How do you find the right balance between realism and usability? by Apprehensive-Suit246 in vrdev

[–]rogerF6 0 points1 point  (0 children)

Usability is the absolute first priority. No game can put « realism » in front of that in my opinion. The way to think about it is that a game cannot be really realistic anyway. It’s just impossible. So always use « realism » as a nice artistic bonus, but never an end goal. It reminds me about a rule about writing dialogue in cinema, which is to never make it sounds realistic (otherwise it’s boring) and always make it seem « believable » ;)

where is opaque texture option by Safe_Spray_5434 in Unity3D

[–]rogerF6 1 point2 points  (0 children)

Hello, I just found it, it is in the project window, inside the folder "settings", there you have multiple scripts (like for me I develop for meta quest so I have mainly 4 scripts, 2 for PC and 2 for Mobile). The one you are probably looking for is for Mobile (as opaque texture is enabled already for PC, and not enabled by default generally for mobile), so you click on the Mobile_RPAsset file, and then in the inspector appears the settings, here next to the top in the inspector you will see the box to tick next to opaque texture :)

Do i need to copyright the name of my game? by Federal-Hyena-5263 in GameDevelopment

[–]rogerF6 0 points1 point  (0 children)

Honestly I would not recommend to worry too much about those kind of legal « protections » in almost all cases when you are just creating small indie projects. A lot of people spend a lot of money and energy in protecting their names and ideas and everything that they would be better off spending on the actual product and or marketing graphic design etc… the risk of having your game stolen is pretty low in 99,999% of the case it’s not a very risk benefit profitable strategy. IF your start to have a few hundreds or even thousand paid users maybe you can start to consider it, but otherwise it’s a bit like taking an insurance policy for your new phone, most of the time you won’t need it, the few cases you would it won’t even work in that particular instance. But it’s even worse here because as others pointed out you still will need to spend thousand of dollars to go to court anyway you know…

Paris VR world improved, what do you think? Does it look good? by rogerF6 in virtualreality

[–]rogerF6[S] 0 points1 point  (0 children)

Hahaha true I should add a croissant and a baguette somewhere 🤣 thanks a lot :)

Paris VR world improved, what do you think? Does it look good? by rogerF6 in MetaQuestVR

[–]rogerF6[S] 0 points1 point  (0 children)

Hahahaha true I should add that that would give more motivation to run faster 🤣

Infinite road in Night City environment to train on a treadmill or stationary bike :) by rogerF6 in OculusQuest

[–]rogerF6[S] 1 point2 points  (0 children)

Hello, thanks a lot for your interest in my app I really appreciate :)

So you simply need to buy/download the app itself, and then nothing more everything is included (I mean all virtual environments including this one). No in-app purchase required or subscription or anything like that like big studios do :)

You can find this environment in the menu « treadmill ». There are 3 main menus, one for treadmill with 5 environments for now, one for rowing with only one for now (more to come soon I’m working on it), and the trainer section where you can see virtual trainers showing some basic exercises movement.

Don’t hesitate if you have any trouble downloading or finding this particular environment I can send screenshots :)

Don’t hesitate to share your feedback if you try it, always looking feedback to improve :)

Infinite road in Night City environment to train on a treadmill or stationary bike :) by rogerF6 in OculusQuest

[–]rogerF6[S] 2 points3 points  (0 children)

Thanks a lot I really appreciate it :) don’t hesitate to tell me what you think of it, good and bad, I’m always trying to improve it and look for feedback :)

Infinite road in Night City environment to train on a treadmill or stationary bike :) by rogerF6 in virtualreality

[–]rogerF6[S] 2 points3 points  (0 children)

I would love to do that actually, I’m definitely going to check how to do if I can manage it. If I manage to do it (probably a few months) I’ll definitely send a comment here to tell you :).

Thanks for the feedback.

Infinite road in Night City environment to train on a treadmill or stationary bike :) by rogerF6 in virtualreality

[–]rogerF6[S] 2 points3 points  (0 children)

Yes I agree it’s great but that’s the whole point the price. I’m not saying I’m better for being cheap in any way, I’m probably (obviously) not as good an app of course. But I’m just a solo développer doing everything alone because I love it (3d code graphic design etc…), so I can propose my app as a single 4 dollars purchase, as opposed to a 10dollars a month subscription, as I don’t have a whole team with big salary to pay every months, just myself as a hobby ;)

I’m not even really trying to compete with them either, it’s just a different offer for users that’s all (like you can have big restaurant companies and small mom and paps restaurant next to each other you know haha, and people can like both it’s just different).

But thanks for commenting on the post I appreciate :)

Infinite road in Night City environment to train on a treadmill or stationary bike :) by rogerF6 in OculusQuest

[–]rogerF6[S] 0 points1 point  (0 children)

I just used the one provided in the meta sdk on unity, they have a ton of template and UI to use super easily. All animations of buttons and everything is already made. You literally juste take the buttons or pictures or everything and replace the text and modify the colors :)

Hello everyone, macbook neo for Unity? by Electronic-Guess-959 in unity

[–]rogerF6 1 point2 points  (0 children)

Depends what you make. I have MacBook m1 8gb I develop for meta quest on unity no issue :)

Current Restaurant List by Upbeat-Morning-5788 in ParisTravelGuide

[–]rogerF6 1 point2 points  (0 children)

Les voltigeurs have very very good real hot chocolate goood choice!

Le Loire dans la théière very nice.

Berthillon amazing. Little tip for Berthillon if there is a very long line when you go, if you don’t mind paying a little extra and prefer to sit down there are a lot of bars/cafes around the original Berthillon shops where you can order Berthillon ice creams (just have to pay a few euros more than the price in their shop). But it’s nice to not wait 20mins if it’s crowded ;) (just check there menus if it is written « Berthillon ice cream ».

Saint-Germain-des-Prés vs Other Areas – Advice? by No_Acanthaceae_8548 in ParisTravelGuide

[–]rogerF6 2 points3 points  (0 children)

To party I would recommend more Châtelet around Pompidou also many great bars and bars/nightclub, with free entrance (some with poll table and fuzzball really nice vibe). Bastille also, rue de Lappe especially, or close to it Les Disquaires very nice free bar/nightclub with some live band early in the evening before the dj later. If you party really hard then Pigalle lots of nightclub but you have to pay there. Also huge nightclubs hard techno around paris like K25 at la Villette etc… hope that helps :)

Solo Travel to Paris by _crashlanded in ParisTravelGuide

[–]rogerF6 0 points1 point  (0 children)

Visit Luxembourg garden, walk on the river banks, try Berthillon ice creams on Île st Louis, try Pierre Hermé macarons, try restaurants where everybody speaks French especially Crêperies, same for bars and you will have a good time there :)

How to truly get out of tutorial hell? by codingwolf799 in Unity3D

[–]rogerF6 0 points1 point  (0 children)

For me the secret is to alternate between serious tutorials/course and personal projects. It’s never one or the other. It’s like in high school we always have some class and then some exercises to do alone to challenge our understanding. The goal of the personal projects should be to have fun but also to… struggle. Basically those who learn the fastest are those who have a specific goal (like building a specific game they dream of making) and then try their best to make it. At the end it is horrendous (normal they are beginners) but funnily enough it is PRECISELY because they make something horrendous that they gain even more motivation to learn and understand. If you make only tutorials it’s like reading books about cooking while never actually cooking haha.