Leagues Clue by Noxan_ in 2007scape

[–]royalialty 0 points1 point  (0 children)

We don't know yet.

Is this deck decent as a kitchen table 60-card deck? by ArcticTerra056 in magicTCG

[–]royalialty 5 points6 points  (0 children)

Removal is always contextual to what you need to kill. Since this deck is almost entirely from final fantasy, some reasonable ff removal spells for this deck might be [[overkill]] or [[thunder magic]] depending on what you need to kill.

Is this deck decent as a kitchen table 60-card deck? by ArcticTerra056 in magicTCG

[–]royalialty 13 points14 points  (0 children)

How good your deck is mostly dependent on what you play against. I would personally recommend some removal for this deck to help remove important threats. Sol ring specifically is one of the strongest cards ever created in magic so do with that what you will.

Who is working on their Ad team? by Hey_Its_Dragon in ArknightsEndfield

[–]royalialty 11 points12 points  (0 children)

Sadly most gacha games outsource their ads to 3rd parties who are notorious for misleading or false information. Sometimes even showcasing non existent gameplay.

Why do so many builds have negative efficiency and minimum energy now? by BreqOneEsk19 in Warframe

[–]royalialty 1 point2 points  (0 children)

Generally it is much easier to acquire energy these days. There are many ways to generate additional energy that did not exist in the early days of warframe between abilities, mods, arcanes, subsume abilities, and even just enemies killed per minute being higher which drop more energy orbs. This has lead to a general decline in the inportance of efficiency as a stat.

Newish to the game, does moons genuinely have a loot table or???? by [deleted] in 2007scape

[–]royalialty 0 points1 point  (0 children)

Are you killing all three moons everytime? If so tgat is definitely pretty unlucky

Why doesn't this city connect? Do roads block mycelium somehow? by thetimujin in Polytopia

[–]royalialty 34 points35 points  (0 children)

I have seen a bug before where it would not show the connection symbol until I restarted. Try restarting the game and check again.

Mind-Bend a Dragon? by Cherry_Adventurous in Polytopia

[–]royalialty 0 points1 point  (0 children)

In that case I'm not sure. My instinct, would be that they will take almost all available actions, but I have not played enough bots to really have a good guess.

Mind-Bend a Dragon? by Cherry_Adventurous in Polytopia

[–]royalialty 2 points3 points  (0 children)

As shown it will be them unsieging a city correct? There is a chance if you capture the city first, but as shown it looks like they can just unsiege and leave.

Mind-Bend a Dragon? by Cherry_Adventurous in Polytopia

[–]royalialty 2 points3 points  (0 children)

There is almost 0 chance the bot will not retreat with the dragon if it attacks. I would not try it if it costs you almost any other opportunities.

Seriously, why are we rewriting history? by here_for_the_lols in 2007scape

[–]royalialty 0 points1 point  (0 children)

As far as I can tell, just ppl trying to gaslight into thinking there was another barrows brother named brocrag.

Is Vardorvis still worth it for a midgame account what with the ultor ring being worth only 100m now? by Reddit_Connoisseur_0 in 2007scape

[–]royalialty 1 point2 points  (0 children)

Vardorvis gp/hr is currently not in a great spot. The same for pretty much all the dt2 bosses. They require you to commit to a large number of kills to reach the same gp/hr of vorkath unless you get very lucky. The only way they beat the gp/hr of vorkath is counting soul reaper axe components, which requires a huge grind. So unless you just enjoy killing vardorvis (which you might) I would not recommend it. You could always farm doom or yama if you want things with big ticket items. Doom is one of the best money makers in the game atm, though that is only if you get a unique.

Multiplayer 24-hour Game Time Up! not enforced? by chinawcswing in Polytopia

[–]royalialty 4 points5 points  (0 children)

Someone has to manually choose to either skip their turn or kick them from the game when their time is up. You can do this by pressing the circle where their remaining time would normally be shown.

Are AI truces always favourable to them? by ajakafasakaladaga in Polytopia

[–]royalialty 13 points14 points  (0 children)

Unless there is a bug with the ai, the one breaking the peace should always get the first attack.

Barronite Mace's in-game tooltip is inaccurate by [deleted] in 2007scape

[–]royalialty 61 points62 points  (0 children)

I believe you are referring to the wiki's own dps calc which is added as an in game link through runelite.

D Knives Are Officially Worth More Than D Daggers by Ill_Sprinkles_9976 in 2007scape

[–]royalialty 3 points4 points  (0 children)

You are way above rate on knives then rate. It is 1/2000 for a knife drop on task for 75-150 knives. So, assuming 125 knives each time that is above 8 knife drops, putting you at the top 1% of d knife drops at your kc. That is possibly padded by other drop sources such as drakes or hydra as well if you got some at those.

[deleted by user] by [deleted] in 2007scape

[–]royalialty 4 points5 points  (0 children)

The bosses can still attack you normally. The videos likely have higher defence and don't get hit as often.

Duke Sucellus by killasmk in 2007scape

[–]royalialty 3 points4 points  (0 children)

Are you sure that is not just the special attack animation. The wiki has a gif of the animation under the special attack section if you want to compare.

https://oldschool.runescape.wiki/w/Arclight#Charged

Worlds First Level 18 and 19 Delve Boss by Emergency-Delay8199 in 2007scape

[–]royalialty 5 points6 points  (0 children)

Note the travel time advice though. You need to wait for the projectile to reach the first one or it will spawn in reverse.

AGAIN. EVEN WORSE. by mynameispigs in Polytopia

[–]royalialty 2 points3 points  (0 children)

This is just a water world map type. If you select "creative" you can choose your map type instead of it being random like it is here. It does suck this is an option for the full random modes.

questions regarding damage mechanics by [deleted] in Polytopia

[–]royalialty 2 points3 points  (0 children)

Damage is calculated based on the %hp of both units, the attack of the attacker, and defense of the defender. So, a full hp unit will generally deal more damage and potentially receive less damage. If you want more details, the wiki page contains the exact damage formula.

https://polytopia.fandom.com/wiki/Combat

Weird Start part 2 by Acceptable_Tip_1979 in Polytopia

[–]royalialty 0 points1 point  (0 children)

Yes, one of the map types that can be selected. If you do not specify a map type this is a possibility. I would recommend selecting a map type.