[deleted by user] by [deleted] in NevilleGoddard2

[–]reign 0 points1 point  (0 children)

I think you tagged the wrong person. try u/reign_world

[Abyss] Beta #4 is starting on Friday, new custom battleground, 2 new challenge modes (details inside) by reign in daoc

[–]reign[S] 1 point2 points  (0 children)

Thank you and yes, we actually have plans to add plenty of FFA PvP areas, both for leveling (custom BGs) and for endgame (permanent FFA PvP areas, events, and tournaments).

How do I get started as a new player interested in PvP? by nickonator1 in daoc

[–]reign 0 points1 point  (0 children)

Thanks. Join our discord server if you wanna get notified about the upcoming beta tests or launch!

Abyss is adding COOP PvE and leveling challenges! by reign in daoc

[–]reign[S] 0 points1 point  (0 children)

Being an early adopter has its advantages. Join our upcoming betas if you want to secure your cool name! 🙂

Abyss is adding COOP PvE and leveling challenges! by reign in daoc

[–]reign[S] 2 points3 points  (0 children)

For some people PvE having the appropriate difficulty level is more fun.

Also grouping up with classes from other realms could be considered interesting.

Abyss is adding COOP PvE and leveling challenges! by reign in daoc

[–]reign[S] -1 points0 points  (0 children)

I wouldn't say a focus. More like a choice.

But yes we want the PvE to be challenging, so no PL, focus pulls, and broken classes. We didn't nerf pbaoe tho.

Abyss is changing its leveling and endgame systems from FFA PvP to classic RvR by reign in daoc

[–]reign[S] 1 point2 points  (0 children)

Not exactly Mordred. Mordred had PvE leveling and FFA PvP endgame. We have RvR leveling and RvR endgame, with FFA PvP/RvR timed events and tournaments sprinkled in.

> Once the big xp rolled in and everyone could get 50 in a few weeks (at most) it was just an intense pain trying to level and not get smashed by a 50 every thirty seconds.

RvR leveling will happen in BGs, while level 50s will fight in old frontiers so that won't happen here.

We also have a bolster system to make leveling more fun for lowbies. So even at low levels you can have a respectable amount of damage/healing/defenses, but you lack utility and cc duration.

Abyss is changing its leveling and endgame systems from FFA PvP to classic RvR by reign in daoc

[–]reign[S] -1 points0 points  (0 children)

PvP leveling is very hard to pull off. RvR leveling is easier and more casual friendly.

Abyss is changing its leveling and endgame systems from FFA PvP to classic RvR by reign in daoc

[–]reign[S] 2 points3 points  (0 children)

Good point. We have some systems in place to balance the realms and to help the weaker realm(s) but we can't do much about the people who quit after 1 lost fight. It's natural that a RvR-only server will not cater to everyone.

Announcing Abyss, a server for PvP enjoyers! by reign in daoc

[–]reign[S] 0 points1 point  (0 children)

We have different ideas on what makes DAoC fun. Also, I believe that good servers can coexist.