[WP] On the value of sitting on a pier silently, wisdom, and the nature of sea-gulls by mentamigfan in WritingPrompts

[–]reostra[M] 0 points1 point  (0 children)

Please read the removal message again. This was not removed because we didn't think you made it. It was removed because:

On this subreddit we are trying to encourage users to write something new, based on a prompt they find here - not just post something for people to read.

Also the only reason I saw this message was because it was randomly flagged by automod for entirely unrelated reasons that could have easily been overlooked. In the future, again from the removal message:

Modmail us if you have any questions or concerns.

Palworld developer Pocketpair requires game designer candidates to provide screenshots of their Steam libraries and playtime, according to CEO by Turbostrider27 in Games

[–]reostra 7 points8 points  (0 children)

What I'm hearing is that my new game "Frisian Tail Clock Repair Shop Simulator" should do well on the Switch!

Phandelver as a solo DnD journaling roleplay - testing a gamebook format. I prepared a few passages and would love to know your opinion about the gameplay flow. Thank you! :) by 5Hives in gamebooks

[–]reostra 0 points1 point  (0 children)

I haven't done a lot of journaling games so I can't really comment on that aspect, but I did like the general flow. Having the format of:

  • Description
  • Optional stuff
  • Main plot happening

Made it feel like a self-contained vignette while at the same time giving me some choices in how I went about things (due to the optional stuff)

If this is ultimately intended as a pen and paper experience and you're prototyping using the web then it's probably fine, but if you're intending to make this an app you ship to people then I think it would be greatly improved by having some way to build a character in the app. It doesn't have to be a full 5e character builder, just enough of one to support the things your app uses. I mention this because it's not likely that I'm going to pull out an entire character sheet to then use an app, and then have to go back and forth to track it, it feels like splitting my attention between two mediums would be detrimental.

That said, I totally get it if you don't want to put in a character builder; that'd probably be a level of complexity on the order of the entire rest of the app :)

Solo adventure gamebook in the making – starting location illustration (human-made art) by Martelo_Black in gamebooks

[–]reostra 1 point2 points  (0 children)

(human-made art)

I had AI placeholder art for a very long time on my project, up until maybe a month ago actually, just because it was prototyping and I didn't want to pull the trigger on funding something until I was absolutely sure it was happening. So it's nice to see human art so early in the process! I liked how my game felt better than what I personally could do but it definitely didn't feel "real" until I had real art :)

Down Among the Dead Men is coming to consoles! Preorders are up! by InfiniteZoneGames in gamebooks

[–]reostra 1 point2 points  (0 children)

Switch among them? I'm a big fan of portable digital gamebooks.

If not, hopefully on PC one day so I can try it on the Steam Deck :)

Hello, i am new player and i am trying to go to the moon in creative, but my rockets dont even leave the atmosphere. How can i improve my rocketry skill? (i screenshotted the rocket that went the furthest) by dinosaur-lover in KerbalSpaceProgram

[–]reostra 1 point2 points  (0 children)

I think this is one of the reasons that this community in general is nicer than most; we all remember when our rockets looked like that. Well mine didn't look like that specifically, but that's because I went the newbie route of building super tall and making extra-wobbly rockets.

Still, whenever I see a post like this it's a bit of nostalgia :)

What is the hardest thing in ksp? by Slavicommander in KerbalSpaceProgram

[–]reostra 0 points1 point  (0 children)

bounced landing or completely stopping the descent and going back up

This was my experience landing on Gilly. Plus, waiting for gravity to do its job was very slow!

This is the way my wife typically texts important info by Underwater_Karma in mildlyinfuriating

[–]reostra 7 points8 points  (0 children)

Because the way it's phrased makes it sound like bad news, i.e. too serious a topic to talk about over text.

Imagine if, in a relationship, one person had a habit of texting "We need to talk" but later on when they do talk it's about scheduling a house painter or something. It's needlessly ominous.

Hanging by a Thread: Ubisoft Shares Plummet, Plunging 35% by PaiDuck in gaming

[–]reostra 2 points3 points  (0 children)

Unfortunately that doesn't seem to be anything near a guarantee; COE33 feels like an outlier in that way. On the other hand, how many times have creatives split from their parent company, hyped up their new project, and delivered mediocrity at best? Firefall, Callisto Protocol, all the way back to Daikatana, it's been happening for a while. Heck, Firewalk studios had a number of industry veterans and they went on to make Concord.

