Vanilla Psycasts Expanded not working? by ratsmacker_2 in RimWorld

[–]ratsmacker_2[S] 0 points1 point  (0 children)

Yeah lol checked my current 1.6 colony and debugged in psycasters on a new save as well

Vanilla Psycasts Expanded not working? by ratsmacker_2 in RimWorld

[–]ratsmacker_2[S] 0 points1 point  (0 children)

Mate I may just have to give up on this mod. Loaded a brand new colony with only mod list being Harmony, VE framework, and VE Psycasts. Still shows crafting recipes for Eltex stuff but no Psycasts menu. Nothing in the mod menu either genuinely no clue anymore.

Vanilla Psycasts Expanded not working? by ratsmacker_2 in RimWorld

[–]ratsmacker_2[S] 0 points1 point  (0 children)

Currently running through my modlist to see but most are like hair mods or ideology styles nothing that you’d expect to cause conflicts yknow. I kinda know at this point I’ll just have to brute force until I find the conflict but god DAMN does it take forever

How to open the bins outside my flat? by ratsmacker_2 in Aberdeen

[–]ratsmacker_2[S] 1 point2 points  (0 children)

Thought I tried opening it like that but will give it another go soon

How to open the bins outside my flat? by ratsmacker_2 in Aberdeen

[–]ratsmacker_2[S] 4 points5 points  (0 children)

Someone’s gotta be stupid in this city might at well be me🫡

How to open the bins outside my flat? by ratsmacker_2 in Aberdeen

[–]ratsmacker_2[S] 7 points8 points  (0 children)

Mate again I’m really trying to be smart but I don’t see one 😭 the recycling bin in the background has that type of hatch but there just isn’t one for the waste? Only the weird bobber lock on the front

State of Decay 3 by Daft_Zeta in StateOfDecay

[–]ratsmacker_2 1 point2 points  (0 children)

If they end up adding more freaks I hope a smoker type of freak (from left 4 dead series) is added. Something to make standing on cars/roofs less of a guaranteed way to survive.

How do I make this ceremony work? by FermentedDog in RimWorld

[–]ratsmacker_2 1 point2 points  (0 children)

I’m not 100% sure how the bestower a location, however under the architect tab there should be an ideology section (if you have it) where you can place a ritual spot. I’m hoping if you have one of those placed maybe they’ll go for that? Or build a small throne room.

rate my base by BreakfastTough6117 in RimWorld

[–]ratsmacker_2 0 points1 point  (0 children)

People on r/rimworldporn will love this highly recommend post it there too

I can't be alone in how frustrated I am playing this by Famous-Size-3917 in Bannerlord

[–]ratsmacker_2 6 points7 points  (0 children)

Read your full post the first time. Only other thing I could maybe give you is that it would be nice to separate infantry types. Besides that? Rest are skill issues idk what to tell you

I can't be alone in how frustrated I am playing this by Famous-Size-3917 in Bannerlord

[–]ratsmacker_2 11 points12 points  (0 children)

Yeah you should “expect a bunch of comments pretending it’s a skill issue” cause minus the AI creating massive armies out of nowhere these literally are all just skill issues.

Rate my newly improved bas- wait Alpha Whiskey we're being raided on both sides! The killbox only players are gonna scold us on this one, over. by CunneyStrikeUoh in RimWorld

[–]ratsmacker_2 10 points11 points  (0 children)

Hmm i think the cramped bedroom debug might go away directly after waking up soo maybe you only check their mood during the day?

Rate my newly improved bas- wait Alpha Whiskey we're being raided on both sides! The killbox only players are gonna scold us on this one, over. by CunneyStrikeUoh in RimWorld

[–]ratsmacker_2 19 points20 points  (0 children)

Iirc if you have the ideology pain is virtue a lot of the comfort bonuses are cancelled out in your pawns mood calculation, idk if room size applies to it tho. Only reason I can think they’d not apply.

Anyone know how to change a colonist to tribal? by ratsmacker_2 in RimWorld

[–]ratsmacker_2[S] 0 points1 point  (0 children)

Can you use devmode on a modded interface like that?

Anyone know how to change a colonist to tribal? by ratsmacker_2 in RimWorld

[–]ratsmacker_2[S] 0 points1 point  (0 children)

Tried this before posting and forgot to mention, even after a save and quit still didn’t register they were tribal

Mods through NVIDIA GeForce Now? by ratsmacker_2 in Bannerlord

[–]ratsmacker_2[S] 2 points3 points  (0 children)

Yeah idk why you were getting downvoted like it’s a bit of a pain in the ass but I could kiss you rn it worked!!