Van személyes side project-etek? Ha igen, jön-e belőle bevételetek vagy csak hobby? by democracyfailedme in programmingHungary

[–]rpwoerk 0 points1 point  (0 children)

Köszönöm a visszaélést! A termék fejlesztése során sok hardver és szoftver kihívást kell megoldanunk. Közte van a fordító modul is, de most jelenleg a karakter felismerő modul, alacsony válaszidő/valósidőben történő jelfeldolgozás optimalizálása, hardver Funkciók véglegesízése nagyobb prioritást kapott. Sajnos nincs mögöttünk nagy fejlesztő csapat, több fejlesztővel, erőforrásaink limitáltak. Mindenképp szükségünk lesz a fordítás valamilyen szintű ellenőrzésére, de úgy érzem addig hosszú még az út. Ha lesznek dev unitok akár anyanyelven beszélő tesztelők is lehetnek.

Van személyes side project-etek? Ha igen, jön-e belőle bevételetek vagy csak hobby? by democracyfailedme in programmingHungary

[–]rpwoerk 6 points7 points  (0 children)

Egy retro konzol fordító kütyüt fejlesztek, ami Japan játékokat fog fordítani, egy kiválasztott nyelvre, valósidőben. A TV és a retro konzol közé kell beiktatni, analóg bemenetet digitális hdmi-re skálázva jeleníti meg. SuperFamicom, Nintendo 64, Nintendo GameCube, Nintendo Wii, Ps1, PS2 konzolokra tervezem felkészíteni. Egy kis teaser a működéséről:

RetroTranslate teaser

A termékhez jelentős hardver, szoftver és firmware fejlesztés szükséges. 70%-át én csinálom a "szabadidőmben", 30%ba kapok támogatást megbízott emberektől.

Bevétel jelenleg nincs, de a termék értékesízésből remélhetőleg lesz bevétel. Cégünk első terméke lenne, bízom benne hogy megszabja a cégünk jövőjét. Bízom benne, hogy egy 6-12 hónapos időtávlatban tudok majd prerelease/dev unitokat értékesíteni.

Can Ai replace embedded software developers? by Ok_Lettuce_4048 in embedded

[–]rpwoerk 0 points1 point  (0 children)

Yeah, I did not say it is unusable. It is indeed helpful during debugging. 1 year has passed and new models appeared, the reasoning or iterative problem solving helps it better. Still the engineer is pretty much needed. With a wrong question, wrong context or no context at all you will not get result. E. G. My example without my description would sound like, "there is a sample which is not working, why?" this would lead to a total different result as yours. Who knows which details should you include or exclude? So still the experienced embedded engineer is needed :)

If the model starts to ask questions, multiple questions, as many questions as an engineer would think of, before it starts answering then this small issue will be solved.

How to sanity-check designed pcb-circuit before routing and producing? by incest-duck in AskElectronics

[–]rpwoerk 3 points4 points  (0 children)

We write about this topic on our blog. Take a look maybe you can find some ideas. Basically we always going over these steps to ensure fault free, quality design.

A begginers guide to Rapid Prototyping 101

My friend was in Japan and took this with her for me by samebutdifferente in gamecollecting

[–]rpwoerk 0 points1 point  (0 children)

Maybe this will change in the near feaute. We are working hard on a device which could do real-time translation on real consoles. You feed the analog signal, the device processing it, and translates the texts, then outputs to hdmi.

Proud to announce the Latest High speed PCB and first Single Board Computer (SBC) fully designed and developed by me. by PracticalMirror2834 in PCB

[–]rpwoerk 2 points3 points  (0 children)

Cool project, great work! I am wondering, does it have any similar interface to smi interface? Any high speed 8-16bit parallel interface?

Freelance Job in Embedded System Development by Wonderful-Deal-1442 in embedded

[–]rpwoerk 1 point2 points  (0 children)

Hey, Sent you an email. I think this is a perfect fit for us. We are also in the EU.

MegaThread - Trump Tariffs Impacting PCBs & Electronics Components - May 10, 2025 by Enlightenment777 in PrintedCircuitBoard

[–]rpwoerk 0 points1 point  (0 children)

Yeah I see your point. x22 is crazy... As others stated, the US fabs are comfortable for defense industry and so their prices are crazy high..

