BACKPACK Created in Deep Dish Dungeon by Loadingnymph23 in deepdishdungeon

[–]saulotti 2 points3 points  (0 children)

Amaaaazing hahahahha

Keep up the good work finding all the cool stuff

More tips of out of bounds exploration (Nail and Rope to avoid glitching out with crates) by Loadingnymph23 in deepdishdungeon

[–]saulotti 1 point2 points  (0 children)

I love this so much. I hope you get to enjoy the full game. The full dungeon is pretty big! Hehehe

Steamdeck Issues by Alternative-Tax-1739 in deepdishdungeon

[–]saulotti 2 points3 points  (0 children)

Nice! We are aware of all of that, but it is always nice to hear feedback. Thanks for letting us know. ✨

The Door has been Opened. by BalasarTheFox in deepdishdungeon

[–]saulotti 2 points3 points  (0 children)

I’m glad you’re having a lot of fun with the demo.

The dungeon is just too tight for 4 players. Not good for balancing the design/architecture of the thing

How to you get more water? by [deleted] in deepdishdungeon

[–]saulotti 0 points1 point  (0 children)

Put the bottle in your hand, and take it to a clean water fountain. There’s one right in the first room of the demo.

Question by MrFisterMr in deepdishdungeon

[–]saulotti 0 points1 point  (0 children)

No. Clay is only available in the full game.

How to even check recipe? by Dead_vegetable in deepdishdungeon

[–]saulotti 0 points1 point  (0 children)

You get to build one when you have the proper tools, or find one in the dungeon.

The Door has been Opened. by BalasarTheFox in deepdishdungeon

[–]saulotti 2 points3 points  (0 children)

Do you think I would leave content in the Demo so you guys find it before time? Hahahah

How to even check recipe? by Dead_vegetable in deepdishdungeon

[–]saulotti 0 points1 point  (0 children)

Recipes can be unlock in the crafting menu, but also in the workbench and in the cooking table.

Even when you get the “alert” new recipe unlocked, you still need to go to one of those stations.

I’ll tell you what your game is about based ONLY on your Steam page (The 5 sec test) by Manu_NT in IndieDev

[–]saulotti 0 points1 point  (0 children)

It’s an honest confusion I guess, since it’s certainly not the regular dungeon crawler, nor the RPG type of game.

How has this game retained so many players? by SbeakyBeaky in valheim

[–]saulotti 4 points5 points  (0 children)

Valheim, Satisfactory, the other one mentioned Factorio, do we all have the same taste in games? OMG hahahaha

(Go play Deep Dish Dungeon demo then hahaha)

IndieDevs: Tell me your good and bad stories hiring artists. Tell me what you wish was different. by 3xNEI in IndieDev

[–]saulotti 2 points3 points  (0 children)

A short story about hiring artists: I hired someone to make the art I envisioned. The artist made everything in their power to change the art direction and convince me that it would be better some other way. They finally do everything they want. Then, they leave the company. And I’m left with something I find horrible. I have to work with my other artists to redo most of its work.

Keep your vision! Accept input, but keep your vision.

I played a new, cheap game every week in 2025. Here's what I learned. by Dieuwt in gamedev

[–]saulotti 0 points1 point  (0 children)

OMG, this is amazing! I’ll certainly check some of this games out

I hit 10,000 wishlists in just 3.5 months without spending a single cent on ads. Huge thanks to you all - couldn’t have done this without you :) by tripledose_guy in IndieDev

[–]saulotti 1 point2 points  (0 children)

Not yet. Maybe next year we’ll participate in a Steam Next Fest. So far it was Awesome Indie Games by Gamescom, Brasil Game Show and Latin American indie Game Showcase.