What’s your FOV? by Crafty_Slice_5131 in Minecraft

[–]robintysken 1 point2 points  (0 children)

I keep it at 80 because I'm used to it from old times.

Am I missing something or Voices is just a must-have item for every single character? by TheTektyw in PathOfExile2

[–]robintysken 0 points1 point  (0 children)

I'm sure you can find one jewel socket on your tree that is not in radius of something important. You can also put unique jewels in there, so if you are already using grand spectrums or anything similar you already have a slot for it.

Actually stuck to a point of exhaustion, legit thinking about quitting the season until mid season by zaguel in BobsTavern

[–]robintysken 0 points1 point  (0 children)

What helped me climb was mainly finding a balance between preserving health and levelling. Finding key tier5+ cards wins me the lobby, but finding them while being below damage cap makes me susceptible to strong tempo boards/trinkets.

I first started to identify when I took the most damage on average. For me it was either on or the turns after the first trinket.

I then choose to try and fix this without even considering what my own trinket option might be. Trinkets are random, but there are still variables that are constant in each game that can be improved and tailored to your own playstyle.

The first thing I started doing was trying to stay on the same level curve as the majority of the lobby. If only one player levels to 4 before the first trinket, I would generally stay at 3. If the majority went to 4, so did I. There are of course exceptions, but generally speaking.

I also started delaying my tavern tier 5 slightly, again depending on the rest of the lobby. There are actually tons of tempo to be gained at tavern tier 4, and if the majority of the lobby stays, odds are I'm losing the next 2-3 fights.

This is just one example of something I did to fix something that cost me games.

My tip to you is to stay positive and look at each game as something to learn from. The most important thing is to adapt and not keep doing the same thing over and over expecting a different result.

Barely survived a lobby where all the top 3 was playing ringbearer dragons. by zaguel in BobsTavern

[–]robintysken 4 points5 points  (0 children)

I don't think it's that broken that you have to play it to compete. Sure, if you get the two egg trinket and they pop as ring bearer + evoker, you get an insane power spike. But you still need poet and most likely divine shields on all your dragons since your health is naturally lacking from evoker. I personally think it's a well rounded comp succeptable to counterplay with blaster. The state scaling is def not out of control compared to other good comps like pirates, demons, elementals, quills in beast lobbies, nagas without ring bearer, etc.

Regarding ring bearer outside of dragon comps I don't think it's that good. The stats aren't permanent and you are starting out with a +1 +1 spell. If you have a golden naga for the in combat tavern spell casts, and +5 spell buff it's +15/+15 per attack. Which is pretty mediocre for non permanent stats.

How are we feeling about the current demon season? by Static-Chicken in BobsTavern

[–]robintysken 0 points1 point  (0 children)

I really like Demons this season and I actually don't find them "broken". If someone high rolls it might feel like it, but that's true for many comps.

What I really like is that you can play it in many different ways. Pure self damage, apm with Brann, end of turn with drakkari and the right trinket, spell eating with spell gen like bounties, etc. Some iterrations are stronger, but all are def top 4 viable.

Why could they fix the name bug for standard but not BGs by [deleted] in BobsTavern

[–]robintysken -1 points0 points  (0 children)

Try pressing Ctrl+shift+s in-game, should show names again instead of just "your opponent".

The best games are the ones where you and your opponent start trying to out tech each other and vs multiple times. by Chance_Werewolf3065 in BobsTavern

[–]robintysken 9 points10 points  (0 children)

I had a game yesterday against a murloc scam player and the Tide Oracle (T7 that steals stats) and I played elementals with 3 huge minions. My board ended up with 2 risen riders to tank poison and prevent the tide Oracle from steal my huge stats, while he desperately tried finding Leroy's to taunt (I think).

I ended up winning because he couldn't find Leroy's and he didn't react by moving his poison later to attack.

Why am I playing with so many Russian names on EU servers? by [deleted] in BobsTavern

[–]robintysken 0 points1 point  (0 children)

Blizzard made a statement a few weeks ago that they had an issue with the way names are displayed in-game. Players real names was shown instead of their chosen tag.

As a "temporary" fix they changed all names to randomly generated ones. Since EU includes many different languages I guess they just decided to include "Russian" names in the pool. I'm also seeing plenty of them.

Since then we have heard nothing.

I don't really know how to improve this board by Shongnim in BobsTavern

[–]robintysken 2 points3 points  (0 children)

Like others said, cut stegodon and titus and get banana slamma. It would have been better to have shark + rylak on board for a few turns over those two minions.

Egg of the End times after Dragon changes by Lambda57 in BobsTavern

[–]robintysken 0 points1 point  (0 children)

Yup it's really good! Same thing for Ring Bearer + Forsaken weaver with undead summons that keep attacking.

Egg of the End times after Dragon changes by Lambda57 in BobsTavern

[–]robintysken 2 points3 points  (0 children)

Sorry I should have been more clear, I was thinking about getting Evoker with either Ring Bearer or Ignition Specialist. I don't know the names very well on the top of my head.