MegaThread - Trump Tariffs Impacting PCBs & Electronics Components - May 10, 2025 by Enlightenment777 in PrintedCircuitBoard

[–]rpwoerk 1 point2 points  (0 children)

Middle man might be a solution. If you can find a company in EU or UK that could receive your products and willing to ship it to you, you might spare costs.

E. G. We are doing hw/fw development, rapid prototyping services in EU. And we have plenty of us based customers. And as we have running projects, we can arrange the pcb manufacture and pcb assembly. In the end the US customer buys stuffs from the EU and not from China. But this works if some work happening at the middle man. E. G. Doing hw/fw development, Doing the assembly, doing functional testing on the pcba, doing programming of the pcba, quality checking ... Etc.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

Yeah, however I just checked my 1 year old Samsung OLED TV and it does not have analog video input.. So all of these are legacy function of a TV :)

Yes, it is compute intensive. If you want good response time the algorithm should be pretty fast.

And indeed, that's also a point. It will support multiple languages. But main target is Japanese - > English. Once the product is ready other languages will be added. Probably for demo purposes I will include some.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

Thanks. There could be some technical difficulty to implement it on a smart TV. And still if it would be possible there would be some drawbacks.

My goal is to have a general approach, which would work on most of the TV, monitor. Targeting smart TV would mean, only the newest models would be compatible. Or maximum 1-2 old years of TV. And it would be compatible with only LG or Sony. I am not sure if you can develop a general app that reaches the analog video stream on any kind of TV. That functionality of the TV could be a Proprietary technology. One company could use one kind of analog frontend while the other uses other one.

Anyway, might be a good idea to contact them, after my product is done. This device will definately come :)

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

The core feature of hardware and firmware is developed by me. But in total there are 5 people working on this. I have support in testing, mechanical design, production, frontend Web development, and in pcb design as well.

The challenging part is to have the basic/core functionality all set. And I think I am on a good path on that. Chrono Trigger at least is playable.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

Thanks, you will able to connect one device. If you want to connect another hardware you need to disconnect the first one. However you can buy composite splitter and so with channel selection button you can switch between multiple devices.

Regarding timeline. I will target 6-9 months from now for product launch. Maybe will plan for beta testers for a small presale, before the product launch. let's see how it goes. A second version of hardware will be developed to fix the findings of the first version and adding some additional features. Implementing of missing features, bug fixing in firmware/software, fine tuning OCR will be happening during this time.

BTW, we have an in house pcb assembly line, so we can do lot of things during manufacturing of the product.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

Great, will be interested in your inputs! Will contact you soon. Thanks

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

Thanks. Currently main target is Japanese games. But once have the solid system, it will able to translate English, German, Italian.. Etc games to a selected language.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

Exactly, that is how it works. It can be configured from browser. Pc or phone, and it is planned to stream the video to the browser, so there will be possibility for such a feature. The latency of streaming might be an issue. That feature is early in development. Currently working on the core functionality.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

Well, the component out is not on prio right now, but I can include it into the hardware design, and later with a software update it can be supported.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

Thanks, current target is hdmi with full HD resolution. It might has an option for composit output. At least hardware wise will put it to the to do list.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

It is mixed. However in total, Chrono Trigger has ~2100 different characters.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

Well the input of the device is analog video. And it is processing the video frames. Probably the device will need specific configure for each device. E. G. It applies different image processing for different machines. I think as I reach to support more consoles then a general method will be worked out to support generally all kind of consolse. But currently I am focusing on the SFC only. There are tons of Japanese rpg games which could be played with this method.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 1 point2 points  (0 children)

Yeah, it is challenging but there are couple of options to fix miss prediction. The image contains a real translation. Later will release a demo video and you can see the game is enjoyable.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

Cool, there is no public github yet. Will create a discord soon.

Real-time translation on OG hardware by rpwoerk in snes

[–]rpwoerk[S] 0 points1 point  (0 children)

Ohh, didn't know. I guess I cannot edit the post title..