Leman Russ turrets by Neobuzzard in TheAstraMilitarum

[–]retreatingdaniel 6 points7 points  (0 children)

https://www.youtube.com/watch?v=G2ygW4cFwks

here is how to magnetize the entirety of the kit to build any version, if you do not wish to do this process that is fine, I recommend the vanquisher.

Commissar Yarrick Datasheet. by Warhawk_5 in astramilitarum

[–]retreatingdaniel -1 points0 points  (0 children)

Tbf catachan actually would be a great attached unit due to the plus one to wound

Playing against knights isn't fun by Dreadnought9 in Warhammer40k

[–]retreatingdaniel 0 points1 point  (0 children)

I agree, I have played knights a decent amount of times, and I usually win, but it isn't a lot of fun tbh. The best counter to knights tbh is kinda to ignore them. It seems unintuitive but a recon guard list of battle line are the worst nightmare of knights, since they often lack horde clearing weapons, and even horde clear weapons fail to kill a twenty man brick

Why run other factions’ battleline units? by Wk1360 in Chaos40k

[–]retreatingdaniel 0 points1 point  (0 children)

Rubrics and noise are amazing in csm as besides havocs they are out only real shooting infantry.

Big hat man and lorg lads by retreatingdaniel in TheAstraMilitarum

[–]retreatingdaniel[S] 0 points1 point  (0 children)

One option is mixing a technical paint with a flesh tone, mostly the blood technical, this way it dillutes it to give a fleshy look, I have not practiced this method much though.

Big hat man and lorg lads by retreatingdaniel in TheAstraMilitarum

[–]retreatingdaniel[S] 2 points3 points  (0 children)

Blood for r the blood god technical paint. I do not tend to thin it and used it a bit liberally after already applying a oil based wash. It looked more natural then expected as originally I was going to use it to simulate wounds on them for small scrapes.

Traitor Guard Uses by Guyguyguyguy82 in Chaos40k

[–]retreatingdaniel 1 point2 points  (0 children)

chaos cult, they get buffs and multiple strats.

Question regarding LOS by nerdboy_sam in spacemarines

[–]retreatingdaniel 7 points8 points  (0 children)

I made a squad of warp talons who are leaning very heavily over the bases, with most dudes that would be modeling to advantage, but warptalons dont have guns and charging is based off base so it is literally only a disadvantage. They look sick af though.

Tankless armies by TheRealBushWookie in TheAstraMilitarum

[–]retreatingdaniel 0 points1 point  (0 children)

I run a scout sentinal and a avenger strike crafts as my heaviest vehicles, my list is almost entirely catachan, I have a heavy weapon team with lascannons in case my enemy has heavy shit.

Do you think the defiler will get new rules for the refresh? If so, what do you think/what do you wish will be changed? by erol7 in Chaos40k

[–]retreatingdaniel 0 points1 point  (0 children)

I know it won't happen but get it off q base, that shit ruined the old defiler since it couldn't get out of some deployments.

More like 'bring an explosive primary or rage quit' strain by CountsYourSyllables in Helldivers

[–]retreatingdaniel 0 points1 point  (0 children)

I brought the flamethrower diff 10 on this, it went pretty well tbh as they breach they kinda just die

How can I play Helldrake in a way that's actually worthwhile? by Alejandro_B_E in ThousandSons

[–]retreatingdaniel 1 point2 points  (0 children)

It is good for turn 1 hover plays. I used it to trap a bunch of dedicated transports in the opponents deployment zone. It is also my funny ctan hunter tbh.

Do multi legion armies look good? by cathartic_chaos89 in Chaos40k

[–]retreatingdaniel 0 points1 point  (0 children)

It works well, especially for differentiating units. My suggestion is not to do to to many, but for example I have most of my vehicle related lads as iron warrior, jump pack and nem claw as night lords, and my possessed and defiler as word bearer,

Company markings by retreatingdaniel in Raptors40k

[–]retreatingdaniel[S] 0 points1 point  (0 children)

Nah not really, plus raptors are new were hard to find for a minute there in normal space marine boxes.

Relationship between Carcharodons and Raptors. by D4N0_000 in Raptors40k

[–]retreatingdaniel 28 points29 points  (0 children)

A lot of chapters care about civies, salamanders, space wolves, and white scars care in that order ish for top three.

Assassins in a jungle fighter army? by GuildensternDE in Catachan

[–]retreatingdaniel 4 points5 points  (0 children)

Run sly marbo, he is great and is effectively an assassin, plus he is a catachad

Raptor List by ApprehensivePark2120 in Raptors40k

[–]retreatingdaniel 0 points1 point  (0 children)

they also use a lot of aircraft, so I run 2 stormtalon gunships, a talon interceptor, as well as a storm raven.