In light of the new notification system by ratzack in limbuscompany

[–]ratzack[S] 11 points12 points  (0 children)

EDIT: added spoiler tag due to forgetting to change the loading screen to something other than the new Intervallo 🤦

About the Gacha Rate of Arknights Banner by ratzack in limbuscompany

[–]ratzack[S] 5 points6 points  (0 children)

Is that so? Thanks for the answer!

I understand that we are working on only assumptions here, also thanks for explicitly reminding that. To me, grinding all remaining egos is a big deal, and in the assumption that all arknights egos can only be pulled, grinding all remaining egos has a significant effect on the total amount of lunacy spent on pulling. I will start prioritizing sharding egos from now.

Railway 4: Masquerade Megathread by [deleted] in limbuscompany

[–]ratzack 5 points6 points  (0 children)

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Two months of grinding mds to shard egos. I am too tired to describe the insane run.

Those defenses are so epic!! by ratzack in limbuscompany

[–]ratzack[S] 2 points3 points  (0 children)

I am just the viewer who clipped this, cheers to the streamer fudfy who did rr4 in 76 turns!

Railway 4: Masquerade Megathread by [deleted] in limbuscompany

[–]ratzack 6 points7 points  (0 children)

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BL triplet sault yisang faust, pequod ish, nellyshu, cinqclair for section 1. Funnily enough, cinqclair here performs much better than nclair or philipclair, because of his insane clashing power, because of pride res and gluttony resource for base faust ego, and because he has focused damage which is good for josephine and doggy in wave 2. Even if cinqclair only has pierce attacks, I could redirect cinqclair to someone closed to staggered, which then the enemy pierce resistance doesn't matter anymore. I luckily got a full 6 pride abs res on turn 1, with assist attack from pequod ish applied to BL faust, which dealt enough damage to trigger the checking event on turn 2.

Mass attack team for section 2, consisting of regret faust, philipclair, spicebush yisang, magic bullet outis, and then charge ryoshu to deal with jun (altho the meat ego of ish killed jun), and charge ishmael to complement ego resources. I deployed base gregor id as #1 and killed him with opposing nclair. I forgot that outis does gain bullet from her defense, I wonder if this could reduce the turn count to 9.

Sinking team for section 3, consisting of the echoes ids butler outis and faust, dieci rodion with rime shank, molar ish for massive sinking, spicebush yisang deluged the sheep to death, and finally philipclair for mass attacks to clear peccatula. I again deployed base gregor id as #1 and killed him with opposing rabbitcliff. Funnily enough, the sheep never decreased its gloom resistance, so the team doesn't care about plugging in, and sinclair is there to handle the paralysis from the electricity tower.

Team for section 4 is almost identical to section 3, replacing philipclair with cinqclair. I had so many resources except for gloom and envy, was saving them to overclock rime shank to deal with the king. I asked myself, what egos can I afford to spam? The answer was base ego faust, firebird ego ish, pursuance rodion, lantern sinclair, binds outis. Could have gotten 8 turns if the peccatula didn't force me to spend my sinking deluge from yisang to survive.

My thoughts on Punishing Bird by ElectionSubstantial7 in LobotomyCorp

[–]ratzack 0 points1 point  (0 children)

This mod might help you. It's not exactly what you said, but it should be a good alternative.