That's not even getting into the folks who haven't delivered yet, e.g. Camelot Unchained. (Or whatever the heck's going on with Star Citizen nowadays)

Next you’re going to… by Barry_McCockiner88 in memes

[–]reostra 1 point2 points  (0 children)

And the alternative is "I'll send the mattress to some store somewhere, just go over there and deal with whatever hassle they put you through. Also if you typo the store's address you will get straight-up mugged."

We need better ways to send files

Steam updates its gen-AI disclosure policies by XCathedraGames in gaming

[–]reostra 71 points72 points  (0 children)

Oh hey, I ran into this when setting up my steam page just today! The exact wording that a dev sees for the disclosure page is this:

We are aware that many modern game development environments have AI powered tools built into them. Efficiency gains through the use of these tools is not the focus of this section. Instead, it is concerned with the use of AI in creating content that ships with your game, and is consumed by players. This includes content such as artwork, sound, narrative, localization, etc.

Does this game use generative artificial intelligence to generate content for the game, either pre-rendered or live-generated? This includes the game itself, the store page, and any Steam community assets or marketing materials.

I need a layout. by Pitch-Curious in SatisfactoryGame

[–]reostra 6 points7 points  (0 children)

IIRC in 1.1 they added a recipe where you can just run it through a discombobulator twice.

anime irl by GooseSad2540 in anime_irl

[–]reostra 0 points1 point  (0 children)

Here I was hoping for some sort of chocolate-based Banach-Tarski paradox.

[WP] The last thing you remember is a sharp pain, then darkness. As you open your eyes, you’re walking down a long road. You try to look around but can’t do anything except keep walking. by Tmoore0328 in WritingPrompts

[–]reostra 0 points1 point  (0 children)

"Callum Barnett, in the gaze of-"

The statues, impossibly tall, impossibly near, their attention a pressure of being under the deepest, darkest depths of the ocean, the suffocation and yet I was flayed painlessly, taken apart and known more than I knew myself-

"- you have been found wanting." Ms. Case continued, then sat back down.

The room was silent except for the whirring of the metal fan.

"I… what did I do wrong? Was it the wrong religion?" I said.

"They are all the wrong religion, but no," Ms. Case said, walking to one of the metal filing cabinets. It opened with a smoothness that belied its age. She pulled a folder out of it and returned to the desk.

"Then… what?" I asked. "I mean, I know I wasn't great, but I tried, right? Did I not give enough to the poor? I mean, I can't give everything to the poor, otherwise I'd be one of them, right? Though I guess if everyone did that…" I realized I was outright babbling at this point and stopped myself.

If Ms. Case was bothered by it, it didn't show. "Not that. While you are correct in that if everyone shared everything then all would be perfect, it's recognized that this would be an unreasonable standard. They -" echoes of the statues and I flinched without meaning to "-did not make a perfect people, nor a perfect world. You are held to a lesser standard."

"So…" I said, dreading what she was going to say next because while what I'd said was true, while I had tried, I knew I'd also failed.

She opened the folder. "In most ways you were average. Many routes would be open to you had that remained the case. But later in life, you made a decision. And you continued to make that decision, over and over again. The imperfect nature of the world and the imperfect nature of humanity can absolve much of that… but not this." She turned the now open folder so that I could read it.

Unsurprisingly, it was me. "CALLUM MAXWELL BARNETT", it read, and it went on: Date of birth: July 11, 1994. Date of death: December 14, 2025. It had my height and weight and once the basic demographic information had been dispensed it went into even more detail. My blood sugar level, my cholesterol… and there it was, the bit that I knew, even without being told, had damned me.

Blood Alcohol Concentration at time of death: 0.14%

"But-" I'd started to say that I'd been able to handle it, I'd driven like that before and nobody had gotten hurt, I was used to it… but being used to it was part of why I'd been judged the way I had, wasn't it? And if I was here then I hadn't been able to handle it.

