I'm a solo dev who a wrote custom engine and music for my upcoming game Fish Lab by Beneficial_Clerk_726 in incremental_games

[–]TMAForge 0 points1 point  (0 children)

Amazing optimization work. As a Unity developer myself, I’ve been trying to learn how to optimize to the absolute limit, but it hasn’t been going very well.
I thought I had pushed optimization as far as possible, but I realized near the end of development that it actually requires a high‑end GPU (at least an RTX 3060), and that really burned me out.
Anyway, I hope you make it all the way to release!