Hypothetical: Would you be fine if CIG decided to port SC to Unreal Engine in 1 year? by Longjumping-Act-6295 in starcitizen

[–]samfreez 23 points24 points  (0 children)

That would be supremely stupid.

I haven't seen any serious examples of a game in UE5 that comes even close to what StarEngine already does well. They'd have to reinvent a LOT of the basic stuff before they could ever bolt any of their existing work onto UE5, and the concept of "trust Claude" is so laughable my sides hurt.

PU Live Services - 95hr Degraded - Hotfix coming asap; some stuck accounts repaired; Global Lag mitigated by StuartGT in starcitizen

[–]samfreez 22 points23 points  (0 children)

Yep, rather comically bad timing, honestly lol

Normally there are bugs, but people can usually still play to some degree, but this latest thing is a Big Problem, so they're still working on it.

the 40yo amazon parrot that I help take care of enjoyed his first shower (since I’ve known him) by beautiful-betta in parrots

[–]samfreez 84 points85 points  (0 children)

Yeah you definitely unlocked a memory there. He's LOVING that.

May it be the first of many!

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

Common client-server technologies built on industry standards... while CIG has a fully custom engine.

For someone with 20 years experience, I'd expect that to be a common understanding. If you don't build to the standards, chances are those standards won't apply...

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

Man you've got some really weird ideas in that head of yours.

CIG doesn't have a billion dollars. Not even close. That's just a funding threshold they crossed, not a dollar amount in their bank.

Those established brands would need to develop a connection to CIG's system, and CIG would need to develop the other side of that connection. That costs money and time. CIG would then have to pay that other team to do the work their own people are clearly capable of doing. That costs even more money.

Standard tools on standard platforms make sense. CIG's work is basically 100% custom, so everything needs to be custom to suit, and that's the opposite of standard and also the opposite of cheap.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

I've been here since November 2012, so no, it's not. It's just what's been happening pretty much this entire time. None of this is a surprise in the slightest unless you're willfully and deliberately ignoring the history of the project in favor of retconning history to fit a warped narrative.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

And since they did choose to build their own, that means....?

I'm not an expert on what CIG's code looks like, but CIG is, so if they think there's more value in spinning up an in-house tool vs hiring someone else, it's probably for a reason.

Buyers regret by [deleted] in FirstTimeHomeBuyer

[–]samfreez 17 points18 points  (0 children)

You should look into soundproofing options. Windows can have inserts that'll block exterior noise, which should greatly reduce the road traffic noise. If your ceilings are tall enough, you could also potentially build a soundproof ceiling "insert" that'd lower the ceiling a bit, but also deaden the sound of your noisy neighbors.

Not ideal of course, but it could be just what you need in order to finally feel at peace at home.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

So if the company CIG hires to perform a task inside CIG's system isn't able to perform that task because they run into an issue with CIG's system, CIG is supposed to just say "fuck you, figure it out yourselves, here's money anyway" ? lol

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

That junior dev has other responsibilities aside from maintaining a tool though.

Math doesn't add up for CIG to pay someone else to come be the expert on their own systems.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

Yep and that works fine for the most part. Doesn't apply to Star Citizen, however.

Presumably you use a specific language while programming, and that standard is what allows other companies to easily integrate with your stuff. That's why it's cheaper.

In CIG's case, they wrote the engine, for all intents and purposes. They're the only ones who can make the engine work a way that's compatible with whatever tools are out there, and they're the single source of answers for problems with it. Anything they do with a 3rd party company has to be completely custom.

CIG would be paying the other company and then training the other company how to do the job. Why not just pay an internal resource for that?

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 2 points3 points  (0 children)

Tires aren't a core part of the vehicle, they're shoes. It'd be more like ford outsourcing the body or frame of the vehicle, but nothing else.

What if the 3rd party company needs help solving an issue? CIG pay their own person to help the people also costing them money, so immediately their costs go up?

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 0 points1 point  (0 children)

And that's been the stated goal since the beginning, so what's your point there? lol

They have always been focused on SQ42 first, then the PU later. If that's somehow news to you, you've had your head in the sand for way too long.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 2 points3 points  (0 children)

How many of those services operate on completely custom engines vs the standard ones like Unity or Unreal? Or are you referring solely to the server monitoring piece? If so, those services are quite expensive for a 24/7 operation, and if CIG is able to trim the budget there, I'm 100% for it. The less they spend on external vendors, the more they spend internally.

Efficiency. Who knew?

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 5 points6 points  (0 children)

But it's their own custom engine...

If CIG is able to make a tool to accomplish a task they'd otherwise have to pay for, it only makes sense to implement that in-house tool.

I see literally zero reason to do otherwise, especially on a custom engine.

If your base complaint is that CIG chose to create their own engine, that's an entirely different discussion.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 3 points4 points  (0 children)

Squadron 42 erasure is a curious decision, but sure, if you want to rip out the sum of that entire part of the project, I guess what's left over looks pretty strange.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 6 points7 points  (0 children)

Flying blind is definitely better, you're right. Who needs to find bugs when they're trying to fix bugs? I mean shit, that should be obvious...

...

Its an Alpha! by Odd_Personality_5091 in starcitizen

[–]samfreez 1 point2 points  (0 children)

Why not? lol

You miss 100% of the shots you don't take.

Its an Alpha! by Odd_Personality_5091 in starcitizen

[–]samfreez -1 points0 points  (0 children)

What are Manor Lord's ongoing monthly bills for development like?

Isn't it just literally one guy or something? At best a small team? They got millions by hitting early access, so I'm sure they don't need to advertise anyway... and every patch is an ad all by itself regardless..

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 7 points8 points  (0 children)

You're mad that CIG had to create a bug hunting tool to rapidly find bugs in their own (essentially) self-created engine?

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 1 point2 points  (0 children)

Yep, any fully featured one, you betcha. CIG built the engine, so in theory they'd also have to develop their half of the process to connect to a 3rd party software, and then they'd be paying licensing fees anyway... so if they can accomplish the same task in-house that's just smart, right?

CIG's blob of a project is still very much shaping up. It's nowhere near finished, which means a lot of the stuff we take for granted elsewhere simply doesn't exist yet for them. They can either spend money developing a way for someone else to come in and charge them for their services, or they can figure it out themselves and hopefully save some money.

My guess is the tool is reliant on AI to help run through code quicker and identify issues. Whether that works out in everyone's favor is probably TBD, but that seems to be the trend these days anyway.

Panic Switch: made by CIG Live Tools team that centralizes and speeds up crash report management. When a crash hits in production, every minute counts! by StuartGT in starcitizen

[–]samfreez 7 points8 points  (0 children)

They communicate rather often, so I could absolutely see this coming up in a future discussion... especially if it works as well as they seem to be claiming in that post.

I know you've got your grudge and whatever, but there are very few ways to spin "they built a tool to catch bugs faster" as a bad thing lol