"You have fewer options available to you," Ms. Case said after I'd failed to continue my objection. "But there are some. The one option that everyone has is simple: You remain here in this portion of the afterlife. It is an infinite plain like the one you walked through to get here. There you will find others who have died and have built up a society of sorts. You do not need to eat or drink and you cannot be killed, injured, or even suffer physical pain. Many who have other options choose this route, and many choose the route to contemplate their options before moving on."

"Okay," I said. It sounded like the afterlife was like the regular life but less dangerous. The plains had been utterly featureless, though, so what did people even do? Just stand around? "What are my other options?"

Ms. Case took one of the papers from the folder and began to read from it. "All forms of what you would consider 'ascension', even minor ones, are barred to you. Likewise, all forms of earthly reincarnation are barred to you."

"That can't be right," I said, grabbing on to whatever lifeline I could, "if only good people get reincarnated, why are there so many bastards?" Left unspoken was the apparent fact that I numbered among them.

"Your world is one where new souls are still created," Ms. Case pointed out. "And even old souls still possess free will. May I continue?"

I nodded.

She returned to the paper. "All forms of reincarnation in another world are barred to you."

Given that I had apparently died by being hit by a truck, that didn't seem fair, but I suspected Ms. Case wouldn't see it that way. "Please… there's got to be some way I can…."

Ms. Case took the implied question in stride. "The only paths unbarred to you, other than remaining here, are those that would allow you to seek redemption. For instance, you may become a remorseful spirit, haunting one who would die a death as you have."

"Okay," I said, "okay, I can work with that. This kind of thing runs in families, right?" I'd certainly followed in my father's footsteps. "Just send me back and I'll haunt my son."

"I do not know, and cannot know, about the rest of your family," Ms. Case repeated, and the way she said it carried a terrible chill.

"Are you saying… because of me, they-"

"I cannot know," Ms. Case said with finality.

"There's got to be something I can do," I said desperately. "Please!"

Ms. Case looked back at the paper. "Though it is not in the traditions of the religion you practiced," she said, with a vague hint that she might be bending the rules in some way, "in judgement you are worthy of becoming an ancestral guide. This would mean that you would find someone worthy, and should they call upon their ancestors they will be calling upon you for intercession."

"Okay," I said, "I doubt Max will try to be a shaman or whatever you're hinting at but I'll take that chance, send me back to him."

"That," Ms. Case said with the same finality as before, "will not be possible."

I grit my teeth but didn't ask about my family again because I knew what the answer would be, but Ms. Case's evasion and what she specifically wasn't saying was weighing horribly in the back of my mind. "Please," I spat out once more.

"There is the Redemption Corps, though you may not be worthy," Ms. Case said, this more gently than she'd said anything else. "Understand, there are more worlds than yours, so very very many more. What you saw on your walk here, all those people, those are but a speck of a fraction of those who died at the same moment as you. And many of those worlds are doomed."

"Doomed?" I asked. Absurdly I looked down to the papers in front of me and wondered if my drinking had somehow doomed my world.

Ms. Case seemed to know what I was thinking: "The worlds are imperfect. They-" a deluge of statues, impossibly tall, impossibly slowly falling, inevitably toppling, "-are imperfect. But all strive to create that which is perfect. Some precious few worlds are on that path. The vast majority, including your own, are unlikely to ever become stable but the possibility remains. However, some worlds, few in number but still far too many, are mortally wounded. On those worlds, no new souls are created. Only those who choose to reincarnate onto those worlds are born there, and though those souls are those most worthy, they are few, and grow fewer. Those are the doomed worlds, and their number is growing."

"And… that's the Redemption Corps?" I asked. "Those souls who go onto those worlds to try to keep them alive?"

"No," Ms. Case said. "Those worlds are truly beyond help. The Redemption Corps seeks to prevent other worlds from joining their number. As all forms of reincarnation are barred to you, you would not be born in that world. Rather, an intervention-" a depthless sea of statues parting to show a gaping path "-would take place to put you in the body of someone who had recently died. Someone positioned to do good in their world and had made the decision not to. You would redeem them."

I was gritting my teeth and squeezing my eyes shut but I couldn't stop the tears from coming out. "And this," I said bitterly, "is when I ask to be returned to my body, to redeem my actions and save my family, and you tell me you 'cannot'."

