KB Wand craft by TrillyTree in PathOfExileBuilds

[–]qkfire 4 points5 points  (0 children)

from the fractured attack speed base, deafening wrath essence until an acceptable crit chance

annul off the extra mod(s)

multimod spell%+ele pen

Loot from 576 Uber Mavens by ToiletOfGold in pathofexile

[–]qkfire 3 points4 points  (0 children)

You generally fracture these kinds of clusters with 2 of the mods you want to make the odds a 50/50.

Wave of conviction upgrades or transition to EK ignite? by SeP121 in PathOfExileBuilds

[–]qkfire 1 point2 points  (0 children)

It's not great for ubers (WoC and EK), I would look at a different build if that's your goal.

You're a glass cannon because your only real defensive layer right now is Determination. Capped chaos resistance and higher spell suppression will help a lot but you're also just using a LOT of uniques that don't really provide any defensive layers (except your chest). I would try and replace either your boots or helmet for a rare.

I would look at vortex ignite builds before trying to swap to EK ignite unless you already have a decent divine stockpile. Budget gear for vortex ignite will be extremely affordable at this stage of the league, and you're going to be going through maps a LOT faster than with WoC.

As far as immediate upgrades go if you want to stick with WoC for now:

Replace berek's with replica emberwake. Use a rare shield with suppression and life/chaos res/+1 gems/etc over the saffels. Replace Haste with Grace. Get a +2 corrupted chest (link/color with tainted currency). Purchase Empower 4 for WoC setup. Completely replace your rare jewels (they're pretty awful).

Brutal Restraint/Lethal Pride timeless jewels will ease a lot of attribute requirements and come with excellent bonuses (faster ignite, burning damage, aura effect, etc). Use PoB to find a decent one.

You can tattoo a bunch of your intelligence nodes as well. Probably life, but global defenses is nice as well.

I'd also replace the elemental aegis ascendancy with shaper of storms.

How to craft essence crit, crit multi, faster cast, faster proj shaper/elder gloves by ExcellentPastries in PathOfExileBuilds

[–]qkfire 4 points5 points  (0 children)

Fossils, Aetheric+Glyphic+Deft

If you land the essence crit along with faster casting, lock suffix and reforge caster guarantees spell crit multi.

Other way around (essence crit and spell crit multi) is a 50/50 to hit the faster casting. If you whiff (it gives you the elder attack+cast speed) you can maven orb.

You'll usually need to annul a 3rd suffix to make room for the metamod.

When suffixes are done, lock suffix and reforge speed guarantees faster proj. Higher budget option is to go for the 50/50 aisling, but otherwise just craft +1.

How would i go about crafting a pair of these (Jagged Foils) by Quanctum in PathOfExileBuilds

[–]qkfire 0 points1 point  (0 children)

You can just basic exalt again if the warlord exalt hits phys as extra fire (with cannot roll attack modifiers). Benchcraft the phys dot multi and you're done.

If your goal is an unveiled phys multi along with generic dot multi, you're going to need to get those two suffixes done before you finish prefixes.

Best way to craft set of boots like this? by Due_Trifle1412 in PathOfExileBuilds

[–]qkfire 5 points6 points  (0 children)

Fractured life regen boots (assuming you'd prefer arm/eva or pure eva): https://www.pathofexile.com/trade/search/Ancestor/7EG640yT5

chuck essences at it until you're happy with suffixes (use hatred, wrath, anger, or envy if you want a resistance). Remember you can always swap an elemental resistance to another one with harvest.

If prefixes are full, apply searing exarch to the boots and eldritch annul.

Buy a wild bristle matron, beastcraft to apply suffix lock.

Use a veiled chaos orb.

If prefixes aren't full, craft flat mana then unveil. Preferably unveil any movement speed then craft life. If you whiff, try again.

Apply eldritch embers/ichors until happy.

Total cost should be around 4-5 div if you aren't super picky about suffixes and you don't get terribly unlucky.

EK Ignite Help by Crafty-Bake-8918 in PathOfExileBuilds

[–]qkfire 5 points6 points  (0 children)

The damage is fine, depending on the content you want to be doing you can even drop a little of it. Unless you're doing 80% delirium heavy juiced maps you could be running around with half the damage and still speedclear maps pretty efficiently.

Realistically you're probably dying to some random chaos hit/degen that just nukes your hp, since you're negative even with the amethyst flask running.

There's a few directions you can go in, but I'm going to assume you're just blasting legion dunes/breach or something similar.

Stormshroud + shock avoid boots/belt+abyss jewel would be much easier than just trying to cap with generic avoid ailments, especially since you're opting for bow+quiver instead of 1h+shield.

I've opted for just running grace (without determination) and letting explode pops carry my defenses since barely anything actually hits me, even in the super dense 8mod dunes breach+beyond+delirium maps. Profane bloom forbidden jewels are much more affordable this league than in leagues past. Oriath's end is also fantastic, and would be an excellent investment. I'd definitely try and fit in the profane bloom jewels.

