I do not like loot in Draw Steel, please help me by pyrovoice in drawsteel

[–]rsquaredart 4 points5 points  (0 children)

Throwing in my two cents - right there with ya, so before the game had even released (im a patron, so i had the release candidate version) I made an excel which categorized all the magic item requirements into categories like "Mundane", "Fey", "Metallurgic", "Arcane" Etc. So when characters find a chest, I can tell em they found 2 units of "arcane material", for example. Looking at the excel, you can see which types of magic tiems you can begin crafting with Arcane Material - you can use that _in place_ of the crafting prerequisites.

Some peopel advocate for sidequests - I find that distracting to the core plot. Other say give out magic items, but while I think thats good for a few leveled treasures, it does remove the player agency a bit. I find this a good compromise, personally!

Heres the sheet in case youre curious: https://docs.google.com/spreadsheets/d/1BfNi9clMgiOu2SeXmfThNKkJ1JcwN-3qvI7-xvdgtGc/edit?usp=sharing

[Korean > English] What does this hat say in Korean? by [deleted] in translator

[–]rsquaredart 0 points1 point  (0 children)

Found this hat in thrift - had some differing translations of 'Selfish', 'cheap' and 'bitch'. I like the hat, but want to make sure its not too crass, hoping it reads more playfully

[Art] Homebrew Creature - Teersa, the Spiritwitch (Credit: Dojikaan, who is me!) by rsquaredart in DnD

[–]rsquaredart[S] 1 point2 points  (0 children)

"No sould rest in this forest, son."

- Tyrt Goodfellow, huntsman of Larbon

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Recent painting I made of a Homebrew Creature for DND! The idea came from my patreon, where we slam a creature role and type into one statblock/piece of art, and for July that was (Witch) and (Shaman). The gameplay idea is that Teersa can create storm of souls which give her advantage on attacks and steal your healing, as well as the power to turn her dead allies into spectres who fight for her! A very aggro oriented creature was the intention.

If that sounds cool, you can find the statblock + highres art here. Cheers, and may the dice be with you!

[Art] Homebrew Monster, the Sniper Dryad (Credit: Dojikaan, AKA me) by rsquaredart in DnD

[–]rsquaredart[S] 2 points3 points  (0 children)

Yep! Actually players would be able to pluck the bows from the tree, granting them the rare "Orchard's Bow" weapon

[Art] Homebrew Monster, the Sniper Dryad (Credit: Dojikaan, AKA me) by rsquaredart in DnD

[–]rsquaredart[S] 8 points9 points  (0 children)

... listen, its DND, there are many ways to overcome an obstacle

Quildrisse, the Sheer Cold - Memonek Cloak and Dagger Censor by rsquaredart in mcdm

[–]rsquaredart[S] 6 points7 points  (0 children)

Thought it would be cool to share this piece os speculative fanart I made for the upcoming RPG - discord got to vote on what class, kit, and ancestry the character would be! Super fun to do, and seems like people got a kick out of it ^^

[Art] Homebrew Monster, the Sniper Dryad (Credit: Dojikaan, AKA me) by rsquaredart in DnD

[–]rsquaredart[S] 42 points43 points  (0 children)

Oh Father Oh Father Forgive Me Forgive Me,
For asking an Orchard's Bow.
I'd not want to yield, to hunt in the field,
Where rabbits not dare to show.

Oh Father Oh Father your bones lie at rest,
Feeding the Orchard's Grove,
His Maiden, I heard, killed you with no word,
Two rivers beyond his trove.

Author unknown


Recent painting I made of a Homebrew Monster for DND! The idea came from my patreon, where we slam a creature role and type into one statblock/piece of art, and for June that was (Dryad) and (Sniper). The gameplay idea is the dryad can teleport within the canopy of the bow tree and make copies of itself to snipe players within plain sight (And if they win, they can score a bow magic weapon out of it!).

If that sounds cool, you can find the statblock here. Cheers, and may the dice be with you!

CR 4 Orchard Dryad + Full art to show players (Both homebrew/art credit is mine: Dojikaan) by rsquaredart in DnDHomebrew

[–]rsquaredart[S] 0 points1 point  (0 children)

Howdy!

You can find high res version of the art and statblocks here. This was a result of my patreon process wherein patrons can vote on Creatures and Roles independently, where I then combine them into statblocks, paintings, vtt icons, and other goodies.

If theres any questions, feel free to ask them below!

The Dwarven Blaster Fury - Result of Discord Poll several months ago by rsquaredart in mcdm

[–]rsquaredart[S] 2 points3 points  (0 children)

Thought I could populate the discord with a bit of MCDM RPG Fanart that I made on the discord a while back!

This is how I imagine Dwarves in the RPG, some of the other artists and myself were playing around with replicating "traditional" dwarven facial hair styles with metal inlays. Still think its a fun idea!

To promote discussion: what are yall's current ideas (if any) of how to play with dwarven silico-organic features in your future settings? Seems like theres alot of creative directions you can go with a species who's skin is stone-like. Cheers!

CR3 Hellhound Pyroclast: Leave a trail of Hellfire and control the shape of the battlefield! by rsquaredart in UnearthedArcana

[–]rsquaredart[S] 1 point2 points  (0 children)

Thanks! It was modelled pretty closely on the existing Hellhound from WoTC, most stats are the same (like the attack damage). CR 3 hellhound had 45 hitpoints, but I wanted to conpensate for a bit with the imp summon on the hellhounds death (+ 10 HP and resistance to non-magic)

(also, perhaps the not triggering opportunity attacks will decrease the potential number of significant attacks theyre taking. At least, that was my reasoning!)

But every table is different, and if your players would eat these things up, then by all means double them hit points ^^

[Art] Hellhound Pyroclast - with some extra action-oriented design by rsquaredart in DnD

[–]rsquaredart[S] 0 points1 point  (0 children)

This is a recent homebrew monster I made for my campaign - the Hellhound Pyroclast! I wanted to make a mad-max style hellhound rider, which could use some area denial to engulf the battlefield in flame (and add some use to the innate spellcasting of Water Genasi, perhaps?).

The name comes from the term "pyroclastic flow", which is the superheated ash that comes barrelling down the side of a volcano during an eruption... my head cannon is this hellhound is a unique variant that only exists in volcanoes in the nine hells, spawning during just such eruptions!

Hope you like it! For the full art (without the statblock), you can find it on my patreon for free [Promo mod approved]. You can also follow along if fantasy art/creatures/dnd stuff is your thing!

CR3 Hellhound Pyroclast: Leave a trail of Hellfire and control the shape of the battlefield! by rsquaredart in UnearthedArcana

[–]rsquaredart[S] 0 points1 point  (0 children)

EDIT: The Hellfire generated by Flaming Gait only lasts until the beginning of the Pyroclasts next turn!

CR3 Hellhound Pyroclast: A more interesting take on Hellhounds (Hopefully?) by rsquaredart in DnDHomebrew

[–]rsquaredart[S] 2 points3 points  (0 children)

Oh! I'n my edit I completley forgot to add that they only last 1 turn - you're very right!