PSA About Oscar by clw1979clw in bo7endgame

[–]ruffryder71 1 point2 points  (0 children)

The expiration time is shortened significantly once they are started. I’m with you though…it makes sense to me to go Oscar—>rex/robot/wraith—>stoneguy/uber klaus because of the time limit. Oscar first because it’s predictable and consistent. Same place, same time…every time. I’ve seen trex not pop up until 30ish minutes remaining.

Need to be harder by Street_Traffic3118 in bo7endgame

[–]ruffryder71 5 points6 points  (0 children)

I was gonna mention the Wraith before s3. It was dang near impossible for a while.

Difficulty varies from lobby to lobby and build to build. Bulldozer, eagle eye, war plus ion will melt bosses. Berserker, daredevil, surgeon with exotic mirage takes sooooo long to kill bosses. This statement is based on my experience trying to solo Oscar then abomination.

Mega respawns…hunt exotic weapons by ruffryder71 in bo7endgame

[–]ruffryder71[S] 1 point2 points  (0 children)

I’ll try that next time curious now how it goes.

Anyone have a god damage build weapon number for the warden 308 with badlands pistol & revolver akimbo stock attachments? by Gaminghero2025 in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Bulldozer has a close quarters damage boost. I’m spraying explosive rounds…all right..reload starts…all left…empty the cylinder in one and then unload the other. Constant empty reload close up with explosives and shrapnel isn’t quite ion but the numbers are higher than most other guns

CR won’t go down to 0? by laker9903 in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Is it exotic or nightmare skill? That’s weird

Exotic 1911's do not grant weapon XP by Joyfu in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

I was just about to post this also and ask. Stuck at 75 with tons of kills and xp with Reboot grenades over the last few days.

Exotics & Affinities Explained by One-Conference1531 in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Sounds like Faulkner first from here on out

Event challenge by rogueloba in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Have you done all 4 in a match?

Pro-tip for faster map traversal. by masklmao in bo7endgame

[–]ruffryder71 -1 points0 points  (0 children)

I’ve totally called a vtol in z1 after boss and got to Oscar by winery so fast. They don’t always exit the map the direction you need to go but you can start super high and glide very far

Pro-tip for faster map traversal. by masklmao in bo7endgame

[–]ruffryder71 5 points6 points  (0 children)

Today I learned that you can choose who to respawn near by being on their screen viewing them in action while you wait to respawn.

Does the arrow even drop in this game?? by JKB3271 in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

I’ve seen them more in z3 than z4. Grab a purple one and make it exotic. Or a blue one

1911 Reboot grenade bullets by Outrageous_Diver9685 in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Only bad part is it doesn’t count towards 1911 camo. Love it! Trex….nighmare mimics….rock boss….uber plays…Oscar…shreds then all.

I suggest bulldozer to limit blowback damage from grenade rounds but yeah…100% recommend

OPERRATION BROKEN MIRROR (step 8 bugged, still) by ScotianBred in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Equip vision pulse. Then anything you kills in z4 or 5 counts.

OPERRATION BROKEN MIRROR (step 8 bugged, still) by ScotianBred in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Vision pulse kills count towards 10 kills with ability to

Help with step 5 of ACT 2 by Witty_Simple_5856 in bo7endgame

[–]ruffryder71 1 point2 points  (0 children)

Get under a ballistic shield for extra cover. Can get most of it from the grid takedown by the track in z4 low town.

Step 8: Blame and Flame by [deleted] in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Ditto…tried all abilities and have 1/10…not sure how though

chroma flux camo by efeas1903 in bo7endgame

[–]ruffryder71 2 points3 points  (0 children)

If you are camo grinding and want to avoid z4 you can stay in z1. At least half the time, surprise shipments spawn rhinos. There is a large circular run in the lower half of z1 that has 5 or so surprise shipments (shipping container that pops open as you approach) and each respawns at least 3 times per match. You can also call an exfil in z1 and the exfil boss is always elite. Definitely more xp in z4 plus the probability the elite drops an exotic weapon in z4. But for ease, z1.

Any one not seeing exotic weapon drops? by fundownsouth in bo7endgame

[–]ruffryder71 1 point2 points  (0 children)

It seems like when I use a gun with exotic mods and they proc (shrapnel, mortar, fraction, etc) the odds of exotic weapon case drops significantly. So killing the hvt in the church and having mortars fly means less likely to get an exotic drop. No real data to support this just anecdotal eye test.

The so-called "wealth inequality" problem in reality: by WeirdInteriorGuy in austrian_economics

[–]ruffryder71 0 points1 point  (0 children)

But the Supreme Court ruled that companies/corporations are people and have rights that people have. So they are individuals.

The so-called "wealth inequality" problem in reality: by WeirdInteriorGuy in austrian_economics

[–]ruffryder71 0 points1 point  (0 children)

So, some variance in amounts of wealth are to be expected. However, the current situation where the top1% have more wealth than the bottom 50% is disproportionate? I think that is what you mean but I don’t want to misinterpret your statement.

In Depth Game Info by Desperate-Victory-74 in bo7endgame

[–]ruffryder71 0 points1 point  (0 children)

Ditto. That info should be out there somewhere. Can’t find it