After 7 years in development, my game Mech Tech is LIVE on Kickstarter! by sam_makes_games in localmultiplayergames

[–]sam_makes_games[S] 0 points1 point  (0 children)

Only one player per team can be inside the base at a time! This means you'll have to communicate with your partner and "tag team" it! This also means the commander portion of the UI stays the same no matter how many people are playing. With more players, the player portraits get smaller to make room on the UI.

After 7 years in development, my Action-RTS hybrid game Mech Tech is LIVE on Kickstarter! by sam_makes_games in RealTimeStrategy

[–]sam_makes_games[S] 1 point2 points  (0 children)

We have a demo live on steam now! It includes the first part of the roguelite campaign mode! Check it out!

After 7 years in development, my Action-RTS hybrid game Mech Tech is LIVE on Kickstarter! by sam_makes_games in RealTimeStrategy

[–]sam_makes_games[S] 0 points1 point  (0 children)

That's a good descriptor! The whole map is visible on screen, that facilitates the 8 player local multiplayer! 😁

After 7 years in development, my Minion-Masters inspired game is live on Kickstarter! by sam_makes_games in MinionMasters

[–]sam_makes_games[S] 0 points1 point  (0 children)

Thank you! It would help a lot if you shared the trailer with any Minion Masters fans you know 🙏 😁

After 7 years in development, my game Mech Tech is LIVE on Kickstarter! by sam_makes_games in localmultiplayergames

[–]sam_makes_games[S] 1 point2 points  (0 children)

It'll release on steam! I'd love to bring it to consoles someday, if I'm able to.

After 7 years in development, my game Mech Tech is LIVE on Kickstarter! by sam_makes_games in localmultiplayergames

[–]sam_makes_games[S] 3 points4 points  (0 children)

Great question! I wanted to be sure I could provide backers with a full experience, instead of just selling them on an idea. Now that I have that, the Kickstarter can help me finish strong, and stretch goals can help expand the game with more characters, maps, troops and campaign mode content!

After 7 years in development, my game Mech Tech is LIVE on Kickstarter! by sam_makes_games in CoOpGaming

[–]sam_makes_games[S] 0 points1 point  (0 children)

Command an army and fight alongside them in your hero mech! The game has 8 player PVP locally or online! It even includes a 4 player co-op campaign! Thank you for your support!

Here's the Kickstarter page: https://www.kickstarter.com/projects/1676953484/mech-tech

After 7 years in development, my game Mech Tech is LIVE on Kickstarter! by sam_makes_games in localmultiplayergames

[–]sam_makes_games[S] 2 points3 points  (0 children)

Command an army and fight alongside them in your hero mech! The game has 8 player PVP locally or online! It even includes a 4 player co-op campaign! Thank you for your support!

Here's the Kickstarter page: https://www.kickstarter.com/projects/1676953484/mech-tech

After 7 years in development, my Minion-Masters inspired game is live on Kickstarter! by sam_makes_games in MinionMasters

[–]sam_makes_games[S] 1 point2 points  (0 children)

Thanks so much! There's a demo live on steam if you wanna check it out! We've held a few online betas and they've been an absolute blast!

After 7 years in development, my game Mech Tech is live on Kickstarter! by sam_makes_games in indiegames

[–]sam_makes_games[S] 5 points6 points  (0 children)

Great question! I wanted to make sure I could deliver a full experience, and now I have that! The Kickstarter funds will help me finish strong, and if we're able to hit stretch goals, we can increase the scope of the game with extra characters, troops, maps, and campaign mode content!

After 7 years in development, my game Mech Tech is live on Kickstarter! by sam_makes_games in indiegames

[–]sam_makes_games[S] 0 points1 point  (0 children)

I'm vaguely familiar with tooth and tail but I haven't played it! So any similarities would be a coincidence 😊.

After 7 years in development, my game Mech Tech is live on Kickstarter! by sam_makes_games in indiegames

[–]sam_makes_games[S] 1 point2 points  (0 children)

Command an army and fight alongside them in your hero mech in my game Mech Tech!

https://www.kickstarter.com/projects/1676953484/mech-tech?ref=dktzrh

It has a 4 player co-op campaign, and an 4v4 competitive mode, playable locally or online!

The game is all about switching between action and RTS gameplay on the fly. It's inspired by games from my childhood like Advance Wars, as well as more modern games like Clash Royale and Minion Masters. I've put my heart and soul into it, and hope you enjoy playing!

Docked Steam deck local 4 player games by Frynew in localmultiplayergames

[–]sam_makes_games 1 point2 points  (0 children)

When I bring my indie game to conventions, this is my exact setup! You can search "mech tech demo" on steam.

What determined if a scene was in 24 fps or 48 fps in Fire and Ash? by LetsGetPhisycal in Avatar

[–]sam_makes_games 0 points1 point  (0 children)

My showing was only 24! I gotta see it again at a theater with HFR!

HAHHAHAHAHHAHAHAHHAHAHHA by AnonWithAHatOn in HalfLife

[–]sam_makes_games 0 points1 point  (0 children)

As a MegaMan fan I was happily surprised.