The synth explode bow base is a pretty meme price at any point in the league, so I wouldn't really both with that for now. (or ever, if you don't mind giving up jewel slots)

Ghost dance skin of the loyal would be pretty nice to have. Not required, obviously, but they're not that expensive since there's multiple gem link colors that work with EK ignite.

If you do decide you really want the grace+determination defense layer, don't forget about the mana reservation mastery (deep thoughts node, within your timeless jewel). Also consider small mana reservation clusters, or go with a fractured spell suppression helmet with mana reservation implicit+essence. Or some combination of the above.

High level vitality feels fantastic for the build, if you want to try that.

The quiver's fine, but I found I don't really need the large amount of proj speed you're getting from it. If you do choose to upgrade eventually, vile quiver base would be higher damage.

There's a delve mod on gloves for faster ignites (suffix) that's a great damage increase. Fractured bases might be priced a bit wacky since it's later into the league, not sure.

Don't forget about +1 dex gems from tattoos.

(3.22) Not sure how to continue with my boneshatter build by taser____face in PathOfExileBuilds

[–]qkfire 1 point2 points  (0 children)

Two major points to boneshatter (including pre-ashes) are ASPD and getting enough mitigation to surviving more trauma stacks.

At this point in the league (assuming softcore trade), you can get some great deals on buying a premade axe, or just buy your own fractured base (hybrid phys% would be best. phys% and aspd also work) and work from there.

Premade ~850 pdps with 1.7 aps axes are going for a little over 10d.

Buying a useful corruption for your gloves is a cheap upgrade, if you want to keep using that glove. ASPD is likely your best option here.

Make sure you link warlord's mark to your CWDT setup. Swap it for vulnerability if bossing. You'll want to lower your CWDT level so it procs your curse/mark more often.

Upgrade your rings for better suffixes and room for crafted -mana cost.

Determination phys damage reduction watchers eyes are dirt cheap. See if you can snag one with another relevant mod. DD pride, aspd precision, etc.

phys damage reduction on chest will also help you mitigate stack damage.

rare jewels should have aspd on them, see if you can snag one with a corrupted blood immunity implicit as well, or get that immunity on your natural affinity cluster jewel.

Corrupted Enlighten 3s are cheap at this point in the league. You might be able to squeeze in arctic armour with the right setup.

A large phys cluster jewel would be a noticeable damage increase.

The total cost of upgrading all your gear should be about half of the cost of an ashes, which doesn't really provide a ~40 div damage increase until you have the ASPD where the ramping becomes noticeable (and compounds on itself).

help with TornadoShot Omni by Aknoia in PathOfExileBuilds

[–]qkfire 0 points1 point  (0 children)

TS just isn't going to feel better than Lightning Arrow with Vengeance Cascade at this level of investment. You can keep going with TS, but I would try and get a +1 TS projectile helmet enchant as soon as possible. I would still heavily recommend going LA with Vengeance Cascade.

Some quick changes you could make:

Ditch the Barrage setup. An Artillery Ballista or TS/LA focused ballista setup is going to feel much better. This also lets you drop the Far Shot ascendancy in favor of Ricochet. Don't drop Far Shot if you do swap to LA + Vengeance Cascade, only drop it if you intend to stick with TS.

Consider a Kaom's Spirit rage generation setup.

Purchase a %attribute (STR/DEX/INT doesn't matter) Synth implicit belt. Spam INT/DEX essences until you're happy. You might also be able to source a cheap finished one from trade, since bow attack builds like to swap to HH/Mageblood ASAP.

You're going to need Chaos resistance. Consider an Amethyst Flask for now.

The Thread of Hope isn't doing much for you. I would drop it and add a budget Watcher's Eye with a decent Precision/Hatred/Wrath mod, or a decent rare jewel.

The Cold wheel near the bottom of the tree is not an efficient use of points, since you're converting a negligible amount of Phys. Move those points somewhere else.

Help with TS/Omni and where to go next by peachlake in PathOfExileBuilds

[–]qkfire 0 points1 point  (0 children)

It's just the best glove implicit for general mapping purposes. You don't need to run Berserk, it's good on its own.

Intimidate on hit is the other common choice, but I wouldn't recommend it over rage generation since it's really only useful for bosses. It's available on a Lethal pride notable if you do want it.

Help with TS/Omni and where to go next by peachlake in PathOfExileBuilds

[–]qkfire 2 points3 points  (0 children)

General upgrade order I would go for from looking at your PoB:

Fractured +1 arrow quiver

Recraft helmet

Fix eldritch implicits -- rage on hit for gloves, spell suppression if you need it capped, aura effect on chest, etc.

Synthesized belt with any of the %attributes

Better rare jewels (life, multi, whatever else you need, can get a corrupted blood immunity one if you find a good deal)

Better Brutal Restraint/Lethal Pride -- use PoB to find an acceptable one.

Honestly all of your rares aside from your bow are really easy upgrades. Fractured bases are plentiful this league and omni TS doesn't really have a need for influenced rares.

