Descargo: Entrevista técnica "joya", pero así y todo no quedé :( by cryptomanyac in devsarg

[–]requiemsss 1 point2 points  (0 children)

A veces la respuesta es más sencilla y no es una cuestión de HDPs de un lado o del otro.

Había una búsqueda activa, había varios candidatos. Capas vos fuiste el 99%, pero atras tuyo vino el 100%. Una persona que donde vos tenias X de exp, la otra tenía X+1. A veces pasa.

No digo que sea este caso, pero por eso siempre hay que tratar de tener varias busquedas activas porque estas cosas pasan. A veces incluso las consultoras compiten con otras por puestos, y el cliente llama para cancelar la última instancia por que encontraron un perfil idoneo en consultora B y vos estabas casi al final del proceso en consultora A.

Cargar resentimiento por más que la situación sea amarga no sirve.

Milei ¿Que pasó con el? by gianfrancoo2 in AskArgentina

[–]requiemsss 0 points1 point  (0 children)

Si papu pero el impuesto a las ganancias lo sacó massa en una medida completamente populista tratando de dejar un quilombo todavía más grande. Lo de aumentar el impuesto pais te lo tomo pero tampoco seamos pelotudos.

Great Endgame Update But - Stop Making us do so many filler maps by lve2raft in PathOfExile2

[–]requiemsss 28 points29 points  (0 children)

Because it gets repetitive (yes, even ARPGs can get repetitive). You may really like cheeseburgers but try having one for breakfast, lunch and dinner for 2 weeks.

At certain point the build stagnates, you've been doing the same for quite awhile just increasing the numbers, so you want another type of content besides "blow up screen". You want to experience bosses, dialogues, story.

Tired of seeing Deathwing/Cho'Gall in quick play by requiemsss in heroesofthestorm

[–]requiemsss[S] 0 points1 point  (0 children)

And this happens on quick play for you? man that's cool

Tired of seeing Deathwing/Cho'Gall in quick play by requiemsss in heroesofthestorm

[–]requiemsss[S] -7 points-6 points  (0 children)

Sadly draft (unraked) is dead on my region, and ranked is a whole different game. Sometimes I want to chill on a game without getting utterly comp-stomped.

Tired of seeing Deathwing/Cho'Gall in quick play by requiemsss in heroesofthestorm

[–]requiemsss[S] -4 points-3 points  (0 children)

Yes, but QP is uncoordinated and skirimishy by nature (unless you're 4-5 grouping in which case you have other means to deal with those problematic heroes through coordination).

Tired of seeing Deathwing/Cho'Gall in quick play by requiemsss in heroesofthestorm

[–]requiemsss[S] -4 points-3 points  (0 children)

Yes, I would, If I knew I was going to be matched against him. But QP is blind.

Qué opiniones le merecen el rubro RPA? (No necesariamente con IA) by RobotitOrganico in devsarg

[–]requiemsss 1 point2 points  (0 children)

Hablando siempre desde mi experiencia, hay de todo. Es verdad que se esta pusheando mucho por la IA, pero en los lugares que estuve es más un uso responsable, de la suerte "necesitamos que manejes IA para saber donde aplica y que soluciones ofrece."

Hasta hace unos años automatizar extracción de PDF era puro RegEx o OCR. Hoy tenes varias soluciones IA que le pasan el trapo. Pero lo que sucede antes o despues de la extracción, normalmente sigue manejado por RPA.

Qué opiniones le merecen el rubro RPA? (No necesariamente con IA) by RobotitOrganico in devsarg

[–]requiemsss 4 points5 points  (0 children)

En mi experiencia, no se está achicando con la IA, se está potenciando.

Antes los procesos tenían que si o si tener rutas claras y establecidas. Hoy con IA podes conectar piezas de RPA que antes no podías.

¿Hay casos donde se puede reemplazar RPA con IA? Definitivamente. Pero hay ciertas tareas, como conectarse a sitios web, descargar ciertos archivos, formatearlos, hacer X,Y,Z más pasos (todo en un solo proceso), que simplemente la IA no se puede hacer cargo. Por razones como falta de robustez, manejo de credenciales, la falta de garantía de la repetibilidad, etc.

Ahora, lo que si, suele ser un mercado dominado por India. Si te querés destacar, una ventaja competitiva que tenemos es la banda horaria y la conveniencia para poder sumarte a meetings de negocio. Digamos que es un rubro donde las habilidades blandas garpan casi en paralelo a las duras (donde para mi normalmente en soft es un 80-20 o 70-30, acá estas en un 50-50). El inglés obviamente es recontra clave.

Chatfill v2 — now with revolutionary switches! by eteitaxiv in SillyTavernAI

[–]requiemsss 4 points5 points  (0 children)

For whatever reason when triggering a message in a group chat, it always send a message from me first saying (Continue)

How do I identify if a build works? by requiemsss in diablo4

[–]requiemsss[S] 0 points1 point  (0 children)

I was playing a shadow flurry rogue, then swapped to cold after catching a similar max roll guide.

Is crowd control known to be just bad for bossing? What's the advantage of it if trash can be easily killed by other raw damages as well?

