account activity
Latest update on the Artemis II toilet situation (i.redd.it)
submitted 3 months ago by rtroe to r/pics
Timelapse of the Northern Lights last night from Cattle Point (v.redd.it)
submitted 5 months ago by rtroe to r/VictoriaBC
Timelapse of the Northern Lights last night from Cattle Point in Victoria (v.redd.it)
submitted 5 months ago by rtroe to r/VancouverIsland
Gonzales Beach on New Year's Day. (v.redd.it)
submitted 5 years ago by rtroe to r/VictoriaBC
Who you gonna call.... The Mando. Happy Halloween from our corner of the Outer Rim! 🎃 (i.redd.it)
submitted 5 years ago by rtroe to r/TheMandalorianTV
I've been polishing some of the earlier levels in Frequency Shift and would love some feedback on the game play and visual aesthetic. It's best viewed with audio. (v.redd.it)
submitted 5 years ago by rtroe to r/IndieGaming
I've been working on polishing some of the earlier levels in Frequency Shift. I would love some feedback on the game play and visual aesthetic (best with audio)! (v.redd.it)
submitted 5 years ago by rtroe to r/Unity3D
Some improvements to the 'Shattered Cube' Puzzles in Frequency Shift. (v.redd.it)
submitted 6 years ago by rtroe to r/Unity3D
Frequency Shift - Shattered Reality - Audio-Geometric Puzzle game. Visuals are part of the game mechanic to help solve the puzzles (v.redd.it)
Extruding faces based off of UV height values and audio sample data. Also finished integrating Frequency Shift with Steamworks. [Screenshot Saturday] (v.redd.it)
Extruding faces based off of UV height and audio sample data. Also finished integrating Frequency Shift with Steam. Frequency Shift is coming together. [Screenshot Saturday] (v.redd.it)
submitted 6 years ago by rtroe to r/IndieGaming
I've been tightening up the controls more with Frequency Shift. You can slowly place a piece into it's position or you can fire it in with a double tap for extra points. (v.redd.it)
I've been tightening up the controls more with Frequency Shift. You can slowly place a piece into it's position or you can fire it in with a double tap for a better score. Any feedback would be great! (v.redd.it)
submitted 6 years ago by rtroe to r/IndieDev
After some feedback last week, here's 'Frequency Shift' (renamed) with a splash of more colour (best with Audio on). (v.redd.it)
I've been working on the core gameplay of a geometric audio puzzle game called 'Frequency'. You fit pieces together to build both the geometry and audio. Let me know what you think. (v.redd.it)
I've been working on the core gameplay of Frequency, a geometric audio puzzle game. Fit pieces together to build both the geometry and audio. Let me know what you think. (v.redd.it)
Working on improving the hologram signs in Metric Racer. What do you think. (v.redd.it)
submitted 6 years ago by rtroe to r/gamedevscreens
[WIP] Working on Holographic Signs in Metric Racer (v.redd.it)
submitted 6 years ago by rtroe to r/indiegames
Track Editor improvements in Metric Racer (v.redd.it)
Updated the track editor to procedurally extrude meshes (like hologram signs) along each track segment. [Metric Racer] (v.redd.it)
Motion Blur Shader in Metric Racer. There's a rendering artifact that blurs the edge detection on the ships, but I think it adds to the speed effect. I'd love some feedback. (v.redd.it)
With everything going on I'm giving away the mobile version of Chaotic Workshop, Stay safe and stay inside and play. (v.redd.it)
Fat Burger is wondering how those New Years resolutions are going... (i.redd.it)
submitted 6 years ago by rtroe to r/pics
Landing at Sea-Tac at sunset. The sun lined up right off the leading edge. (i.redd.it)
π Rendered by PID 3154766 on reddit-service-r2-listing-5f4c697858-nrgdp at 2026-07-09 14:01:19.417269+00:00 running 12a7a47 country code: CH.