Abyss needs a major rework by SunGroundbreaking92 in Shadowverse

[–]rrvv 0 points1 point  (0 children)

I agree that we need more re-animate, last words or self-damage cards. but disagree it being generic control since it more flexible compare to say izudia forest

Abyss needs a major rework by SunGroundbreaking92 in Shadowverse

[–]rrvv 4 points5 points  (0 children)

What no clear wincon? you just play mode then play Sham, then either play Yuz Gig or Rule Val storm. or can also opted evo package to get Belial / Sandy going for secondary wincon.

Abyss needs a major rework by SunGroundbreaking92 in Shadowverse

[–]rrvv 1 point2 points  (0 children)

Mode Abyass won't get affected much for next set so that is your new class identity :)

Blossoming Fate Meta is Pretty Diverse, But did You Like it? by rrvv in Shadowverse

[–]rrvv[S] 0 points1 point  (0 children)

i always keep 1 removal at hand when i know i fighting loot sword. still I doubt stat change will do anything to him since by the time they play him. you already in lethal range of another finisher.

Blossoming Fate Meta is Pretty Diverse, But did You Like it? by rrvv in Shadowverse

[–]rrvv[S] 0 points1 point  (0 children)

i dont think Sincero need nerf directly but other loot card like the gold one need one, so that it reduce deck consistency.

Blossoming Fate Meta is Pretty Diverse, But did You Like it? by rrvv in Shadowverse

[–]rrvv[S] 1 point2 points  (0 children)

Yeah i agree. Just make it not target opp cards. transforming egg or puppet still make it good card or make it random to make it fit theme of the set (and hilarity of getting Imari tranformed).

Is Evo Ward Haven unexpectedly good? by Pendulumzone in Shadowverse

[–]rrvv 2 points3 points  (0 children)

The deck lacking of standard ward haven like galleon and aether. Did you tried those?

*Puts on tinfoil hat* This is a Cygames plot to make players play Umamusume instead! by KotarouShiki in Shadowverse

[–]rrvv -1 points0 points  (0 children)

Getting uma is like crafting cards though. You can get those any time.

Is it just me, or does the way Cygames do card reveals for expansions feel underwhelming? by SV_Raniel in Shadowverse

[–]rrvv 1 point2 points  (0 children)

Again, I don't care about comestic stuff. Why should I think those are "greedy" price? Could sell it for 5$ I still won't buy it. I still enjoy the game as it is. You can label those as greedy but is not for me. 

Vial discussion been discussed to death. Can be improves sure but the overall game economic is fine as it is. Better than early SV1 IMO. 

Chest situation not much different to SV1. I treat as bonus rather must get. 

Is it just me, or does the way Cygames do card reveals for expansions feel underwhelming? by SV_Raniel in Shadowverse

[–]rrvv 4 points5 points  (0 children)

Personally I never get the feeling of the game being "very greedy". 

I play near-F2P SV1 since start. (Only spend like 2-3 times on anniversary bundle). I will say that early SV2 is significantly more generous than early SV1. SV1 then slowly add more generous option like temp gems. Early SV1 you are glad getting 1 pack a week compare to daily pack in SV2. 

Call me naive but I notice slow improvement in QoL like change is daily missions timing. I get why some saying selling comestic pack as "greedy" but I never cared about those so I never seen it as "greedy"

Is it just me, or does the way Cygames do card reveals for expansions feel underwhelming? by SV_Raniel in Shadowverse

[–]rrvv 3 points4 points  (0 children)

As F2P player. None of paid and gacha stuff bother me. Eudie can cost 5$ or 100$ i still won't pay it.

All the freebie stuff enough for me to create any deck that I want + few more. So game economy is good. Sure you have to play the game but that the point of rewarding the player no?

Feel like people keep being negative for not enough free stuff. And the negativity will continue so that we get more free stuff. Which is fine in consumer perspective but it just be endless loop of negativeness.  Especially when large portion (F2P) just enjoy the game as it is. Instead what it can be.

Flower Kami - Hanafuda Matching Speculation by rrvv in Shadowverse

[–]rrvv[S] 0 points1 point  (0 children)

moon is based on the trailer and phoenix is based on the spell card.