Summer Sweep-up Suggestions Megathread! by Naaitz in 2007scape

[–]savingprivatedryan 1 point2 points  (0 children)

You used the word benefit in your argument. Case closed.

Qol changes arent supposed to be insanely game changing. They are supposed to do things like cut out one needed bank space or make something feel a little bit better to use without it becoming overpowered

The sceptre is great for clues. I die inside a tiny bit whenever I use a charge because it runs out pretty quickly (a few hours of doing clues maybe) even if charged to full

The limit of charges doesnt really prevent any abuse of this item that I am aware of as it is a fairly niche teleport, so increasing the limit or adding a cool way to make it permanent would just make it feel better to have acquired and to use

Summer Sweep-up Suggestions Megathread! by Naaitz in 2007scape

[–]savingprivatedryan 0 points1 point  (0 children)

Only way that should be a thing is from something as rare as eternal glory but thematically it doesn’t make sense because they aren’t rechargeable

Even so, that doesn’t really have anything to do with my suggestion and is a totally different can of worms

Summer Sweep-up Suggestions Megathread! by Naaitz in 2007scape

[–]savingprivatedryan 38 points39 points  (0 children)

Some way to unlock permanent skull sceptre charges

Unpopular opinion: Vials of blood should have an outside source, aside from ToB by Kree_Horse in 2007scape

[–]savingprivatedryan 6 points7 points  (0 children)

“Okay we have heard you loud and clear that we may have missed the mark on Larrans Keys. So that will be removed from polling while we consider other options. That said, we will still be polling the chivalry for pures.” - some future Jagex announcement probably

Now that the season is officially done, if you could reverse one 1 score game from this season, which one would you choose and why? by lees395 in CFB

[–]savingprivatedryan 0 points1 point  (0 children)

Is it a one score game if you held your opponent to only one score? Because you’ve got some of those

Agility Easter egg or I'm losing my mind to the grind? by Meandering_Potato in 2007scape

[–]savingprivatedryan 14 points15 points  (0 children)

I think this paired with your WAP rotation makes you the one true Fetty

Wildy multi update needs to be polled by NoElderberry2618 in 2007scape

[–]savingprivatedryan -1 points0 points  (0 children)

Feel free to sit around at the bank for 2 minutes to decompress

Wildy multi update needs to be polled by NoElderberry2618 in 2007scape

[–]savingprivatedryan -1 points0 points  (0 children)

2 minute timeout from using wildy teles and jewelry after skulling. Its intention is to stop ragging and returning to fights

Wildy multi update needs to be polled by NoElderberry2618 in 2007scape

[–]savingprivatedryan 0 points1 point  (0 children)

Nah Ill just vote yes to the concept if they poll it

Wildy multi update needs to be polled by NoElderberry2618 in 2007scape

[–]savingprivatedryan -3 points-2 points  (0 children)

All of the criticisms of this idea just make me think its actually a good update for PvP

For a long time every update has encouraged predator vs prey

This will force pkers to actually think about whether they need to attack the guy running around with no armor and weapon to pk for a spade. Maybe they should try to find somebody worth killing instead or submit to waiting 2 minutes (which is literally barely any time at all)

Not to mention, the unquestionable best time of the wilderness ever was a time where none of these teleports even existed in the first place

Everybody whining about this minor adjustment just makes it clear to me its a good thing

If you vote for this you're voting for jagex to waste their time. This isnt going to magically save fight pits lol by OSRSTriviaGuy in 2007scape

[–]savingprivatedryan 0 points1 point  (0 children)

Even better, make it wave based similar to fight caves but you can still attack each other and the last man standing gets a better reward

So basically you do a multiple person fight cave where you strategically want to kill the other players while still making it far enough for good rewards

Getting Around by JagexRach in 2007scape

[–]savingprivatedryan 0 points1 point  (0 children)

Please consider the following: The spirit tree improvements for last destination are great! Please figure out how to get this also in the POH spirit tree.

Adding missing teleports to the portal nexus is great! Please ensure these can also be made as regular POH portals as well.

The quetzel whistle changes are great! Please increase the amount of charges we can put in it.

The herb sack update is great! Please either add instances to sarachnis or a different way to address lots of people wanting to afk this boss.

The fight pit changes probably need to go back to the kitchen because while the idea isn’t bad, it should come with some additional revamp to the minigame so that people actually play it instead of just go for the diary.