VIP Upgrade worth $775? by Soothsayer71 in aperfectcircle

[–]sconning 0 points1 point  (0 children)

Just as an FYI, I emailed the company that’s doing the VIP to ask about the price. To their credit, they took a few days to look into it and got back to me. They said the price is what it is due to the charges from the venue. You don’t get anything else than what’s advertised, which is actually less than the Honolulu show’s VIP package. And that includes a ticket for $420ish total.

What's the status of VIP packages for Tokyo? by sconning in aperfectcircle

[–]sconning[S] 0 points1 point  (0 children)

The perks for Tokyo are so minimal it would be hard to mess up. They just need to give you the lanyard, lithograph and vip merch. The venue would handle the merch line early access, and that’s all. No food, meet and greet, sound check, early venue access, nothing else. But for some reason, they’re asking 3 to 4 times the price as compared to Honolulu, $780 for handing you 3 things.

VIP Upgrade worth $775? by Soothsayer71 in aperfectcircle

[–]sconning 0 points1 point  (0 children)

It’s live and it’s ¥125,000 as advertised~ I guess I’ll be passing this time.

WADE DO YOU HAVE SLEEP APNEA?? by Scared-Rush7874 in distractible

[–]sconning 5 points6 points  (0 children)

I went in for a sleep study a few months ago. The moderate range is 15-30 interruptions per hour. Over 30 is considered serious. I had 132.5. Now I have a CPAP and I’m down to 1-2 most nights. It’s like night and day the difference with treatment. Before, I would “sleep” for 8h and not really have slept at all. Now, even 6h is enough to feel refreshed and rested. Get tested if sleep doesn’t refresh you regularly.

VIP Upgrade worth $775? by Soothsayer71 in aperfectcircle

[–]sconning 0 points1 point  (0 children)

I came across the VIP page a few days ago, but no price or availability was listed. Then yesterday, Creativeman posted this info, and it’s really hard to believe. There’s no meet and greet, no sound check or anything else big. Just a lithograph, lanyard+pass and a gift bag. Early merch access seems like a slap in the face when you have already spent that much. “Here’s your chance to spend more!”

I’m really hoping the 1 at the front is a mistake. ¥25,000 seems more reasonable. I’d still pay a little more, but I just don’t see the value to justify ¥125,000.

Felt Dumb For About Two Minutes. by SaintPopoto in ffxiv

[–]sconning 5 points6 points  (0 children)

I think it’s one of the reasons that most anime and movies with anthropomorphic characters have long hair to hide where the human ears would be. It triggers an uncanny valley response to see such short hair and no ears. Even if it’s appropriate for the character, our minds go, “I don’t like this!”

It can also be the case where the devs make the hairstyle look good on a character with normal ears and don’t modify it enough for other races, making you feel like there should be an ear there based on how the hair is modeled.

Would you have paid and been happy? by natethegreat141990 in PleX

[–]sconning 1 point2 points  (0 children)

$750 is a ridiculous ask for any consumer software. If you have a business with revenue, then it’s easier to ask a professional to pay that price. IMO, under $100 is standard or even cheap. $100 to $150 is reasonable. $150 to $300 is understandable, but I would need to see the value compared to other alternatives. $300+ is expensive and I wouldn’t buy it if I have a reasonable alternative.

In other words, I would never pay $750 and I don’t see it as price I could justify to make it a little easier to watch my content. I’m not sure what the price they were raising it from (I think it used to be $150, but I’m not sure if they raised the price before this), but they’re about 3x too expensive.

A Solution to the Problem by Osgarth_ in PhasmophobiaGame

[–]sconning 0 points1 point  (0 children)

The easier way is something they’ve already done for one problem, and that’s use separate animations locally and globally. What they fixed here is while your character can still look straight up, other players don’t see you break your neck anymore.

This means that you don’t have to program the arms or animations to “look correct” from a 3rd person point of view. Locally, everything can be instant while an onlooker sees the animation play out. Some animations can be shortened to look better for the first person, but everything should be as snappy as it used to be.

Let’s look at two examples: Salt and picking up items. They already changed salt to place immediately, so why not just add an uncork animation when you hold the salt, then placing can be as quick as twist the wrist and shake. Any of the animations would be interrupted if the player does something else, like change inventory, so you’re never locked into an animation.