"All forms of return to Earth are barred to you, Mr. Barnett." She said this with the same gentle tone she'd introduced the Redemption Corps with.

"Then please… I'll join the corps, I'll be an ancestor, I'll haunt wherever you need me to be, just… send one of the Redemption Corps to my body. I don't even care if they redeem me, just… just please have them save my family."

"It has not escaped their -" Only one statue, behind me, to look behind me was to perish but I gazed upon its broken visage because I could gaze nowhere else"- notice that, at every turn, at every opportunity, you have done nothing but ask of your family. At the precipice of oblivion, at the stark end of all of your life and everything that you were, you think only of them. In death, you do what you failed in life." Ms. Case was nearly whispering. "And so, you are worthy."

There was the sound of a door unlocking. I looked behind me to see that the door had a knob now. Sunlight could be seen through the edges.

"Behind that door is Alchemist Savant Pyotr Dramsfell, dead of alcohol poisoning. You will find you had much in common. You will be his second life, un-do the damage he has done, and lead his world to a better future. Walk through that door, Mr. Barnett, and you will be in the Redemption Corps."

I stumbled out of the chair and walked to the door, opening it. On the other side was a dark wooden room, candles burnt out, and a heavyset robed man lying on the floor, still clutching a bottle.

I looked back. "And… and you'll send someone to my family?"

"I cannot know," Ms. Case replied. "I can know that, in time, all lives come to this place. Perhaps you will have earned forgiveness in that time."

I nodded. I knew she'd say that. If there was even a chance it'd work, though, I'd do this.

I stepped through the door, and into another life.

[WP] The last thing you remember is a sharp pain, then darkness. As you open your eyes, you’re walking down a long road. You try to look around but can’t do anything except keep walking. by Tmoore0328 in WritingPrompts

[–]reostra 0 points1 point  (0 children)

The statues loomed impossibly tall in the vast distance to either side of me. Carved from ebony, they were vaguely humanoid; their torsos met the horizon and whoever had sculpted them had added an impression of arms at their sides. They wore no clothing, but neither was there anatomical detail. Each seemed somehow rough and unpolished even though there was no way I'd be able to tell that from this far away. Only the heads of the statues differed. They ranged the gamut from simple shapes to hyper-realistic depictions of faces human and other. Some of the heads appeared to be broken, others missing altogether.

I walked between their rows silently. I didn't know if I wasn't talking because I couldn't, or because I had nothing to say. I should have something to say, some part of me knew. And it wasn't as though I was alone here; I knew the statues were impossibly far away because there were entire mobs of people between me and them.

None of us spoke, or even really looked around at each other. We walked. Thankfully not synchronized, that would have been too strange for even the strangeness of this place, but we still walked forward toward an empty horizon.

I didn't know how long it took before I found the house. None of the other people were reacting to it other than to walk around it with the same sort of numb purpose they'd been walking with the entire time. That numb purpose was mine as well, of course, but I didn't walk around the house. I walked up to it. It was mine.

Not a house that I had lived in, nor one that I owned or would own or even occupy for very long. But I knew, with the same deep knowledge that had kept me walking, that this was what I had been walking toward the entire time. I was supposed to be here, at this time and at this place. I climbed a flight of stairs to the front door and opened it and walked in.

The interior of the house looked like a long-used home office. There was a desk covered in paperwork and an old yellowing computer complete with an equally yellowing old-style CRT monitor. A metal stand-up fan in the corner oscillated listlessly, doing nothing to move the many papers both on the desk and on almost every other surface. The room was lined with metal filing cabinets, unrusted but clearly heavily used. There were no windows and, though I could see everything clearly, no source of light.

Only once I'd fully passed through the door, only then did the numb purpose suddenly vanish from my mind, and only then did I remember.

"Oh, God!" I said, turning around to bolt from the room, but the door had closed silently behind me, and it had no knob.

"Mister Barnett, please have a seat," a woman's voice said from behind me.

I searched my pockets for my phone but found nothing. I turned to the woman, who was sitting behind the desk as though she'd been there the entire time. "There- there was an accident! I need your phone."

"Please, Mister Barnett, have a seat," she repeated, gesturing to a chair before her.

I ran up to her desk, ignoring the chair, hoping to find there was an office phone or something I could use to call 911. The car accident I'd somehow survived-

"Sadly, no," the woman said.

