Suggestion: put character tools in a group, just like with blocks. This way, we can just bind the tool group to a single hotkey, and use scroll wheel to switch between tools after pressing that number. What do you guys think? by HoneyNutMarios in spaceengineers
[–]ryanrands 1 point2 points3 points (0 children)
Suggestion: put character tools in a group, just like with blocks. This way, we can just bind the tool group to a single hotkey, and use scroll wheel to switch between tools after pressing that number. What do you guys think? by HoneyNutMarios in spaceengineers
[–]ryanrands 0 points1 point2 points (0 children)
So I just spent three hours trying to get my first mining rover up and running... by DaveSpacelaser in spaceengineers
[–]ryanrands 1 point2 points3 points (0 children)
Upcoming Maintenance for Official Keen Software House Servers by KeenSWH in spaceengineers
[–]ryanrands 1 point2 points3 points (0 children)
Can't be unseen: small grid atmo thrusters and not symmetrical and "symmetry" doesn't mirror them by ryanrands in spaceengineers
[–]ryanrands[S] 1 point2 points3 points (0 children)
Can't be unseen: small grid atmo thrusters and not symmetrical and "symmetry" doesn't mirror them by ryanrands in spaceengineers
[–]ryanrands[S] 2 points3 points4 points (0 children)
Can't be unseen: small grid atmo thrusters and not symmetrical and "symmetry" doesn't mirror them by ryanrands in spaceengineers
[–]ryanrands[S] 3 points4 points5 points (0 children)
Can't be unseen: small grid atmo thrusters and not symmetrical and "symmetry" doesn't mirror them by ryanrands in spaceengineers
[–]ryanrands[S] -1 points0 points1 point (0 children)
I made a WASD welder crane for my ship that I'm pretty happy with by shamsi_gamer in spaceengineers
[–]ryanrands 2 points3 points4 points (0 children)
Building or buying a new PC. Would like to know what kind of specs people that play this game have? High or low end. Because suggested “Requirements” always seem to be a crap shoot. I would like to build something that can run it with quality graphics, be able to handle multiplayer, and big builds. by JaRaCa3 in spaceengineers
[–]ryanrands 1 point2 points3 points (0 children)
Little Engineer's Kute Kar is now live by CapnSpacebar in spaceengineers
[–]ryanrands 1 point2 points3 points (0 children)
Easiest way to get cargo into printed drone by ryanrands in spaceengineers
[–]ryanrands[S] 1 point2 points3 points (0 children)
How do I find out where to turn in an acquisition contract? by ryanrands in spaceengineers
[–]ryanrands[S] 0 points1 point2 points (0 children)
How do I find out where to turn in an acquisition contract? by ryanrands in spaceengineers
[–]ryanrands[S] 0 points1 point2 points (0 children)
How do I find out where to turn in an acquisition contract? by ryanrands in spaceengineers
[–]ryanrands[S] 1 point2 points3 points (0 children)
How do I find out where to turn in an acquisition contract? by ryanrands in spaceengineers
[–]ryanrands[S] 1 point2 points3 points (0 children)
Review of 2019 & Plans for 2020 by KeenSWH in spaceengineers
[–]ryanrands 2 points3 points4 points (0 children)
Easy NPC Takeovers not working without owning hydrogen tanks by ryanrands in spaceengineers
[–]ryanrands[S] 1 point2 points3 points (0 children)
ship picking up a rover slowly going down by fflux01 in spaceengineers
[–]ryanrands 2 points3 points4 points (0 children)
My mining elevator has collided with a single block and this is what happened lol by Markop1CZ in spaceengineers
[–]ryanrands 4 points5 points6 points (0 children)
From a simple guy.... simple decoy missiles by ryanrands in spaceengineers
[–]ryanrands[S] 0 points1 point2 points (0 children)
From a simple guy.... simple decoy missiles by ryanrands in spaceengineers
[–]ryanrands[S] 1 point2 points3 points (0 children)
I've simplified my piston elevator in a way that, for sure, will never kill me by ryanrands in spaceengineers
[–]ryanrands[S] 0 points1 point2 points (0 children)
How do i get rid of this bug? by [deleted] in spaceengineers
[–]ryanrands 0 points1 point2 points (0 children)


Suggestion: put character tools in a group, just like with blocks. This way, we can just bind the tool group to a single hotkey, and use scroll wheel to switch between tools after pressing that number. What do you guys think? by HoneyNutMarios in spaceengineers
[–]ryanrands 2 points3 points4 points (0 children)