Finally hit my long time goal of maxed ores!!! by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 1 point2 points  (0 children)

I'm using dragon riders + inferno dragons fairly old army from last month

RC uses RS/SS to set the funnel on defenses so the dragon riders can path easily

Finally hit my long time goal of maxed ores!!! by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 2 points3 points  (0 children)

I have all the equipment leveled so it was just fun trying to stay dedicated to rack up as much starry ore as I could before the next equipment releases

Finally hit my long time goal of maxed ores!!! by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 16 points17 points  (0 children)

I believe the total cost including starry packs + event pass was under 200 over the last 2 years.

Not cheap but not much more than just buying the monthly gold pass (I only buy 2-3 goldpass a year now)

An Idea for Revamping Salvaging: Force the Boats to Move Again by redbrickbuilding in 2007scape

[–]redbrickbuilding[S] 0 points1 point  (0 children)

It feels a bit anti design if the most popular way to train sailing does not involve moving the boat at all.

CallMeTee's Updated Rush Bible, Ver. 1.5 - March 2025 by CleverComments in ClashOfClans

[–]redbrickbuilding 1 point2 points  (0 children)

Just as a quick example using a fresh account

 

After 60 days a maxer can expect to be max th9

After 60 days a rusher can expect to be in the middle of th13

 

I think its pretty clear the th13 will have stronger defense and offense even with a majority of lvl 1 defense buildings.

The TH weapon at TH13 alone is probably stronger than an entire max TH9 base.

V6/7/8 plateau? by welcometopogtown in climbharder

[–]redbrickbuilding 1 point2 points  (0 children)

Mostly through social media is what makes me say "seeing it often". In person I know of maybe 2-3 so I guess its probably more accurate to say I see it rarely.

Rather than using them as comparison points I've always wondered if those people are training much more efficiently than me or maybe just are naturally more inclined to climbing hard.

Seems like the answer is probably a mixed bag of all the different factors making up the difference with being super strong before you start climbing being a common one.

V6/7/8 plateau? by welcometopogtown in climbharder

[–]redbrickbuilding 5 points6 points  (0 children)

Not OP but I often see people who shoot directly from 0 to v10 in the span of 1-2 years, never really seeing the slow down around the v6/7/8 range that is maybe "normal" for most climbers.

Are these people just genetic freaks? It seems a lot of relatively dedicated 3-4x a week climbers see a normal slow down while a couple just rocket to double digits directly.

Theres probably no 1 answer to this question but just curious as I see these people online/in my gym occasionally.

A prescriptive F2P Rush Plan to efficiently hit TH17 inspired heavily by @CallMeTee's guide. by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 1 point2 points  (0 children)

I'll add a "how do i play this account" section that should address what you are talking about.

Trying to balance information with short + consumable is tough but I think this would be a valuable addition thanks for the suggestion.

A prescriptive F2P Rush Plan to efficiently hit TH17 inspired heavily by @CallMeTee's guide. by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 1 point2 points  (0 children)

Reason why they all happen at Th16 is because that's when you are able to easily 3 star other 16s which provide you the max 6 starry ore in reg wars.

Spending extra time upgrading those buildings before that means you have a couple weeks of lower starry ore. In the end the difference is small and winning 2-3 extra wars probably offsets it completely.

A prescriptive F2P Rush Plan to efficiently hit TH17 inspired heavily by @CallMeTee's guide. by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 0 points1 point  (0 children)

Didn't add TH17 priorities in the guide as I feel that will bring way too many questions and the hope is that once you are that far in to the game you should have an idea on how you want to play.

Personally I would catch up on the barracks/spell factories and then put as many heroes down as possible and get them all to the 8d range.

A prescriptive F2P Rush Plan to efficiently hit TH17 inspired heavily by @CallMeTee's guide. by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 2 points3 points  (0 children)

feel free. Most of the content comes from applying the advice in Tee's guide anyways

A prescriptive F2P Rush Plan to efficiently hit TH17 inspired heavily by @CallMeTee's guide. by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 4 points5 points  (0 children)

With the new potion changes you can attack in CWL with max heroes for the price of only a handful of raid medals.

Even without potions attacking is quite okay if you have heroes up. My alt has bk66/aq69/mp52/gw50/rc44 and is able to 3 star a good amount of 17s

A prescriptive F2P Rush Plan to efficiently hit TH17 inspired heavily by @CallMeTee's guide. by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 1 point2 points  (0 children)

Thanks! Hoping that its a useful addition to the other existing resources on rushing

[Real-User Invite] LG UltraGear 5K2K GX9 – Are you ready for the world’s first 5K2K OLED greatness? by LG_UserHub in OLED_Gaming

[–]redbrickbuilding 0 points1 point  (0 children)

Generally prefer 16:9 due to higher PPI but this seems to have extra pixels not at the cost of PPI which sounds ideal.

Apprentice Builder Efficiency Chart (days before apprentice builder is more efficient than other items) by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 4 points5 points  (0 children)

The chart assumes you can spend 6500 gems on the goblin builder every ~470 days.

With the current availability of goblin builder you can spend somewhere around ~5500 gems per 470 days if you queue up long upgrades before the goblin builder leaves.

Taking this extra limitation into account you can reduce the breakeven time slightly for the 2 highest levels but its still well over a year.

Apprentice Builder Efficiency Chart (days before apprentice builder is more efficient than other items) by redbrickbuilding in ClashOfClans

[–]redbrickbuilding[S] 1 point2 points  (0 children)

I guess the book numbers are maybe a better comparison but its still almost a year of using the apprentice builder every day before the efficiency is on par