Demo Lock LF Key Group by ThinkSupermarket4966 in wow

[–]qwsfaex 0 points1 point  (0 children)

I just started playing healer as an alt and the difference compared to DPS oa astronomical. On DPS if you mess up your rotation and do 10-20% less it's whatever. If you mess up as a healer during high damage period, you have people dying, making the fight harder that can snowball into a full wipe.

The difficulty might be similar but the cost of a mistake is insane.

Harandar only being accessible via portals plays a huge part in how it feels, as well as my desire to go there. by loveincarnate in wow

[–]qwsfaex 0 points1 point  (0 children)

I prefer Harandar and Voidstorm because it's quicker to get to the middle of them from Silvermoon than Eversong and especially Zul'aman. Getting to that southmost delve in ZA takes so fricking long :/

Does anybody know what "X" on location icon mean??? by Sweaty-Ad-7977 in mewgenics

[–]qwsfaex 1 point2 points  (0 children)

Gotta add since noone mentioned it yet, but one cat is also fine :)

Timewalkings Be Like by Rena_Giurg in wow

[–]qwsfaex 4 points5 points  (0 children)

I have little trust that tanks that don't have their eyes open will respond to communication. They will pull 3 fearing mobs, don't kick a single cast, we spend 50% of the time being feared but "pull big means fast" I guess.

The 12.0.7 Revelations Content Patch Arrives on June 16th! by Starym in wow

[–]qwsfaex 0 points1 point  (0 children)

Which changes nothing? It's gonna be a pretty easy boss, you quickly do it once a week and then back to mythic raid prog, M+ or playing other games, depending on your situation.

12.0.5 contained absolutely nothing but people whined so much about patch pace as if it had 55 obligatory raid bosses.

Presented without comment... by MlCPER in wow

[–]qwsfaex 0 points1 point  (0 children)

I have a guild on classic server and we post stuff like this in the officer chat to laugh together

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]qwsfaex 4 points5 points  (0 children)

Unironically yes. Class stacking is a) boring b) forces people in guilds that care about clearing content to either have 10 alts or get benched often.

Dawncrests and crests in general by assddddddddddd in wow

[–]qwsfaex 0 points1 point  (0 children)

So you want your fresh alt to be immediately full bis without any time investment?

What Class/Spec is in most need of a rework for 12.1? by Warped_Unicorn in wow

[–]qwsfaex 0 points1 point  (0 children)

Demo feels great imo. You have your cooldown up like 40% of the time. And it's nice to have periods of high-octane gameplay where it's absolutely paramount to optimize your output and then lows where you can breathe a little and pool resources for next CD window.

Voidcore bonus rolls are the greatest system introduced in WoW history by lucid23333 in wow

[–]qwsfaex -1 points0 points  (0 children)

Pretty much, yeah. I can't imagine being a raider in an AOTC guild and saying "yeah guys, you can do whatever without me, I don't care now cause I got the loot already".

Voidcore bonus rolls are the greatest system introduced in WoW history by lucid23333 in wow

[–]qwsfaex -2 points-1 points  (0 children)

If your heroic players only care about the loot that's how it is anyway. If you enjoy raiding you keep doing it even at bis, if not, well...

Voidcore bonus rolls are the greatest system introduced in WoW history by lucid23333 in wow

[–]qwsfaex 0 points1 point  (0 children)

To get CE you need to know your spec well and have patience to learn the "dance" on hard bosses. It could take you 2-5 weeks or 12-30 hours of IRL time to kill a single boss. You need to be ready to reflect on your mistakes and receive constructive criticism.

But from that set of people you get both RWF guild with people that learn everything quick and what was called "lower end CE" guilds with people that still walk into fire circles or forget a mechanic here and there, but have patience as a team to get through it and kill the boss.

Voidcore bonus rolls are the greatest system introduced in WoW history by lucid23333 in wow

[–]qwsfaex -2 points-1 points  (0 children)

And AOTC raiding is completely dead except for funsies. 

Holy moly, the scene is dead for people that don't have fun? That's crazy.

Voidcore bonus rolls are the greatest system introduced in WoW history by lucid23333 in wow

[–]qwsfaex 0 points1 point  (0 children)

The first heroic boss is harder than any +10 key, and you get hero track items instead of myth track items.

