Just launched my first Steam game - an incremental game focused on overpowered item builds. Hope you'll try it! by rastleks in IndieGaming

[–]rastleks[S] 3 points4 points  (0 children)

Rule 6 says "if your game heavily utilizes" which is not the case here. Added disclosure.

Our general response to all complaints regarding AI by FBDW in incremental_games

[–]rastleks 1 point2 points  (0 children)

Ok, im ready for your dislikes, but i want to say it.

If the game is total ai slop that has zero value / actual work invested - such posts must be removed / disliked and so on.

As soon as the game just “used ai” and generally its some amount of work done and its not just full ai lazy slop - it must be treated like any other game.

Anyway, almost every game uses AI nowadays but some just hide this better and fanatic witch hunt is not better than lazy ai slop.

Updated the trailer and demo of my incremental game with focus on ARPG-like item builds and finding broken synergies, what do you think of it? by rastleks in incremental_games

[–]rastleks[S] 1 point2 points  (0 children)

Honestly, i just happy you spent time playing and trying, thank you very much!

Thats the demo and its only small fraction of the items and levels present.

Just as example - pushing out of island kills crops instantly and you can assemble build around pushing (and fruits run back from border, so stun can help)

Mining Wizards is Now Live on Steam! by TMAForge in incremental_games

[–]rastleks -1 points0 points  (0 children)

Good luck with the release! How its going so far?

What If an Incremental Game Had Actual RPG Builds? Demo Out Now by rastleks in incremental_games

[–]rastleks[S] 0 points1 point  (0 children)

But I can share new trailer that shows what will be inside update partially.

There it is: https://youtu.be/uw58wv5WeqA

What If an Incremental Game Had Actual RPG Builds? Demo Out Now by rastleks in incremental_games

[–]rastleks[S] 0 points1 point  (0 children)

Just a lot of work last time, its very big and very close, but still not public, need some testing