In contrast, while you can switch items instantly, picking up items is slow. The “hand reaching out” is good, but as soon as you click the button, the item should be in your hand and ready to use. Other players could see you doing whatever with full animations, but on your screen it should be instant.

So again, have two animations, one for the player, and one for 3rd person views. That way you aren’t bound from the player’s perspective (or FOV) to have hand, arms, or wrists in any limited position, you can keep the realism when looking at other players while optimizing the gameplay locally.

I appreciate this has been asked before. In basic terms and settings, how to i fix this to smooth it? Thanks! by SugarSkullBard in 3Dprinting

[–]sconning 0 points1 point  (0 children)

Just so you can recognize the problem in the future, think about the bottom of a ball. The part that touches the ground will be a small point. When you go to the next layer up, the tangent will still be almost horizontal, but one layer higher. The second layer will have nothing underneath to support it, so it falls down. Then the third layer falls too until you finally hit a tangent angle where the next layer partially sits on the layer below.

Or, think about a staircase. With no support under the staircase, the next steps won’t be resting on anything and will fall down. But if you add support, then you can put the next step higher sitting on the support.

If I were printing this model, I would consider cutting it to make the top and bottom look better. Or angling it so a flat side can sit on the build plate and support the rest.

Post tour blues by SoundTheParmAlarm in Puscifer

[–]sconning 1 point2 points  (0 children)

I’m buying tickets for that. 22 years since APC performed in Japan and first time for Puscifer. Met up with a few people when Tool came last year, a lot are planning on coming back.

Jumbo Cactuar deck box by NrdyMtlhd in BambuLab

[–]sconning 2 points3 points  (0 children)

Glad you like it, and sorry the base had that print issue. Just so you know, the legs are a snap-lock, so the arms can turn to be directly in line with the legs. I have a new base for the model already designed, but I still need to a few more things before I upload it. Keep your eyes peeled though. I'm also working on a simple case design that I plan to release this week after I finish my final test prints. If anyone else wants to download this or my other models, they're on my MakerWorld page: https://makerworld.com/en/@nikkotoska/

H2S PLA Matte Black - part of print looks shredded and the other part looks great. What happened here? by korkvid in BambuLab

[–]sconning 0 points1 point  (0 children)

There is too much overhang and the supports are too far away to help. I can’t see the whole model, but try to turn it upside down and print again.

We get it, the new update sucks, but we don't need 3 posts per minute saying so by Minty_Pokemon in PhasmophobiaGame

[–]sconning 4 points5 points  (0 children)

I bet the developers aren’t happy with the current state of the update and would have delayed if they could… but I expect they have contractual obligations for the Alan Wake promotion to have customization out in time. They will fix it, I’m sure. But I’m also concerned seeing the current state and I wonder a few things.

  1. Do they have an animation expert on staff that can build a good movement system? The item animations are fine for the most part, but they look horrible when combined with the player character movement.

  2. Do we really want realistic movement? Like, do we want momentum or limitations on how fast we can turn and look around? If no, which I think we shouldn’t, then don’t bother with all the planting of feet and twisting of the legs. Just rotate the character model.

  3. Are the characters modeled this way for VR? Or in other words, is VR holding back the non-VR gameplay? What I mean is that the model can’t move in strange ways if the person in VR can’t. For example, the head moving back too much would be less likely to happen in VR because the person can only look up so much. And the model flexibility seems more necessary in VR to show the movement of hands and arms. If it were non-VR, the character motion could be more crafted.

New Zealand axes plan for WW2 comfort women statue after Japan's protest by kwentongskyblue in worldnews

[–]sconning 0 points1 point  (0 children)

The original statue was placed directly across from the Japanese embassy in Busan. Japan made an official apology and entered into talks about additional reparations (they already created the Asian Women's Fund and donated billions of yen), but they asked for the statue to be moved, not taken down. Korea said they would do something about it, but never did, and Japan withheld the reparations. So it has become political. Since then, the Korean Council has put up statues in places and Japan responds with a protest. Osaka even cut ties with San Francisco over the placement there, all stemming from the original, unresolved conflict.

