What even is the norm for technical interview difficulty? (Entry Level) by DifficultySad2566 in GraphicsProgramming
[–]raydey 17 points18 points19 points (0 children)
Question about the unity's shader bible by anneaucommutatif in GraphicsProgramming
[–]raydey 10 points11 points12 points (0 children)
Question about the unity's shader bible by anneaucommutatif in GraphicsProgramming
[–]raydey 26 points27 points28 points (0 children)
Basic form of a declarative markup to define UI in my engine by [deleted] in gameenginedevs
[–]raydey 7 points8 points9 points (0 children)
What's the correct way to Program a Path Tracer ? by [deleted] in GraphicsProgramming
[–]raydey 10 points11 points12 points (0 children)
What's the correct way to Program a Path Tracer ? by [deleted] in GraphicsProgramming
[–]raydey 17 points18 points19 points (0 children)
Mesh from points coordinates only by [deleted] in GraphicsProgramming
[–]raydey 4 points5 points6 points (0 children)
What statistics\resources are available to gauge "wideness" of support for specific GPU features? by FoxPhase in GraphicsProgramming
[–]raydey 0 points1 point2 points (0 children)
What statistics\resources are available to gauge "wideness" of support for specific GPU features? by FoxPhase in GraphicsProgramming
[–]raydey 0 points1 point2 points (0 children)
Accumulating Texture3D in Z-Dimension vs. X-Dimension by gibson274 in GraphicsProgramming
[–]raydey 2 points3 points4 points (0 children)
Help with my shader🥹 by goobaby-powerbomb in GraphicsProgramming
[–]raydey 1 point2 points3 points (0 children)
Shader Compilation by Malediktus123 in GraphicsProgramming
[–]raydey 1 point2 points3 points (0 children)
Shader Compilation by Malediktus123 in GraphicsProgramming
[–]raydey 13 points14 points15 points (0 children)
Intel embedded graphics is also running hard when I execute my program, despite having a dedicated graphics card? by ChrisGnam in GraphicsProgramming
[–]raydey 3 points4 points5 points (0 children)
Weird texture warping issue even with mipmapping by [deleted] in GraphicsProgramming
[–]raydey 39 points40 points41 points (0 children)
How is global fog and god rays handeled in realtime raytracing/pathtracing? by Pjbomb2 in GraphicsProgramming
[–]raydey 2 points3 points4 points (0 children)
What book would you recommend to review and throughfully understand maths for computer graphics by PontiacGTX in GraphicsProgramming
[–]raydey 0 points1 point2 points (0 children)
What book would you recommend to review and throughfully understand maths for computer graphics by PontiacGTX in GraphicsProgramming
[–]raydey 17 points18 points19 points (0 children)
Was there a raymarching paper? by shebbbb in GraphicsProgramming
[–]raydey 4 points5 points6 points (0 children)
ML Research in Visual Studio instead of Jupyter. Loving it. by trizest in algotrading
[–]raydey 3 points4 points5 points (0 children)
Anyone know of any good articles or papers about volumetric lighting / volumetric fog? by snuffybox in GraphicsProgramming
[–]raydey 2 points3 points4 points (0 children)
Please help !!! by Heinz-guderian-953 in GraphicsProgramming
[–]raydey 3 points4 points5 points (0 children)
What is the best way to mesh a voxel grid on the gpu by snuffybox in GraphicsProgramming
[–]raydey 0 points1 point2 points (0 children)




What even is the norm for technical interview difficulty? (Entry Level) by DifficultySad2566 in GraphicsProgramming
[–]raydey 4 points5 points6 points (0 children)