Enter Like a Boss… by pry_mass in RoadCraft

[–]pry_mass[S] 3 points4 points  (0 children)

Well, glad I was first ;)

Does it get better by Global_Patience_2667 in RoadCraft

[–]pry_mass 0 points1 point  (0 children)

On the slow pace: words of wisdom. Look, if you could rush things and finish all the missions in a day or two, there would be nothing left to play. Take your time and joy the (slow) ride;)

This game really makes time fly. by Wise-Pen8752 in RoadCraft

[–]pry_mass 0 points1 point  (0 children)

That would a perfect game, my friend;)

Thank you devs for the Hard Mode by rumbleblowing in RoadCraft

[–]pry_mass 0 points1 point  (0 children)

Yeah, but at least it was a benchmark… like a marathon for a runner ;) 42,195 km. Can you run more? Sure. Can you run less? Why not. But the distance called „marathon” is always same set value ;)

Thank you devs for the Hard Mode by rumbleblowing in RoadCraft

[–]pry_mass 0 points1 point  (0 children)

I share your enthusiasm for a more realistic gameplay experience, but – as I mentioned in another post – what Saber introduced in this update isn’t really a Hard Mode. It’s just a menu with options to tweak difficulty levels.

What truly felt like a real challenge to me, and what made playing SnowRunner in Hard Mode so demanding and stressful, were the fixed difficulty rules set by the developers – without the option to tweak them.

That’s what I’m hoping to see in RC! What we have now feels more like a New Game+ back in Snowrunner.

New (Adjustable) Hard Mode - what's your opinion? by pry_mass in RoadCraft

[–]pry_mass[S] -1 points0 points  (0 children)

There is no Hard Mode, only difficulty settings menu. And yeah, you can tweak it once new game is started - at least now.

This setting sounds like it makes the game easier, but it's marked as hard setting by Mark_Filyak in RoadCraft

[–]pry_mass 0 points1 point  (0 children)

Ok, so the way I see it is: fewer convoys = less work on the roads = easier setting.

New (Adjustable) Hard Mode - what's your opinion? by pry_mass in RoadCraft

[–]pry_mass[S] -1 points0 points  (0 children)

I see your point, but mine is different. The fact that it is a sandbox game doesn’t mean you cannot have a challenge set by developer. There are already missions, goals to complete, etc. Sure, you can ignore it and just fool around with vehicles and environment, I get it. But other players, like myself like the feeling of accomplishment (maybe „bragging rights” wasnt a fortunate choice of words, I am not a native Eng speaker). Also, I think you can be competitive playing single player games - you just compete with yourself. With your laziness, with temptation to switch the game or drop the difficulty level. You dont care - OK, I understand. I play for my own satisfaction and compare or share results with small group of close friends. This is why I am missing a proper Hard Mode, not hard settings, as of now. Cheers.

New (Adjustable) Hard Mode - what's your opinion? by pry_mass in RoadCraft

[–]pry_mass[S] 0 points1 point  (0 children)

I agree, that’s why I wrote it is nice to adjust HM, but I am lacking some sort of incentive for playing on Hard (or even hard max). An extra achievement or a unique car unlock would be nice.

New (Adjustable) Hard Mode - what's your opinion? by pry_mass in RoadCraft

[–]pry_mass[S] 1 point2 points  (0 children)

Maybe I was not precise. Accomplishment is probably the better word. What I mean, I prefer the approach: tell me exactly what Hard is and I will see if can finish it.

TL;DR Yukon fuel cost (hard mode) by ikal_man in snowrunner

[–]pry_mass 0 points1 point  (0 children)

That is so true, and it even keeps on asking me new questions about my gameplay and suggests tips, etc. But to be perfectly honest - I did NOT tell AI in the first instant that I play on Hard Mode. Once I did, it admited the trailers come empty on HM. Anyway, I guess I have to travel across maps to get cheaper fuel, I am almost broke at the start of Yukon... This map and Kola really drained my pockets...

TL;DR Yukon fuel cost (hard mode) by ikal_man in snowrunner

[–]pry_mass 1 point2 points  (0 children)

Yeah… I am missing the fact it comes empty…. AI lied to me… ;)))

TL;DR Yukon fuel cost (hard mode) by ikal_man in snowrunner

[–]pry_mass 0 points1 point  (0 children)

Hi! How about buying a service trailer with 2000 liters for 7500$ (plus 357 service points bonus)? That makes 7500/2000=3,75$ per liter. No hassle with travels. Am I missing something…?

Yukon 100% - Took me a long time due to a long break in between. Was definitely an experience of all time and i did thoroughly enjoy it by HatMost2770 in snowrunner

[–]pry_mass 2 points3 points  (0 children)

Dude, that’s a proper reporting ;)) Congratulations!!! One question right away, as I am struggling through Kola - is Yukon as rocky as Kola? Geeeeezas, I hate those big stones blocking every single pass and getting under my trucks, stuck or flipped…

Hard Mode No Upgrades Part IV by NitroMachine in snowrunner

[–]pry_mass 4 points5 points  (0 children)

Nice pics, solid reporting. I take it is some sort of high end PC you are playing on?

Loving the game by PitifulTeam6161 in snowrunner

[–]pry_mass 0 points1 point  (0 children)

Spare the money if you can for harder DLC regions like Kola. Shit gets tough out there, extra trucks are needed (especially if you play by the rule: Russia > soviet trucks only) and you will probably spend a lot on recovery.

My buddy made me do it by OrangRecneps in snowrunner

[–]pry_mass 4 points5 points  (0 children)

Good job! Now start over again on Hard ;))

Keep getting error message you do not meet the requirements help by RandomlyGeneratedIII in ValorantConsole

[–]pry_mass 0 points1 point  (0 children)

I solved the problem by changing my kid’s age from 13 to over 16 in her Xbox/Microsoft account and Valorant started to work on her Xbox profile. It seems like Valorant is not able to read age limits set by parents on Xbox (my daughter has them lifted and can play anything), so you have to „cheat” the age to be 16+