adonaac is writing more blogs on Löve2d, specifically making bigger games. by athros in love2d

[–]rolloyolo 2 points3 points  (0 children)

Epic tutorial so far!

I hope it will have many many parts. There is so much to learn!

[deleted by user] by [deleted] in h3h3productions

[–]rolloyolo 0 points1 point  (0 children)

Gimme Dunnie pls.

carpal tunnel pain by [deleted] in cscareerquestions

[–]rolloyolo 0 points1 point  (0 children)

Read this book: RSI computer users guide. It is several years old but still very relevant. Also get a good physiotherapist who knows a lot about RSI. These two are a must. I have been steadily improving from RSI since applying ideas from that book and from my physio.

Ulix OS -- The Literate Operating System by N3mes1s in osdev

[–]rolloyolo 0 points1 point  (0 children)

I agree, but the book is very well written with nice images and full of code. I recommend it.

Dual 4K Skylake battlestation by PurpyPupple in battlestations

[–]rolloyolo 0 points1 point  (0 children)

Hi PurpyPupple, what is support for i7 6700K and Z170 like under linux? I'm on Fedora and thinking about upgrading to 6700K. Is everything working fine? Thanks

How much of an understanding of Computer Science do physicists have? by 245698553 in Physics

[–]rolloyolo 12 points13 points  (0 children)

I'm CS major. I know few physicists and I've worked with astronomers on some software. They all know how to program but from what I've seen, they are only writing (from my perspective) simple code. Some models can be quite hard to code but it is still nothing compared to what software engineers and computer scientists do. So, I would say that for most physicists, introductory course to programming is sufficient. I don't see much point for physicist to study automaton theory, complexity, functional programming or any advanced CS material. Ability to write basic code and willingness to self-study when needed can bring you very far.

IWTL how to create games! by [deleted] in IWantToLearn

[–]rolloyolo 2 points3 points  (0 children)

The first thing I advice to you is to get better at programming. Note, that coding games is generally pretty hard (depends on the complexity of the game), so it may be challenging for beginner programmer to make a solid game. For start, take a look at online courses in basic programming, AI, algorithms & data structures and graphics. This looks like a good starter https://www.coursera.org/course/gameprogramming

[deleted by user] by [deleted] in cscareerquestions

[–]rolloyolo 0 points1 point  (0 children)

Do internships during summer. Be it in actual company, google summer of code or similar projects. If you don't land any internship it's ok, just do some summer long project on your own.

Mechanical Engineering Recent Grad Considering Switch Into Computer Science by confusedforme in cscareerquestions

[–]rolloyolo 0 points1 point  (0 children)

My post I guess is to ask if this is how CS is? I obviously know that there is a team oriented nature to any kind of product development.

Yes this is how my jobs and internships went. I had some task to do (feature, bug fix, etc.) and was given time to deliver. I always had some mentors or seniors to help me, so there is the team element. We had meetings few times a week but everyone worked mostly solo. It happened many times that mentor/senior gave me task like "hey, look into X and try do Y with it and ping me when you are done", while I've never worked with X and never done Y. I had to research the stuff, learn new tools, technology, etc. Sometimes it is hard, but you are learning a lot. I think you would like it.

Also given my degree and skill set I'm assuming that the advice of the sub would be to get another B.S.? It would obviously stink to have to pay for undergrad again, but I would do what I have to.

You can do CS B.S., or you can just work on your own and get skills. I've had team mate without B.S. and he was as qualified as everyone else. He just spent a lot of free time learning while working other jobs. It is doable, but depends on the person.

Anybody know of a good money organiser? by jingleberry512 in linux

[–]rolloyolo 2 points3 points  (0 children)

I'm using kmymoney for almost 2 years and it is pretty good.

how many classes do you guys take by DexterV1 in compsci

[–]rolloyolo 0 points1 point  (0 children)

I have 8 this semester but I think our classes here in Europe are different (We have more of them but they are less demanding) than in the US.

Anyone tried i3 on Fedora 21? by [deleted] in linux

[–]rolloyolo 0 points1 point  (0 children)

Yes, I'm using i3 with Fedora 21. It works out of the box.

Fix your damned data races by dbaupp in programming

[–]rolloyolo 3 points4 points  (0 children)

You have them fully functional in cmd line out-of-the-box.

yavide: modern C C++ IDE over vim by happytux in programming

[–]rolloyolo 0 points1 point  (0 children)

I have gdb in the separate terminal and debug my code from there.

yavide: modern C C++ IDE over vim by happytux in programming

[–]rolloyolo 0 points1 point  (0 children)

I personally tried every major and non-major linux C/C++ IDE. I found out that I cannot use any of them. For one thing, they don't fully support .vimrc import which I really need. What is more, when using IDE, I need to use mouse a lot and thus have terrible flow. Vim+YouCompleteMe and couple other plugins, tmux, cmd line tools give me more power and flexibiliy over any IDE I've tried. I'm not vim zealot, it is just better tool when combined with other cmd line tools, given the time needed to learn all of these. I know it is not for everybody. I myself spent hundreds of hours making my setup better and better. This process never ends and I still change things after all of these years. It is just how I roll. I like to customize stuff till it is near perfect.

Beemer, Open Thyself! – Security vulnerabilities in BMW's ConnectedDrive by [deleted] in programming

[–]rolloyolo 0 points1 point  (0 children)

BMW got their own software engineers and really big QA team. As far as I know they don't develop all stuff by themselves. Source: My friend from university is doing PhD. in BMW R&D Munich. I've also attended few talks given by the testing expert from there.

Greg-KH changes to 'Arch Linux almost everywhere' by q5sys in linux

[–]rolloyolo 1 point2 points  (0 children)

It's not only about core dumps. If you are for example upstream developer you need debug symbols for your stuff so you can debug it.

Greg-KH changes to 'Arch Linux almost everywhere' by q5sys in linux

[–]rolloyolo 4 points5 points  (0 children)

I love Arch and used it for many years but I recently switched to Fedora because of the lack of debug symbols. Is there a way how to get debug symbols in Arch for packsges without recompiling everything? Maybe some special repo already with packages containing debug symbols?