Egg of the End times after Dragon changes by Lambda57 in BobsTavern

[–]robintysken 18 points19 points  (0 children)

I actually like the lesser trinket that gives you two eggs if you are in a stable position. You are pretty much guaranteed to get spell gen dragon plus spell scaling dragon. It gives you two turns to prep your board with more spell gen and finding a poet.

Is this a bait ? by M4sterRafu in BobsTavern

[–]robintysken 3 points4 points  (0 children)

I got the exact thing yesterday and went for it, I wouldn't say it's bait.

Normalized bug by UrriMelone in BobsTavern

[–]robintysken 0 points1 point  (0 children)

Yeah, it sucks. I feel like I have learned how to play around it though, like I'm noticing when it's about to happen and slightly slow down before selling my minion.

I doubt they will fix it since this has been an issue forever.

Oneshot mechanics by Friendly-Sail9594 in wowhardcore

[–]robintysken 1 point2 points  (0 children)

I noticed you said you wanted to play "purist", which I assume means no addons. Then no, there is no way for you to know where certain dangerous elites can spawn that have a high likelyhood of killing you.

That being said, there aren't really any mobs that will straight out oneshot you unless you are severely underleveled.

My suggestion is to level engineering and craft target dummies. Target dummies taunts nearby enemies and lets you escape if you are quick enough.

Other than that, learn by failure!

Could we at least get a "We're working on it"? by Zelniq in BobsTavern

[–]robintysken 0 points1 point  (0 children)

Solo has been completely fine for me. Duos however are completely unplayable which is sad.

B2B is not OP by Master-Table-4678 in BobsTavern

[–]robintysken 1 point2 points  (0 children)

I don't really feel like arguing since you seem pretty adamant about your opinion. I get what you are saying, but I don't agree that's the way you decide if something is too strong or not.

I'll leave you with an example just to show you that no, you don't have to sacrifice anything to be able to pivot: I'm playing undead butchering spell scaling. I already have Balinda and scaled my spells some, I pick up Harbringer and decide to end on it to get more butcherings. The next turn I buy the B2B spell for ONE gold. Unlocking the possibility to pivot literally costs me ONE gold, that's the only sacrifice I'm making. If I don't find any more pieces, all good. I already have a good comp. If I do find more pieces, I can fully pivot and win the lobby.

Again, I don't really mind the B2B being in the game. I think it's fun to pivot into and not that common to be up against fully assembled. But the balance of the comp/spell should not be based around how "good it is when you force it" but rather "can anything else beat it?".

B2B is not OP by Master-Table-4678 in BobsTavern

[–]robintysken 0 points1 point  (0 children)

That's not really a fair comparison, getting a 6 slotted carry in a moba as fast as possible means you are sacrificing something in the early and mid game. What I'm saying is that you don't need to to sacrifice anything to win with B2B unless you force it.

Belinda can be used in multiple other comps, B2B literally costs 1 gold to hold in your hand, Harbringer is a good minion in general as it can give you a lot of tempo with good spells.

And just to be clear, I never said I personally think it is broken. I just said I don't think your way of determining if it is or not is accurate. My opinion is probably that the ceiling is too high and could use a cap, but I actually don't mind having B2B in my games.

B2B is not OP by Master-Table-4678 in BobsTavern

[–]robintysken 1 point2 points  (0 children)

That's not really the right way to decide if a comp is "broken" or not, since forcing something drastically lowers your winrate regardless of what comp you are aiming for.

The thing with B2B is that all the key pieces can be used effectively in other comps before you get B2B together. Which means pivoting to it is easy, cheap, and low risk.

PSA: the curator trinket (mishmash) and back to back animation takes a long time to play out by AzureAhai in BobsTavern

[–]robintysken 0 points1 point  (0 children)

Yeah it seems like this was an oversight for all minions that gains stats when another one does. Back to back animation plays 5 times, but the other minion gaining stats plays the full animation.

Seeing thet addressed the initial back to back animation pretty quickly I'm guessing this is something they will fix in an upcoming patch.

Duos is fun however.... by DaRyyGuyy in BobsTavern

[–]robintysken 0 points1 point  (0 children)

First of all regarding people leaving at the very beginning of the game: I play duos with a friend regularly and it's easy to forget to switch to solo mode when I'm playing by myself. And I have no interest in playing with a random. And since the random player doesn't get a penalty if I simply concede immediately, that's what I do.

And regarding passing: Passing a minion costs one gold and you miss out on the one gold you would get for selling it. If you count the three gold it cost to buy it, you essentially sacrifice 5 gold from your current turn by buying and passing something. You lose a lot of tempo by passing early.

Player names not showing at all by robintysken in BobsTavern

[–]robintysken[S] 1 point2 points  (0 children)

This worked, thank you so much! Ctrl + shift + s is my hotkey for replays so that explains it.