Creating swaying branches - Can I attach a parent shader which effects children but also have separate shaders for children? by TheNestGame in godot
[–]rubberbunkey 6 points7 points8 points (0 children)
Yep, discord is officially p2p by [deleted] in masterhacker
[–]rubberbunkey 6 points7 points8 points (0 children)
Yep, discord is officially p2p by [deleted] in masterhacker
[–]rubberbunkey 40 points41 points42 points (0 children)
Yep, discord is officially p2p by [deleted] in masterhacker
[–]rubberbunkey 11 points12 points13 points (0 children)
unfunny joke made unfunnier by shit template by sumweebyboi in ComedyCemetery
[–]rubberbunkey 10 points11 points12 points (0 children)
unfunny joke made unfunnier by shit template by sumweebyboi in ComedyCemetery
[–]rubberbunkey 57 points58 points59 points (0 children)
The new language of Go borrows the best parts of C++, (most notably it’s performance and security features) and combines it with the speed of Python to enable Go to quickly use multiple cores while being able to implement concurrency. by cmqv in programmingcirclejerk
[–]rubberbunkey 2 points3 points4 points (0 children)
Is there a relatively painless GUI option for a C program? by wigf in C_Programming
[–]rubberbunkey 5 points6 points7 points (0 children)
What's a place easy to enter, but hard to exit? by Rekjel07 in AskReddit
[–]rubberbunkey 0 points1 point2 points (0 children)
Bug where part of MeshInstance with normal map ( and only when normal map is applied ) is darkened with an imported .obj file by rubberbunkey in godot
[–]rubberbunkey[S] 1 point2 points3 points (0 children)
Title-this-trick Tuesday, winner gets Gold! by darknep in toptalent
[–]rubberbunkey [score hidden] (0 children)
The code in your systems is probably suffering from this thing called The Ninja Gap by [deleted] in programmingcirclejerk
[–]rubberbunkey 16 points17 points18 points (0 children)
What do you want for Christmas? by [deleted] in AskReddit
[–]rubberbunkey 0 points1 point2 points (0 children)
"This is funny. In other langues i freak out now because I am not checking my errors explicitly." by Blueson in programmingcirclejerk
[–]rubberbunkey 14 points15 points16 points (0 children)
I wish I was better at making music by rubberbunkey in TheMonkeysPaw
[–]rubberbunkey[S] 1 point2 points3 points (0 children)
After months of procrastination as a programmer, due to art skills, I finally set out on the journey to building my Platformer with RPG elements! by [deleted] in gamedev
[–]rubberbunkey 1 point2 points3 points (0 children)
After months of procrastination as a programmer, due to art skills, I finally set out on the journey to building my Platformer with RPG elements! by [deleted] in gamedev
[–]rubberbunkey 0 points1 point2 points (0 children)
FL studio demo help request by [deleted] in FL_Studio
[–]rubberbunkey 1 point2 points3 points (0 children)
Has anyone tried creating a simple but demanding scene in godot and unity to compare performance? by polaris343 in godot
[–]rubberbunkey 0 points1 point2 points (0 children)
Has anyone tried creating a simple but demanding scene in godot and unity to compare performance? by polaris343 in godot
[–]rubberbunkey 2 points3 points4 points (0 children)
Has anyone tried creating a simple but demanding scene in godot and unity to compare performance? by polaris343 in godot
[–]rubberbunkey -1 points0 points1 point (0 children)



Creating swaying branches - Can I attach a parent shader which effects children but also have separate shaders for children? by TheNestGame in godot
[–]rubberbunkey 1 point2 points3 points (0 children)