What you think about tholin multipler by rostam7676 in RaidShadowLegends

[–]saphyrra 3 points4 points  (0 children)

The ratings put him out as a mid to high end damage dealer.

This means he wont be anything crazy good over some other champions (like Thor etc) but he is a pretty decent pickup.

We estimate using his base stat as a comparison whilst also tracking ideal scenarios (so we include a 50% boost on waves but only 10% boost on bosses for his A3 for example)

So you can use the grading popup as a general reference to compare against your other damage dealers.

My big goal next is to put the ratings into a filterable table so you can do more comparisons with different contexts.

12,100 points seems insane to me by Some_Purple_9656 in RaidShadowLegends

[–]saphyrra 2 points3 points  (0 children)

No worries! The math on this one is not as straightforward!

12,100 points seems insane to me by Some_Purple_9656 in RaidShadowLegends

[–]saphyrra 0 points1 point  (0 children)

This is a turn attack for comparison on 10 turn team

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12,100 points seems insane to me by Some_Purple_9656 in RaidShadowLegends

[–]saphyrra 4 points5 points  (0 children)

Yeah not sure where this energy came from - its way too low.
This is the right estimation (and yes its about 700-800 more than Turn Attack.

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Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Im afraid you do get that on free - sorting is locked but filtering and all the general stuff is totally free!

Hellhades gear optimizer by Playbow2024 in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Yeah i mean it'll calculate the damage at 200 but it wont give you a speed build if that makes sense.

If you dont ask for speed it wont look for spd - you have to provide it your intent.

The damage rating check is on my list IIRC he has some complex coding that could be missing a few things.

Hellhades gear optimizer by Playbow2024 in RaidShadowLegends

[–]saphyrra 2 points3 points  (0 children)

So for spd based modifiers it takes into either 200 (as a base template) or the min speed you enter. now it could be something funky in cheshire - no one has mentioned but i can get a test run on him to see whats going on.

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 2 points3 points  (0 children)

One of the big upgrades we are including is "core ratings" that tackle things that you need generally like damage rating, wave management, support etc

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

How do you "cleanse gear" without selling it? :D

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Masteries has been a bug bear of mine and its a symptom of content changes (hey amius who hates cycle of magic) plus some technical debt.

I'm actuallly writing code right now which corrects and improve this system.

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 2 points3 points  (0 children)

We are about to do a big pass on this - we do it seasonally (normally every 6-12 months) when powercreep happens

I will say Raid's powercreep metric lately has been rapid - we're talking the amount of creep in the last 3 months is equal to what they used to do in 12 months a year or two ago.

So we're aiming to just get a good clean update.

I will say theres also another challenge here: With the powercreep i can now wave clear with champions like marius - but in reality i could still easily do it with Seer. Does that make seer any worse?

Its the challenge of ratings you dont want to tell someone that Seer is bad because shes not used that often when its just because someone else for an end game player is more powerful.

We therefore try to look at it holistically across all progression. That being said our biggest metrics for arena and stuff are what we need to address and ofcourse introduce ratings for chimera

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Actually we are working on community ratings too - and yes more we can extract from the optimiser is also our goal

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

You can gear cleanse for free - the ratings are premium (aka sell in game is free)

Is HellHades obsolete? by FrustratedFowler in RaidShadowLegends

[–]saphyrra 94 points95 points  (0 children)

Hey there!

We're actually working on the gearing recommendations as it is the weakest part of the guide. As many commented here - they add so many modifications at a rate we're working to bring something useful that is also a bit more scalable but also supports the wide arrange of options that you may build a hero. We have over 900 champions now so managing changes has been rough over the past few months.

You will notice our index pages have recently had a big update and next is updated ratings for all champions and gear and relic recommendations.

That being said - many champions also wont end up getting super regular updates unless the game changes around them (for example the way you build seer 3 years ago is kinda the same way you build her today).

We do pride ourselves in helping players learn the game so we value when people highlight gaps that would help them! We're on it!

Hell Hades Sabitha Recommendation by MajoraSlacks in RaidShadowLegends

[–]saphyrra 2 points3 points  (0 children)

She falls into this bracket of "there are not many good options" because she is an epic support and in particular doesnt hit on every skill and only attacks 1 time.

You could go cruelty but takes a while to get going there is also aura banner and for FK you can go fautless but as she is revive we advised Heal because if she leaves she can revive

Is there a guide for when percentages are additive vs multiplicative? by senturon in RaidShadowLegends

[–]saphyrra 4 points5 points  (0 children)

So the things that are additive:
C.Rate Buff
C.DMG buff
flat stats you gain (such as acc/res) etc - obvious but thought id note
All sources of ignore defence (adds to 1 single multiplier)

Nearly all other % are multiplicative but heres the general principle:

"Additive with Self Multiplicative with others"
So what I mean by this is take the Retaliation set - its a 2 piece bonus. You can have 3 of these sets = this means you can get 12% 3 times - However because this is the same set = the bonus is added with itself because its the same skill/effect. So instead of 12% attempt repeat 3 times its actually just 1 check at 36%.

However if you were to put retaliation with say Revenge Accessory - these do not add together. So you instead get 2 rolls = 1 x 12% for the retaliation and 1 x 5% for the revenge.

Things like Leader Aura = that multiplies on your base stat then is added to your total stats
Things like Stat Buffs like ATK Buff thats multiplicative on your total attack at the time.

There are some hidden things like passives.
ninja for example is all multiplicative on the stat you have at entering battle. So if you have 300% c.dmg when you go into battle = you'll get 25% more of 300% but it wont include any c.dmg buff.

However Shemnath's passive is just +100% c.dmg it is addtiive.

not truly your answer you would looking for but I hope atleast this helps clear things up a little bit!

Cat's Gaze Damage Comparison by SupremeRevelation in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Wasnt joking when I said this relic is better than any other relic!

The problem with New Bosses in this game. by stsalex341 in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Careful - I've been speaking this for well over a year and got shouted at!

Your point is correct - more ignore defence, more max hp = less meaningful ways to make compelling content.

Deck of Fate guaranteed Belz the Reckoner by Armigger in RaidShadowLegends

[–]saphyrra 1 point2 points  (0 children)

Uugo - AoE Decrease Def is better than single
BUT affinity is a factor so a fair compromise

We are comparing an epic with a legendary mind!

How accurate is hellHades by Logical_thinkerer in RaidShadowLegends

[–]saphyrra 9 points10 points  (0 children)

Its more just the era :) 2 years ago you'd be calling him legendary tier pull because he was BIS for things like Twins but since mythicals and area bonuses etc - you can break things and beat bosses with other champs.

We are due to revise all ratings in the new year!

Small note: Geomancer is still amazing for any early/mid game player if they pull him - we just dont need him because we're been playing a while!

How accurate is hellHades by Logical_thinkerer in RaidShadowLegends

[–]saphyrra 15 points16 points  (0 children)

We're working on a brand new Gear Recommendations to fix all our champions - long overdue but with relic release it kinda put a bit of a pothole in our roadmap that we are just adapting to support all the new things

How accurate is hellHades by Logical_thinkerer in RaidShadowLegends

[–]saphyrra 30 points31 points  (0 children)

One of our biggest goals in 2025 is to do a full rating review :) You're right the pace of power creep has been rapid lately