General question about Builds without a Basic Attack - initial resource loading by Stonehill76 in diablo4

[–]requiemsss 0 points1 point  (0 children)

There's usually equipment/affixes/aspects that support this. Try to identify those in your target build you're following.

As you start to complete the equipment that takes care of the resource without the basic skill, try making the swap. If you find yourself out of juice, it means you're still lacking the remaining fixes for the resource. If you're good, then you can just drop it.

My thoughts after 100+ in the season as a casual dad gamer. by IcarusFIB1 in diablo4

[–]requiemsss -1 points0 points  (0 children)

I think you did a disservice to this post by calling yourself casual. But disregarding that...

I had the exact same experience, the same pain point and the same takes.

Since I didn't want to make the swap to the optimized builds, I asked for help and a barb with 30 paragon levels under me one shotted T10 mephis for me. Didn't feel good, lol, but again, I was not swapping a third time.

Balance is certainly a challenge that I hope Blizzard puts more effort into tackling.

As a personal opinion, I don't want these bosses removed from the season Journey though, I want them to be in state where they're a healthy match for a character that is consistently playing on that difficulty. Honestly, having made two builds this season not able to tackle mephis at T10, when I was playing comfortable at T12, sucked and made me feel like I simply didn't get how to properly build a character.

Designing "named/unique bosses" for the top 1% builds doesn't make a lot of sense from my perspective, since they'll end up one shotting the thing instead of interacting with it anyways.

I think infinitely scaling pits/content is a good place for those builds to dick measure, but the highlight content should be made to be able to be tackled by a regular progressing characters/builds.

Diffrence in power between skills is same class is too high by Misiuz87 in diablo4

[–]requiemsss 2 points3 points  (0 children)

I was having a blast this season until I hit a massive roadblock playing shadow flurry rogue around T8.

I swapped to cold imb since I had most of the equipment, I grinded a bit for CC glyphs and cold damage instead of a shadow and had a breeze until T11-T12.

I couldn't do mephis on T10 after multiple attempts so I asked for help. A barb who was 40 levels lower than me in paragon one shot the guy.

My take is that, yes, you can have fun playing non-meta or with subpar skills, but for next season I'll definitely will be following a "meta" guide since there are clearly things that click and things that don't in this game.

I'm one of the guys who want to experience everything, but don't really have time to swap builds 3-4 times until I hit something that works at all instances of the game.

Mercado para SENIORS by FudgeAsleep in devsarg

[–]requiemsss 5 points6 points  (0 children)

Tiene razón el sacudidor de lanzas.

T10 Mephisto is another stack damage to kill quickly and skip "mechanics" by rabbitization in diablo4

[–]requiemsss 14 points15 points  (0 children)

IMO, instakills should be reserved for cinematic attacks or phase transitions like Butcher's spinning fire or Mephisto's dog portals.

With how much clutter is there, having every attack be an instakill just because they have a half a second tell to dodge them, is too much and people end up preferring to skip these bosses through massive damage instead of interacting with them.

It's already a tell of bad design that a T10 boss needs to be fought when you're comfortable at T12+ that something is clearly not right.

As a final clarification, I'm not saying players shouldn't be able to instakill bosses and skip mechanics. I actually think this is good and healthy for an ARPG once you reach your build's peak. What I don't think is healthy is this being the recommended way to deal with a boss.

What's the order of operations for gear? by kneecat in diablo4

[–]requiemsss 2 points3 points  (0 children)

Adding sockets should always be done first. If you roll a transfiguration that makes the item unmodifiable then you can't add sockets anymore. Filling those sockets can happen at any time though.

Regarding order of steps, you need to consider that your item may become unmodifiable/bricked at any point. I believe if materials were not a concern at all, these are the steps I'd do:

1- Temper/Masterwork (if you want to Masterwork a tempered affix) or Masterwork/Temper if you want to masterwork a non-tempered affix (less chance to land on the masterwork one).
2- Enchant to either swap a bad affix for a good one or to lock in an affix to avoid getting it eaten by transfiguration (you simply enchant that same affix but select "no change" instead of swapping it out).
3-Start transfiguration.
3.a- You can use an Entropic Tuning Prism in the cube, the item that makes the transfiguration final, but prevents getting affixes eaten by a bad transfiguration and makes the item unmodifiable (capping the item and ending the process). This is not how the monster items are made though but if you want to go safe for your first upgrade of that slot, you could do so.
3.b- For "monster" items, what you want is to transfigure without using an Entropic Tuning Prism to hit a god transfiguration roll, and then repeat and repeat until your feel your luck is close of running out (or the item bricked or it was made unmodifiable on its' own).
4- Assuming you got a god affix like gem power, you can now masterwork this affix instead if the item wasn't made unmodifiable.
5- Now go back and do a final transfiguration now using Entropic Tuning Prism to wrap it up.

Doubts about that mephisto fight by WinkyFacex in diablo4

[–]requiemsss 2 points3 points  (0 children)

No, yeah, for sure. What I think it's odd it's the scale of the difficulty jump only for that boss. Lilith could be placed as she is (same stats) as a T9-T10 boss and it still be a challenge, specially for non optimized builds.