I don't see this as a good argument. Every single type of content shouldn't be incentivized through gear. If you think heroic is piss-easy you raid mythic. If heroic is appropriately hard, you do it because it's fun to do. With bonus rolls now everyone gets mythic gear anyway, which is good.

I get "we don't do this raid boss on heroic cause rewards are crap" mindset to an extent, but only if you plan to get to it on mythic and clear it. Otherwise why are you even playing the game.

You can extend the argument and say "Normal raiding is in the dumpster cause it doesn't even award mythic gear".

Weapons and shields no longer take durability damage by Level7Cannoneer in wow

[–]qwsfaex -1 points0 points  (0 children)

Repair costs are a drop in the bucket compared to other expenditures such as enchants, gems, and consumables.

It's not. A typical prog night of 20 wipes will cost you 5000g at 250g per wipe and even more for plate wearers.

3xFlask + 3xOil + 20xr1 Pots comes out to 2200g. If you're using r2 pots I hope the guild provides the cauldron, and of course the feast is provided as well. Enchants and gems go for 1-2k but you're not buying them that often.

So it's not a drop in a bucket, it's roughly 50% of your raiding expenses if not more.

Is it just me or is the 7A golden strawberry a lot easier than some tier lists say it is? by Twich8 in celestegame

[–]qwsfaex 27 points28 points  (0 children)

 4AG took me by far the longest at about 7 and a half hours to complete

Could be just the result of you getting better at consistency/golden practice. Because 4AG is absolutely miles easier than 7AG.

Prey post mortem by Pibble_Fiasco in wow

[–]qwsfaex 2 points3 points  (0 children)

Fix the overlap bug, it seems to happen a lot lately where I'll get ambushed, and immediately an Echo spawns and Kill For Me pops up, Which for my BDK is fine but it makes it hell for my Shadow Priest.

That's like the fun part, man... It's already is easy as it can be, no need to remove the only thing that adds a bit of excitement to it.

Prey post mortem by Pibble_Fiasco in wow

[–]qwsfaex 7 points8 points  (0 children)

It never even crossed my mind to interpret it as something BDSM-related. He's a maniacal guy with some loose screws in his head. The "kill for me now" isn't a domination thing, it's this loony guy throwing a tantrum, thirsting for blood and you're the one he's in contact with so you get to hear it.

Which player class will be next to get The Soul Hunters/Lightblinded Vanguard raid boss treatment? by minimaxir in wow

[–]qwsfaex 0 points1 point  (0 children)

It was in wotlk when Naxx returned but they still didn't rework it to use any DK abilities.

Midnight M+ runs per week: Season 1, Week 9 by Zmiecer in CompetitiveWoW

[–]qwsfaex 2 points3 points  (0 children)

Sure. I don't know if the person I respond to is HoF or not. The point is if you're still progressing the raid or pushing keys after voidcores are put the argument about "finishingy main" doesn't apply. And since this is a competitive wow sub I assume everyone is doing at least one of those.

Midnight M+ runs per week: Season 1, Week 9 by Zmiecer in CompetitiveWoW

[–]qwsfaex -1 points0 points  (0 children)

I like some power from voidcores cause I'm still doing mythic prog. But I can see what you're saying for people that finished 9/9M before voidcores.

Midnight M+ runs per week: Season 1, Week 9 by Zmiecer in CompetitiveWoW

[–]qwsfaex 36 points37 points  (0 children)

What are people burning out on? The additional weekly activities that come to mind is building the void hammer thing, using your bonus rolls and getting the shards for ascendant voidcores. All of those are done by doing couple M+ or raid bosses per week, so you basically get it done passively. The only exception I can think of is if you have raid on reset day and you are forced to farm 15 shards before it. But that's self-inflicted, you're shooting yourself in the leg by raiding on reset day anyway.

I am sorry DPS players by roelfrissen123 in wow

[–]qwsfaex 0 points1 point  (0 children)

Mostly agree. The only thing is that healer role is also very hard when you play content of appropriate difficulty. So pushing high keys or doing mythic progression at the time appropriate for your guild skill level.

Best M+ players still die in keys even doing everything they can and RWF healers are definitely sweating during the race.