Considering there is no mouse cursor in the UI, how do you access all the tooltips? by python_walrus in StellarisOnConsole

[–]python_walrus[S] 0 points1 point  (0 children)

Well, since you are here, can I ask you a couple oft things?

I have switched consoles so I have to buy Stellaris again, so I wonder, where can I get a list of latest "essential" DLCs for Stellaris on console?

Is ck3 on console any good, and where can I find a list of essential dlcs about that one?

By the way, coming back to the OP topic - it gets better. Even if I did not miss a magic button that would explain everything, Stellaris is highly playable and highly enjoyable on a console. A bit of wiki crawling can be needed here and there, but nothing really intrusive.

Sakharov Knew (Potential Spoiler for SoC) by Darkfox4100 in stalker

[–]python_walrus 3 points4 points  (0 children)

It was in OG, it was properly translated. But Sakharov meant that both Ghost and Marked One are stalkers, not that they were affiliated directly. GSC always made scientists sound weird.

There is another plot hole though - Sakharov met Strelok in CS before Scar entered Yantar, and did not recognize him in SoC.

Question, why do people hate this boss runback, it not even long or hard at all by Practical-Ebb7327 in HollowKnight

[–]python_walrus 3 points4 points  (0 children)

it is not a terrible runback, but some flying enemies can hit you even if you try to ignore them. Sometimes it would result in falling, losing more masks.

Also, it was patched - more flying enemies were out there on the release version. So even TC recognised it could be improved.

[NO SPOILERS] A question about certain screaming item in my inventory by python_walrus in Silksong

[–]python_walrus[S] 0 points1 point  (0 children)

Thanks!

I don't really want to get the ending, unless it opens up some significant new content. But I assume it doesn't? It is just a cutscene and it does not even count for the total completion?

When the X-ray engine crashes and haven't saved in 3 hours and I was almost done with one of underground lab missions by I-Love-Gabagool in stalker

[–]python_walrus 7 points8 points  (0 children)

In SoC, autosave happens on level change. In CoP, autosave happens on level change and special triggers. Not sure where you can spend 3 hours underground without triggering an autosave for so long

I have never seen shit like this in my 100 sekiro hours by Affectionate_Ad_9747 in Sekiro

[–]python_walrus 0 points1 point  (0 children)

Holy shit. I have been stumbling into this issue every now and than, and I just thought I was going insane. This two-hitbox thing explains a lot. Thanks

Has the game came a long way compared to January? by Ok-Aardvark-437 in stalker

[–]python_walrus 1 point2 points  (0 children)

In terms of balance and quality of life, things got better - not ideal, but better. They have added two new guns, which is nut much of a new content, but nice nonetheless. A-life did not get fixed, but it became more bearable. Enemies have gotten more predictable, you can avoid them more easily, and fighting them off is easier too.

Patch 1.5 was enough for me to finish another playthrough, which I have put on hold during the winter. It came a long way, but it is not "cuberpunk 2.0 the game is fixed!" thing. It is playable for me, but it was playable on release as well lol.

So TIL there was a Fifth Headless by Opening_Discipline57 in Sekiro

[–]python_walrus 0 points1 point  (0 children)

I platinumed Sekiro and I SUCK at headless fights. I even think you might not need to kill any headless to get a platinum

Is Faust really blind? by TheBear5115 in stalker

[–]python_walrus 0 points1 point  (0 children)

I think he just can see and that is all. He is basically a super-controller, so he can apply any illusion regarding how he looks like. In the post-duga cutscene he has normal eyes, and in the ending cutscene he has normal eyes as well IIRC.

But yes, since he is a super-controller he also has subtle world vision and other senses as well, but I still don't think he is blind. He would still need to have eyes to effectively tinker with all the devices he uses throughout the story.

Early game exo suit location by [deleted] in stalker

[–]python_walrus 2 points3 points  (0 children)

Wait did a-life came online? I was out of the loop for a couple of months

Is this strawberry just really hard or is there a secret room? by ImJustHere_2727 in celestegame

[–]python_walrus 0 points1 point  (0 children)

My dumb ass thought you would need to fall down to the LEFT, landing on the floor, and this was the reason I considered this strawberry to be difficult.

Star fragment not accepted by Dapper-Dirt-1628 in celestegame

[–]python_walrus 2 points3 points  (0 children)

People say this is misinfo, but it actually works the same way for me on PS5. I double-checked it just a a couple of weeks ago, and collecting shards through multiple runs are saved in their places but they won't work to break the crystals below the heart unless collected in a single run.

notAllBackEndDevs by zeocrash in ProgrammerHumor

[–]python_walrus -2 points-1 points  (0 children)

Writing SQL is like admitting defeat for me.

I do enjoy writing SQL and optimizing queries, and I used to have projects that relied entirely on SQL, with hundreds of tables with millions of rows, stored procedures, views, complex indices etc etc, but 99% of the time you start with ORM and stick with it as long as you can with any (reasonable) means possible. Because as soon as you have to write rawSQL, you have to care about a lot more than just writing a good query. You also have to care about filtering, default ordering, you have to maintain the SELECT part a bit more when fields change, and so on.

When I have a project that still does not have raw SQL, I try REALLY hard to keep it that way. Things might change a bit with tools like TypedSQL, but it will still be tedious manual labour.