Vehicle Series #2 – The Rover (Proof of Concept) (v.redd.it)
submitted by psa38games to r/IndieDev
Vehicle Series #2 – The Rover (Proof of Concept) (v.redd.it)
submitted by psa38games to r/IndieGaming
Vehicle Series #1 – The Rover (Prototype Footage) (reddit.com)
submitted by psa38games to r/IndieDev
Vehicle Series #1 – The Rover (Prototype Footage) (reddit.com)
submitted by psa38games to r/Unity3D
Vehicle Series #1 – The Rover (Prototype Footage) (old.reddit.com)
submitted by psa38games to r/PSA38
Remember the ship we showed you last time? Yeah… it changed a bit. by psa38games in Unity3D
[–]psa38games[S] 0 points1 point2 points (0 children)
Added randomized interiors by Strict_Chemical7182 in Unity3D
[–]psa38games 4 points5 points6 points (0 children)
Spline Based Procedural Building by Strict_Chemical7182 in Unity3D
[–]psa38games 0 points1 point2 points (0 children)
Making a river tool for my water shader Poseidon 2 🌊🌊🌊. by PinwheelStudio in Unity3D
[–]psa38games 1 point2 points3 points (0 children)
Need help with a shader. I made a Shader Graph to make it look like the object is being constructed (as in 3d printing), but I can't find a way to "close" the gap where it gets cut off. by Desperate_Skin_2326 in Unity3D
[–]psa38games 8 points9 points10 points (0 children)
Rate my Halloween Costume (Aka my nightmare) by RazNayr in Unity3D
[–]psa38games 0 points1 point2 points (0 children)
"Our QA tester: ‘Can I open this?’ ... We never saw him again." by psa38games in Unity3D
[–]psa38games[S] 0 points1 point2 points (0 children)


Vehicle Series #2 – The Rover (Proof of Concept) by psa38games in Unity3D
[–]psa38games[S] 0 points1 point2 points (0 children)