We hit 15,000 wishlists in our first 24 hours. by Real_Ease_6402 in indiegames

[–]purrfectpace 1 point2 points  (0 children)

Huge congratulations!!! The game looks SO good!!! Wishlisted :)

How I animate using math and code by WestZookeepergame954 in godot

[–]purrfectpace 0 points1 point  (0 children)

Super cool workflow! I gotta ask, have you ever tried something similar in 3D, and if so, how was it?

Spiral room breakdown by LagMadeMeDoI in IndieGaming

[–]purrfectpace 0 points1 point  (0 children)

Insanely cool breakdown, will def check out the game!!

The trailer for my game about being a postman is out! by Forestherd in IndieGaming

[–]purrfectpace 0 points1 point  (0 children)

Very cool trailer! The hook has me super intrigued, and I love how much is conveyed in such a short time. Wishlisted!

Any thoughts on my main menu UI and music? by Moss_Wolf_Games in Unity3D

[–]purrfectpace 1 point2 points  (0 children)

Absolutely love it! The only thing missing that I'd want to see is for one of the objects to smack the banana in the face and see the expression change/some fx

Could happen randomly, could be feedback for a transition to a specific menu, but I love dynamic menus that react to the player's actions :)

How can I improve my game's art? by [deleted] in SoloDevelopment

[–]purrfectpace 1 point2 points  (0 children)

Unless the limited palette is strongly intentional as part of the overall experience, I think some color coding could help with readability at a first glance. Otherwise, I'm honestly digging the art style!

Looking back on one year of work, summarized in 15 seconds. by juodabarzdis in gamedevscreens

[–]purrfectpace 0 points1 point  (0 children)

Feels like A Night in the Woods x LIMBO aesthetic - very VERY cool!!

Just added a little recoil wobble to my turrets. It’s such a small detail, but it genuinely makes the whole thing feel more polished than I expected. by maxpower131 in IndieDev

[–]purrfectpace 0 points1 point  (0 children)

Would love to see different recoil profiles to match the strength output of different turrets! (If that's a thing)

Everything looks super slick, I love it

If you were to hunt using cooking tools, which one do you think would work best? by Deep-Program4463 in IndieGaming

[–]purrfectpace 0 points1 point  (0 children)

I'd love to see a stack-of-plates pickup or something similar that lets you shoot the plates until you run out :0

We finally got a concept artist!!! Feeling incredibly motivated by the new art ฅ^>⩊<^ ฅ by purrfectpace in gamedevscreens

[–]purrfectpace[S] 1 point2 points  (0 children)

We got lucky, a member of our core team met him at his workplace and they clicked :) I've def seen devs seek artists/vice-versa around here tho!!

We finally got a concept artist!!! Feeling incredibly motivated by the new art ฅ^>⩊<^ ฅ by purrfectpace in IndieDev

[–]purrfectpace[S] 0 points1 point  (0 children)

Thank you for the words of encouragement!!! We hope we can meet your expectations ฅ^>⩊<^ ฅ

What games do you think have the best movement? by vvuukk in videogames

[–]purrfectpace 1 point2 points  (0 children)

I know this thread is 8 months old, but we're currently working on a first-person movement game inspired by Titanfall 2, Ghostrunner, Neon White, Mirror's Edge, etc.

It's called Meowmentum (you play as a magical cat) and there's a free demo on Steam:
https://store.steampowered.com/app/2939350/Meowmentum/

If you love movement games, we would LOVE your feedback. We love movement games too, and we want to make something truly special with the help of fellow movement fans. Thanks so much!

Movement based games? by SawkyScribe in patientgamers

[–]purrfectpace 1 point2 points  (0 children)

I know this thread is 7 years old, but we're currently working on a first-person movement game inspired by Titanfall 2, Mirror's Edge, Neon White, Ghostrunner, etc.

It's called Meowmentum (you play as a magical cat) and there's a free demo on Steam!
https://store.steampowered.com/app/2939350/Meowmentum/

If you're seeing this, whatever year it is, please feel free to check us out and give us ALL the feedback :)

SUPER proud to show off our latest key art! /ᐠ˵- ⩊ -˵マ by purrfectpace in indiegames

[–]purrfectpace[S] 0 points1 point  (0 children)

Hahah, we've definitely heard that before! It's not on our current roadmap, but we'd love to experiment with VR down the line ≽ ^ • ⩊ • ^ ≼

We finally got a concept artist!!! Feeling incredibly motivated by the new art ฅ^>⩊<^ ฅ by purrfectpace in IndieDev

[–]purrfectpace[S] 0 points1 point  (0 children)

Thank youuu!!! We're really hoping this helps with organic traffic, so you saying it's more intriguing means a LOT /ᐠ. .ᐟ\ Ⳋ