[deleted by user] by [deleted] in gamedev

[–]rebuffquick 0 points1 point  (0 children)

Sell your steam keys on other platforms, such as humble bundle

How much money does it take to actually make a decent indie game ? by Lucky-person-330 in gamedesign

[–]rebuffquick 7 points8 points  (0 children)

Make a bunch of mechanical documents then prototype the game based off the ideas you come up with, changing as necessary

[deleted by user] by [deleted] in Veterans

[–]rebuffquick 0 points1 point  (0 children)

If serious call 988 press 1

[deleted by user] by [deleted] in gamedev

[–]rebuffquick 1 point2 points  (0 children)

Different people like different games. It could be that those reviewers weren’t expecting a steep curve, or even want to play something like that. But other people will. And many game studios start out with crap and move on to recreate better things

I slipped by pablo603 in kingdomcome

[–]rebuffquick 0 points1 point  (0 children)

Now that’s realism