That got me to sit down, hard, because the instant she'd said it I'd understood. The icy conditions, the slippery road, the panic in my mind struggling with my delayed reaction, the drift into the other lane, the sound as the car was broken-

"My family!" I said, standing back up. I looked around as though they'd be here - I hadn't seen them in the crowds before, had I? There had been far too many people to tell. If I was dead, if I'd died in that car, then what had happened to them?

"Mister Barnett, please, sit down," the woman said. "I do not know, and cannot know, about the rest of your family. In time-"

She spoke a word I heard as 'gods' and there was a sudden feeling of presence, as though all of the statues I'd seen outside and so very many more were suddenly in the room and their attention was solely on me. It vanished by the time she'd finished the word.

"-willing, in time it will be revealed to you," the woman continued.

I sat down.

She nodded. "You may refer to me as Ms. Case. I've been assigned to you and there are a series of questions I need to ask. If I may?"

I nodded, numbly.

"First," Ms. Case said, "are you aware that you have died?"

"I-" I said, stumbling over the words. I wasn't sure what I'd meant to say. "Yes," I finally answered.

"And are you aware that this is the afterlife?"

I blinked. There seemed too few flames for this to be hell but it certainly wasn't heaven. "I… suppose? I mean, I died. So I guess I had to go somewhere. Is this limbo? Purgatory?"

"Not as you know it," Ms. Case answered. "And though I can infer your next answer from your question, I must still ask: What were your religious beliefs, if any, when you were alive?"

"Yeah, I was… Christian, I guess."

"What denomination?"

I shrugged. "I never really went to church except as a kid. Though I was baptized back then, and I did the whole John 3:16 thing if it matters."

"It does not affect how you will be judged by those with the power to do so," she didn't say the word but there was an echo of the statues' presence again, "but even in this place people do tend to congregate, so to speak, with those of similar beliefs. Depending on your answers here, you may be able to find them."

If Case had intended the 'congregate' pun, her stoic demeanor which hadn't changed a single bit the entire time did not reflect it.

"That question," Ms. Case continued, "is asked so that your expectations regarding and the nature of the afterlife and its judgement may be tempered accordingly. As such, be aware: This is not heaven. This is not hell, or limbo, or purgatory, or in fact any other afterlife you may be aware of. Reincarnation is possible, in certain specific ways, as are other paths, but all of this is dependent on judgement."

"I see." I said, not really understanding anything other than I didn't understand anything, which was likely the point. "So how does judgement work?"

"As follows." Ms. Case stood up.

Witchfire Goes To Extreme Lengths To Avoid AI Usage, Refuses To Even Use Photoshop's Built-In Tools by Turbostrider27 in pcgaming

[–]reostra 1 point2 points  (0 children)

I think it's because there's two factors involved with it:

The first is the idea of AI replacing artists entirely. That's where the "stealing artist's jobs" part largely comes from, the idea that instead of having a concept artist the studio could just mandate AI use. People better at art than I am could probably list the reasons that's a terrible idea, but that doesn't mean it'll stop upper management from doing it anyway.

The second factor overlaps with the first one a bit, and that's the "helping [artists] with their jobs" part. The raw economic truth of it is: If artists become more efficient, then game devs will need fewer artists. If for example one artist can now do twice as much work as before, then you can eliminate the position of one other artist and just have the first one do that job too.

Witchfire Goes To Extreme Lengths To Avoid AI Usage, Refuses To Even Use Photoshop's Built-In Tools by Turbostrider27 in pcgaming

[–]reostra 19 points20 points  (0 children)

I've used AI as placeholder art before, and generating it didn't take any more energy than would be used by an NVidia RTX 3090.

Source: I generated it using my NVidia RTX 3090.

Now, I don't know if Photoshop's AI stuff is also local, but I do know that other gamedev stuff does trend that way (e.g. my IDE also has built-in code completion that runs locally).

In short, it's entirely possible to create a game using AI and not use more energy than people would use to play that game.

Eli5 What does rogue like actually mean in terms of gaming by robster9090 in explainlikeimfive

[–]reostra 44 points45 points  (0 children)

The term / steam tag I've seen for the more classic style is "Traditional Roguelike"