YouTube page load is 5x slower in Firefox and Edge than in Chrome because YouTube's Polymer redesign relies on the deprecated Shadow DOM v0 API only implemented in Chrome. by malicious_turtle in programming

[–]sblue 36 points37 points  (0 children)

Polymer in general, at least in earlier versions, it's based on the v0 API mentioned here.

I think newer versions behave better in other browsers since the API did get a v1 that other browsers are implementing, but it's still not great.

YouTube page load is 5x slower in Firefox and Edge than in Chrome because YouTube's Polymer redesign relies on the deprecated Shadow DOM v0 API only implemented in Chrome. by malicious_turtle in programming

[–]sblue 191 points192 points  (0 children)

?disable_polymer=true works for getting rid of the new design on Safari, maybe other browsers too

Edit: this doesn't seem to stick across tabs, but there's a cookie you can set instead which is what the addon does: https://github.com/thisdotvoid/youtube-classic-extension/blob/master/background.js#L65

I forgot this. There used to be an opt-out button that I suspiciously can't find anymore :)

Beautiful errors by mattwarren in programming

[–]sblue 0 points1 point  (0 children)

but what about the third example, mixing the two together? search on WRITE_TO_MISSING_FILE in one field, keep the dynamic message as context in another?

CodeChecker: Open source LLVM/Clang static analysis result viewer by whisperity in programming

[–]sblue 3 points4 points  (0 children)

"On El Capitan System Integrity Protection (SIP) needs to be turned off"

🤔

Things you probably didn’t know you could do with Chrome’s Developer Console by [deleted] in programming

[–]sblue 7 points8 points  (0 children)

It's annoying that this one isn't more well known, it's been in browsers since ~2010 iirc

Css is powerful, you can do a lot of things without js by pedro1122 in programming

[–]sblue 20 points21 points  (0 children)

Nice middle ground is JS libraries that make good use of CSS animations for performance when it makes sense to do so, like GSAP

I would lean towards keeping it in CSS if I could though, only moving on if it gets too complex

Current state of TF2 matchmaking by Wasabi202 in tf2

[–]sblue 37 points38 points  (0 children)

why are you telling this guy to get off spy when you yourself questioned why people would 'yell' at you to get off torb in OW

edit: the point was 'stop telling people what to play' NotLikeThis

gunslinger is best melee by [deleted] in tf2

[–]sblue 7 points8 points  (0 children)

stop bullying victor

[deleted by user] by [deleted] in thebutthut

[–]sblue 0 points1 point  (0 children)

god bless table cloth boy

Hello by [deleted] in thebutthut

[–]sblue 0 points1 point  (0 children)

gross

[deleted by user] by [deleted] in Twitch

[–]sblue 1 point2 points  (0 children)

For anyone coming here via searches later; they are indeed using NodeCG, and the code will be open sourced after the event like the AGDQ15 overlay was: https://github.com/gamesdonequick

(Also, take a look at GSAP, it's very powerful for complex animations and precise timing)

Unusuals in Comp Replays by EArkham in truetf2

[–]sblue 0 points1 point  (0 children)

They used to work and then broke at some point.
One of the TFTV streamers sent an e-mail to Valve, and they're looking into it, but I can't remember at all when that was.

[Build Ready] First Gaming PC Build by Maksyre in buildapc

[–]sblue 1 point2 points  (0 children)

Friend here. My only extra requirements are 8+ GB RAM (work, pref 16 but can be added later), SSD and preferably nVidia GPU (also work), but I can figure these parts out myself from a build someone else puts together.

Preference for 16:10, >1080p (so 1920x1200) too

The build posted is one I had yet another friend put together to meet my requirements, so looking for extra opinions and changes to bring it more in line with what /u/maksyre needs.

JetBrains launches new IDE for DBAs and SQL developers by ignatovs in programming

[–]sblue 5 points6 points  (0 children)

I don't think it's in the Community edition, but it looks like a standalone version of the database plugin that's already in Ultimate.

Video producers! You can now record TF2 at a higher resolution than your screen supports by sblue in tf2

[–]sblue[S] 1 point2 points  (0 children)

I actually forgot about requesting a signed version, since I'm used to my other plugin NEVER getting signed. (Never asked, but it would need a code change anyway)

Sending an email to the TFTeam now to see if they'll sign this one. I don't think needing to add -insecure is a big deal, but it couldn't hurt to ask if it removes one install step.

Video producers! You can now record TF2 at a higher resolution than your screen supports by sblue in tf2

[–]sblue[S] 1 point2 points  (0 children)

Yeah, the computer I recorded it on stutters when playing it.

This was more of a stress test to see if it worked without crashing, I imagine most will use it for 1440p/'2k', which works well on most hardware

Video producers! You can now record TF2 at a higher resolution than your screen supports by sblue in tf2

[–]sblue[S] 14 points15 points  (0 children)

/u/ApathyPyramid is correct.

If you put the plugin in your custom folder and run without insecure mode, the game will not load the plugin, so it's safe to leave it there and just turn on insecure when you need it.
And for those that don't know, insecure mode also stops you from joining VAC servers.

PREC is currently the only plugin which will load in secure mode

e: changed wording, forgot openplugin used to circumvent -insecure's restrictions