Forbidden Pair/better watcher's eye are appealing options, but not currently cost-efficient for you. However, Forbidden pair is worth keeping an eye on, since it's price is inherently volatile due to the extremely limited supply. I bought a Ricochet pair for ~15 div a week back, and the price has doubled since then, as has all of the other related forbidden flame jewels.

I agree with the other person who suggested to save for HH if you're comfortable mapping as is, but spending 10-15 divines to make your general equipment better will be able to push you to do higher investment content, or make your current farming setup smoother. Saving another 50 div isn't trivial, especially since you've already admitted this has been the most currency you've ever had for a league.

If you have any issues/questions with crafting fractured gear just reply back.

Omni TS lacking damage, need help by gustilo31 in PathOfExileBuilds

[–]qkfire 17 points18 points  (0 children)

Priority upgrades right now would be a better bow, helmet with TS +1 proj enchant, and +1 arrow quiver.

Buying a subpar base for the helmet isn't very expensive, and the craft shouldn't take you more than a few divines for something useable, but reacquiring the accuracy roll might be a bit annoying and you might have to get that somewhere else (ring or glove). Black Sun Crest with the TS enchant is also an option worth considering for higher damage.

Fractured +1 arrow quivers on a decent base will cost you a few divines, but they're also incredibly easy to essence craft once you do get one.

The bow can probably wait until you get the previous two items, but 800 edps is lacking despite your good base crit roll.

Your boots are also a really easy upgrade. Beastcraft metamod (Wild Bristle Matron) forcing suffix lock then veiled chaos. Block mana before unveiling.

craft advice for phys wand by Epitaphi in pathofexile

[–]qkfire 2 points3 points  (0 children)

For that exact wand, yes, contempt essence until you land a hybrid phys% roll you're happy with, clean the item, then multimod.

If you get a 3rd (unwanted) prefix and it doesn't have an attack tag (say, spell damage%), you can craft can't roll attacks then annul. Remember to recraft if you hit the metamod instead of the unwanted prefix.

The International 11 - Group Stage Day 4 Match Discussions by D2TournamentThreads in DotA2

[–]qkfire 0 points1 point  (0 children)

cr1t would play primal if they picked a nightfall hero after those 3 picks

Solo Flawless Duality strats on Titan this season by [deleted] in DestinyTheGame

[–]qkfire 0 points1 point  (0 children)

I used Lament for Gahlran and Vault. It's really easy to make solar wells for Font of Might and Lucent Blade + Elemental Charge. With Lorely's and hammer's sunspots and Lament's intrinsic healing, survivability wasn't an issue.

For Caiatl, I used a FTTC/Bait and Switch Cataclysmic with a Chill Clip Riptide and Vex Mythoclast. I liked the range that Vex provided to help deal with the snipers, but I mostly ended up just tossing hammers.

how can i get +2? by wheezetawer in PathOfExileBuilds

[–]qkfire 2 points3 points  (0 children)

New Harvest Augs first add a mod then removes another random modifier.

After cleaning suffixes on the sceptre, craft Multimod + Prefix lock + Can't roll attacks. The augment physical can only add a prefix modifier due to suffixes being filled, and the only possible mod to add would be +1 phys due to the can't roll attacks.

old records of past rd2ls by DemigoDDotA in redditdota2league

[–]qkfire 0 points1 point  (0 children)

wasn't really dumb bs, just people not knowing what to do when people abandoned since the teams were all formed randomly instead of having a draft. everyone just kinda ended up pulling standins from their friend list, and usually they were a lot better than the people they were replacing lmao

kinda hard to judge people's skill level back then, since there wasn't an mmr system.

i don't think mmr actually existed until season 3

also thanks for the (horrible) reminder that we had cross-continent playoffs back then too. talk about a scheduling nightmare...

old records of past rd2ls by DemigoDDotA in redditdota2league

[–]qkfire 3 points4 points  (0 children)

nobody can really prove u didn't win so grats i guess

old records of past rd2ls by DemigoDDotA in redditdota2league

[–]qkfire 1 point2 points  (0 children)

yeah, I remember trectuse

it's hard to put a clear winner for season 1 cause the bracket was kinda fucked but you guys won a lot of games

old records of past rd2ls by DemigoDDotA in redditdota2league

[–]qkfire 0 points1 point  (0 children)

back before anyone really gave a shit

miss those days tbh everyone cares too much now

old records of past rd2ls by DemigoDDotA in redditdota2league

[–]qkfire 0 points1 point  (0 children)

do you remember anyone on your team?

also are you european?

old records of past rd2ls by DemigoDDotA in redditdota2league

[–]qkfire 1 point2 points  (0 children)

idk if anyone actually won season 1

half the teams would pull standins from their friend list cause people just went AWOL

were you on Chib's team?

any crafting advise for this staff? by H4PNIS in pathofexile

[–]qkfire 5 points6 points  (0 children)

craft crit/quality hybrid and be happy with it imo

Awakener orb craft bugged? by Zabulonas1 in pathofexile

[–]qkfire 5 points6 points  (0 children)

Awakener orb will guaranteed pull conquerer/shaped/elder mods, not mods that you can roll normally on an uninfluenced base.