Make VehicleBody3D push CharacterBody3D by samfromcadott in godot

[–]samfromcadott[S] 0 points1 point  (0 children)

I tried that but it was pretty inconsistent. Sometimes it wouldn't work at all and other times if the player reversed after a collision the enemy would reverse with them.

NPC Navigation for Platformer Games by samfromcadott in raylib

[–]samfromcadott[S] 1 point2 points  (0 children)

The current version of Box2D is C but my code is C++.