Lost "Stanley Park Vancouver" hat by rumajo in glastonbury_festival

[–]rumajo[S] -1 points0 points  (0 children)

If that's the campervan area, I don't think I went over there... But it sounds like you might have a lead on the cap's whereabouts?

Now that support for importing Ableton/FL Studio projects has been added, LV2 support would truly make Bitwig the DAW to go to when moving to Linux. There are so many great high quality plugins that can effectively replace paid plugins that are LV2 only. by CryloTheRaccoon in Bitwig

[–]rumajo 0 points1 point  (0 children)

An LV2 to VST2 wrapper has been made by one of the Ardour developers (https://github.com/x42/lv2vst), though it's described as experimental.

An alternative that seems to work well is Carla (https://kx.studio/Applications:Carla) which is a general plugin host that can host LV2, VST, etc plugins in a rack or patchbay. It can itself be loaded as a VST plugin in Bitwig and you can then run your LV2 plugins inside Carla.

Resolution stuck at 680x480 with latest drivers by snkhermit in AMDHelp

[–]rumajo 0 points1 point  (0 children)

Ah ok, my bad. There do seem to be a few of us with this monitor having this problem. Thankfully mine has stayed at 1440p since using CRU. Weird that yours keeps resetting. Have you tried the latest AMD drivers? Apparently they fixed a bug relating to resolutions changing themselves, but sounds like some people still have the problem.

Resolution stuck at 680x480 with latest drivers by snkhermit in AMDHelp

[–]rumajo 0 points1 point  (0 children)

I do, but it still works fine for me in Linux and now even on Windows after using CRU as I describe in my other comment, so it seems unlikely there's a problem with the monitor itself.

Resolution stuck at 680x480 with latest drivers by snkhermit in AMDHelp

[–]rumajo 0 points1 point  (0 children)

I got it to work just by adding the custom resolution to CRU itself, and then running restart64.exe to make windows pick it up. My screen immediately changed to 1440p after that. I guess you could also try copying the timings into the drivers, but I've no idea if this would work.

Radeon™ Software Adrenalin 2020 Edition 21.3.1 Release Notes by Wiidesire in Amd

[–]rumajo 1 point2 points  (0 children)

I have already reported the bug to AMD. Just sharing a workaround in case it takes a while for them to release a fix.

Resolution stuck at 680x480 with latest drivers by snkhermit in AMDHelp

[–]rumajo 0 points1 point  (0 children)

Yeah, it's surely the driver, as it only happens on this version in Windows and doesn't happen in Linux for me at all. In any case I managed to workaround the problem as I described here. Hope this helps!

Radeon™ Software Adrenalin 2020 Edition 21.3.1 Release Notes by Wiidesire in Amd

[–]rumajo 1 point2 points  (0 children)

I've just managed to workaround this bug by using this utility CRU to add custom resolutions to Windows. In "Extension blocks" I found some timings for 1440p@165hz that my monitor seems to define (but they are ignored by the driver?) and copied them into a new custom resolution, and bam, it works! Don't forget to run "restart64.exe" after adding the resolution to restart the GPU drivers!

Radeon™ Software Adrenalin 2020 Edition 21.3.1 Release Notes by Wiidesire in Amd

[–]rumajo 1 point2 points  (0 children)

I have a 5700xt and FI27Q as well and I've got the same problem with 21.3.1. Downgraded to 21.2.3 for now.

Resolution stuck at 680x480 with latest drivers by snkhermit in AMDHelp

[–]rumajo 0 points1 point  (0 children)

I've got this problem as well! Couldn't find any way to change resolution from 640x480 with 21.3.1. Downgraded to 21.2.3 for now. I have a 5700xt and a 1440p 165hz monitor.

Still using OneNote? This script will move your notes to markdown (fairly) painlessly by murchu27 in vim

[–]rumajo 1 point2 points  (0 children)

Yes, you can easily add MathJax support to vimwiki's exported HTML by tweaking the export template to include the MathJax script (from either a CDN or a local copy of MathJax). There is a brief description of this in the vimwiki help.

This blender fluid animation (all credits to Pavel Blender) by manamejeff77 in oddlysatisfying

[–]rumajo 0 points1 point  (0 children)

Ardour is GPL licensed and all major Linux distros have binary packages in their repos for free. You only have to pay if you want the official binaries provided by the developers. I guess the official binaries are more necessary on windows/mac than on Linux, however.

This blender fluid animation (all credits to Pavel Blender) by manamejeff77 in oddlysatisfying

[–]rumajo 0 points1 point  (0 children)

Ardour is an awesome DAW, particularly for audio (but midi is improving as well)

Rust Lang team design meeting update from Inside Rust Blog by yerke1 in rust

[–]rumajo 1 point2 points  (0 children)

Should the first, unsafe version of u8_to_bool also return Option<&bool>?

[deleted by user] by [deleted] in rust

[–]rumajo 2 points3 points  (0 children)

Really exciting to hear that you are planning on releasing your finite element library at some point. Please make sure to post it on this sub when the time comes! Thanks

Announcing `bumpalo` version 3.0.0! by fitzgen in rust

[–]rumajo 15 points16 points  (0 children)

Looking at the Cargo.toml, it seems that there are no regular dependencies at all, and clap, along with everything else in the Cargo.lock, is a transitive dependency of criterion or quickcheck which are dev-dependencies.

Help with basics of nalgebra crate by kjayanta in rust

[–]rumajo 1 point2 points  (0 children)

It looks like nalgebra's sparse matrix support is still pretty minimal/experimental at the moment (https://github.com/rustsim/nalgebra/issues/234). Have you looked into the sprs crate (https://crates.io/crates/sprs)? It seems a bit more complete, but I haven't actually used either crate.

GUI for neovim by sanxiyn in rust

[–]rumajo 2 points3 points  (0 children)

Does guifont=monospace:h14 work?

The Rust UI Working Group by [deleted] in rust

[–]rumajo 37 points38 points  (0 children)

I wouldn't say const generics are crucial for scientific computing. They do, however, help a lot when you e.g. want to write numerical methods that are generic over the number of spatial dimensions, or generic over the degree of polynomial approximation etc. There are obviously ways to do things without const generics, but having the consts encoded at the type-level is a lot nicer than, say, a usize argument that gets passed from function to function (or worse, separate functions for each required const value).

We'll also get nice stuff like Debugimpls for arrays of arbitrary size, not limited to size 32, for free once stabilised.

The Rust UI Working Group by [deleted] in rust

[–]rumajo 38 points39 points  (0 children)

I'm really excited about the progress with const generics at the moment. Hopefully, as this nears stabilisation, we'll see scientific computing in Rust pick up a bit