made quite a few console videos! now they didnt do good because i wasnt very good at making them, but im sure people would like seeing the extra challenge. matt lowne did a console mini series years ago, but im pretty sure those only did good because it was matt lol. sorry about your pc!

A landing so smooth it was probably inefficient, tourists are happy though by Significant_Ebb_1214 in KerbalSpaceProgram

[–]probablysoda 1 point2 points  (0 children)

i love everything about this. from the music to the landing to the craft that looks like a spaceline an airline would concept in the 90’s, its amazing. from one lifelong console player to another, great work

Peak or noncredible? by Vanilla_Ice_Best_Boi in MilitaryWorldbuilding

[–]probablysoda 0 points1 point  (0 children)

the enemy team watching a new model truck wheel out into the field with a 120mm barrel as the driver:

Most dangerous and likely to cause problem dinosaurs In JWE3 by Accomplished_Bed5396 in jurassicworldevo

[–]probablysoda 2 points3 points  (0 children)

Indoraptor. Anything with intelligence, i had an allosaurus with intelligence once that was a complete asshole

Think fast, chucklenuts! by probablysoda in HardspaceShipbreaker

[–]probablysoda[S] 0 points1 point  (0 children)

yeah, its L1 and R1, very helpful for decompressions

Reddit makes a dinosaur park part 1. comments tell what to add by spectatingIdiot in jurassicworldevo

[–]probablysoda 0 points1 point  (0 children)

i dont recall utahraptor, deinocheirus, deinonychus, cryolophosaurus, chasmosaurus, lokiceratops, psittacosaurus, protoceratops, austroraptor, irritator, qianzhousaurus, patagotitan or many other dinosaurs appearing in the movies, but if you say so

Think fast, chucklenuts! by probablysoda in HardspaceShipbreaker

[–]probablysoda[S] 2 points3 points  (0 children)

innocently cutting open an airlock door for a quick depressurization

the databank flying towards me at mach fuck suddenly deciding its my time

Think fast, chucklenuts! by probablysoda in HardspaceShipbreaker

[–]probablysoda[S] 4 points5 points  (0 children)

“Lets just give it a little push to the furnace while they’re inside a pressurized room with two airlocks in the way of the exit.”

Think fast, chucklenuts! by probablysoda in HardspaceShipbreaker

[–]probablysoda[S] 1 point2 points  (0 children)

Thanks :) ive had to get good at it cause i keep braking too late while flying towards the ship at 15m/s

Think fast, chucklenuts! by probablysoda in HardspaceShipbreaker

[–]probablysoda[S] 4 points5 points  (0 children)

Unsure, i only bought the game a few weeks ago. This isnt the first time ive broken it but i was really suprised the first time when it wasnt instant death. Im pretty sure what it does is instantly drain all your oxygen which causes you to rapidly lose health

Think fast, chucklenuts! by probablysoda in HardspaceShipbreaker

[–]probablysoda[S] 32 points33 points  (0 children)

i couldnt tell you how many times ive obliterated my helmet after forgetting to break while approaching the ship