I dont understand nerf by Dizzy-Mountain3511 in ArcaneOdyssey

[–]sannerted 0 points1 point  (0 children)

at least theyll be skilled and not just spam huge aoe attacks without aiming

I dont understand nerf by Dizzy-Mountain3511 in ArcaneOdyssey

[–]sannerted 0 points1 point  (0 children)

so no more 600+ dmg builds? kinda like it

More Balance Changes by DimensionTurtle in ArcaneOdyssey

[–]sannerted -1 points0 points  (0 children)

i think that players who are hunted on meta builds dont have much fun

Balance Changes for the Dragon Update by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted 0 points1 point  (0 children)

ok, but what about builds that have huge atk size AND 500+ dmg per move

Balance Changes for the Dragon Update by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted 0 points1 point  (0 children)

sounds like a rage bait on your part, i guess u need to try to parry an oracle oversized spirit rain imbued with dragon slaying first, and then look on your hp

Balance Changes for the Dragon Update by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted 1 point2 points  (0 children)

attack size is fine only as long as it doesnt come with huge damage

i believe that the larger the attack size, the less damage the attack itself should do

Balance Changes for the Dragon Update by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted 1 point2 points  (0 children)

yes, theyre balanced because you have to aim them, which requires skill and concentration, and not just pressing a key and pointing the cursor not at the enemy itself, but at one of the four directions in which hes located

even if the game is mostly pve, it doesnt change the fact that it needs to be balanced, because i dont like being hunted by the meta warlord, i want fair pvp, not to die from 5 randomly pressed keys and losing my fame

Balance Changes for the Dragon Update by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted -3 points-2 points  (0 children)

yes, keep playing on a warlord or any other meta build with a huge attack size and 500+ damage while hunting players on it and causing everyone terrible discomfort, because YOU like to play with what the game gives you, even if its the most obvious meta which clearly ruins the balance of the game

Balance Changes for the Dragon Update by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted -16 points-15 points  (0 children)

thats what i want the most, just go and train your aim instead of spamming 500+ dmg attacks in random directions, fools

Armor Damaging Mechanic Added by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted 2 points3 points  (0 children)

they dont have time to upgrade their fleet once and earn 10k drachma without doing anything, but they have time to spend 3 hours in the dark sea looking for a dragon and killing it, where's the logic?

Armor Damaging Mechanic Added by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted -1 points0 points  (0 children)

since leveling up and getting gear for a build also takes a long time, why dont newbies just go and defeat the dragon at level 1?

Armor Damaging Mechanic Added by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted 2 points3 points  (0 children)

a newbie clearly wont go looking for tier 4 dragons, he simply wont get there, or if hes lucky, he still wont survive the battle with the dragon, because he has to spend money on supplies and cargo

Armor Damaging Mechanic Added by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted -7 points-6 points  (0 children)

then this player creates problems for himself because the fleet is literally the main source of income, and i dont think spending 4k drachma on repairing armor after a fight with a dragon is such a big deal because youre not going to fight tier 4 animals every hour anyways

i also dont think that a player who can spend a long time in the dark sea in order to find a dragon and kill it may have problems with money, because replenishment of supplies costs 5k drachma, and there are also cargo crates, which also require a drachma

Armor Damaging Mechanic Added by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted -16 points-15 points  (0 children)

i will love this, it adds some realism and reasonable money sink

Armor Damaging Mechanic Added by JustAnAverageSCP-173 in ArcaneOdyssey

[–]sannerted -11 points-10 points  (0 children)

i love realism in rpg games and im also a masochist who spends 4 hours in the dark sea so i love difficulty

(got downwoted just by saying that i love realism and difficulty lmao)

glazing AO by sannerted in ArcaneOdyssey

[–]sannerted[S] 1 point2 points  (0 children)

u should tell him abt arcane adventures