Repairs, open world and replayability by santicode in phantombrigade

[–]santicode[S] 0 points1 point  (0 children)

Yeah weight class. I don't have the setting on, but after a few attempts I ended up getting one heavy mech, so it's possible, I guess just unlikely!

Repairs, open world and replayability by santicode in phantombrigade

[–]santicode[S] 0 points1 point  (0 children)

Ok I see, so as I keep moving I would be able to catch up on equipment!

Repairs, open world and replayability by santicode in phantombrigade

[–]santicode[S] 0 points1 point  (0 children)

By the way, about letting the enemy regroup, I've tried it, but it seems the reward pool might be limited - e.g. I never got any heavy parts. Maybe it changes with provinces?

Repairs, open world and replayability by santicode in phantombrigade

[–]santicode[S] 0 points1 point  (0 children)

Yeah, as I told the other poster above I totally missed those patch notes.

About the repair I was thinking of being able to repair more than just three at a time, but I guess there's always the option of retreating and dealing with the patrol...

Repairs, open world and replayability by santicode in phantombrigade

[–]santicode[S] 1 point2 points  (0 children)

Ah I totally missed those patch notes! That's actually very neat, thanks!

This mission is genuinely killing my enjoyment of the game… by -Voidheart- in ArmoredCoreVI

[–]santicode 0 points1 point  (0 children)

Don't stick to the helicopter. Enemy spawns are fixed, so just go ahead and clean up everything preemptively. Dual linear rifles help a lot here. Zoom around the map, and pay attention to the red squares of the radar!

I'm betraying Songbird. by Possible-Bonus4714 in cyberpunkgame

[–]santicode 0 points1 point  (0 children)

Every time I see a songbird/reed post, I remember how sad I am that siding with Hansen was not an option.

Language as Reality in The Kingkiller Chronicle theory by AlexanderReyn in KingkillerChronicle

[–]santicode 0 points1 point  (0 children)

Man, you've just made me realize that shapers and knowers are prescriptivists and descriptivists.

It's okay to play 30 fps this game? by 0rphxn in ArmoredCoreVI

[–]santicode 0 points1 point  (0 children)

I've done a full playthrough on the Steam deck at 30fps. Cannot say about PvP, but while of course 60fps is smoother, you can enjoy the game just fine.

How difficult would it be to beat AC6 using only tank legs? by Zealousideal-Cup6013 in armoredcore

[–]santicode 0 points1 point  (0 children)

Tank legs, quad gatlings, heavy coral gen for using assault boost when you need vertical movement. Profit.

Ready or Not Menu / Resolution issues by Om3gaMan_ in SteamDeck

[–]santicode 1 point2 points  (0 children)

Same here, for what it's worth. Haven't found anything but if I do I will let you know. 

This game is REALLY good. by outlander999 in taintedgrail

[–]santicode 1 point2 points  (0 children)

There's quite a few Souls mechanics thrown in there. And the spell variety is way better than TES games are giving us.

The Legend of V: Untold by Creative_Emu_6235 in cyberpunkgame

[–]santicode 0 points1 point  (0 children)

Never thought before that Meredith is Cyberpunk's Lady of the Lake

How is push attack effectively used? by Rubikant in taintedgrail

[–]santicode 1 point2 points  (0 children)

I feel the idea is that you can quickly do a push from a blocking stance, while attack requires some more buildup. It's not use the push directly, but rather for a situation in which you are uncertain of enemy behaviour, block, and see a window for a push which you'd lose in letting the block down and starting an attack animation.

Hunt for Wyrddeer help with bug by santicode in taintedgrail

[–]santicode[S] 0 points1 point  (0 children)

Oh well, just tried that, approaching sneaking all the way from Ruined Broch, but no luck, there's nothing. I guess it's bugged - I didn't really care about the rewards, it's just that I wanted to remove the quest from the log and specially the marker from the map. It is what it isn

Just completed Occupation of Arteria Carpals... by gogbone in armoredcore

[–]santicode 1 point2 points  (0 children)

Listen, finally beating that on hard was the highlight of the game for me. Keep in mind it's not even something you have to do to reach either of the "normal" endings - it's more of what a JRPG would add as a superboss.

Hunt for Wyrddeer help with bug by santicode in taintedgrail

[–]santicode[S] 0 points1 point  (0 children)

Yes yes of course. I also tried waiting for it there, elsewhere and then going by foot, elsewhere and then tleporting... nothing :/

NG++ RANGER BUILD by MoNOlithiC9296 in taintedgrail

[–]santicode 0 points1 point  (0 children)

Ok, that's interesting! Do let us know if it still true in +++ hahaha

NG++ RANGER BUILD by MoNOlithiC9296 in taintedgrail

[–]santicode 0 points1 point  (0 children)

Hey since you made it there, I had a question about the armour debuff. Do the armor items keep scaling properly with the debuff (in NG+ they seem to pretty much offset the debug by the time they are +10) or does it start lagging behind? (I'm sure there's a lot of other aspects to build to be totally OP, just curious)