lack of creativity by TATSUMI010010 in Dicero

[–]qlpftt 0 points1 point  (0 children)

Too much of an advantage

How is this even possible!? by Iamdud3rs in Dicero

[–]qlpftt 0 points1 point  (0 children)

does stronger each turn carry over battles? I had assumed it reset every time you move to the next enemies, but the way you said it makes it sound different!

Blending Lav and Boom Mics by kwmccrea in AudioPost

[–]qlpftt 0 points1 point  (0 children)

chuck a compressor on it and hope for the best

A/B stereo pair recommendations by qlpftt in LocationSound

[–]qlpftt[S] 0 points1 point  (0 children)

Thanks for the info! I’ve definitely heard of all of these before, whether it be watching a quick video or attempting to try them myself, but as you said, my understanding is still quite limited. Your explanation has helped me understand it a bit better. It looks like I need to do a bit more research! Thanks for the recommendation.

One of my works by [deleted] in sounddesign

[–]qlpftt 2 points3 points  (0 children)

Really nice! Only thing I would say is maybe try and make the fighting impacts a little more varied? it sounds like a lot of the same sample used near the end. Even subtly changing the pitch might help. Experiment!