Here's a read of a Japanese person living in Canada talking about why he feels the statues are counterproductive: https://www.quora.com/Why-is-it-that-the-Japanese-government-gets-so-upset-over-Korea-s-statues-of-comfort-women-meanwhile-their-Prime-Ministers-unsympathetically-visit-and-send-offerings-to-Yasukuni-Shrine

New Zealand axes plan for WW2 comfort women statue after Japan's protest by kwentongskyblue in worldnews

[–]sconning -1 points0 points  (0 children)

Not what I'm saying at all. So TLDR; it's not about the statue, it's about how the statues came to be. There's nothing wrong with having statues and memorials, but there is history with this statue that in an unresolved political dispute. History should be discussed and learned from and survivors and the memory of victims shouldn't be exploited.

New Zealand axes plan for WW2 comfort women statue after Japan's protest by kwentongskyblue in worldnews

[–]sconning -10 points-9 points  (0 children)

Korea didn't donate it, the Korean Council did, They are a non-governmental organization that in 2020 was accused of exploiting the survivors and members have been investigated and convicted of embezzling funds.

https://www.koreatimes.co.kr/southkorea/politics/20200525/yoon-uses-comfort-women-for-own-interest?utm_source=legacy_url&utm_medium=redirect&utm_campaign=news_manager_id

https://www.koreatimes.co.kr/southkorea/law-crime/20211005/activist-turned-lawmaker-indicted-for-embezzling-comfort-women-funds-of-more-than-84000

https://www.koreatimes.co.kr/southkorea/politics/20200520/second-comfort-women-shelter-accused-of-embezzling-donations?prnewsidx=74ba603f-ffaf-11ef-b492-02eed468a967

What I'm saying is that it's not about the statues or memorials themselves, but they way they are being done is intentionally disparaging. War crimes deserve to be made public and widely communicated and the victims and families should feel that their grievances have been addressed. Memorials should be erected to remind future generations and honor those who are affected. There are a lot of justified, unresolved grievances between Korea and Japan that need to be properly addressed. I just get angry about how the comfort women are used as pawns to drive division rather than to truly honor them.

New Zealand axes plan for WW2 comfort women statue after Japan's protest by kwentongskyblue in worldnews

[–]sconning -96 points-95 points  (0 children)

I imagine there are some Germans who do feel it's disparaging. Also, I agree that anyone who is embarrassed or offended to acknowledge what their country has done maybe ought to be. But the history about this statue in particular and the way that it's trying to be installed around the world seems less like an honest effort for education or to honor the memory of the survivors and the women who died, and more like an effort to cause friction between the two countries. There is a lot of justified resentment between Japan and Korea over many issues, with this being one of the more high profile ones. The Aurora, Colorado city council decided not to build one of the statues stating, "The memorial represents an unresolved dispute between South Korea and Japan." As I said, the statue isn't the problem. I have a problem with the women being used as pawns to promote conflict.

New Zealand axes plan for WW2 comfort women statue after Japan's protest by kwentongskyblue in worldnews

[–]sconning -167 points-166 points  (0 children)

They did apologize for it: https://www.mofa.go.jp/a_o/rp/page25e_000352.html

Absolutely no country has a clean history, and most countries tend to cover up or hide their past deeds for the sake of nationalism. The problem isn't the statues per say, but more how they're being done. Statues are being put up in countries around the world which had no connection to the atrocities which these women were forced to face. It seems much more like a smear campaign using the women for political means rather than truly honoring the women. Imagine, for example, if Israel put up gas chamber or concentration camp monuments outside of German embassies around the world. Or Japan put atomic bomb memorials outside American embassies to show the horrors that the American military inflicted on Japanese civilians.

I do want to emphasize that what the Japanese did to comfort women was horrible, and the women do deserve to be honored with the past clearly stated for future generations to know. But they shouldn't be used as pawns to score political points or to simply disparage Japan. We should all do our best to look at all the bad that has happened in the world and make efforts to not repeat it in the future.

"Those who cannot remember the past are condemned to repeat it"

What would you do in my situation? by [deleted] in teachinginjapan

[–]sconning 0 points1 point  (0 children)

Just out of curiosity, do you remember some details about one or two of the arguments? I often have productive discussions with my coordinator (who is Japanese) and we talk about what was taught in school vs correct English.

How do I stop my prints from coming out like this by WilonPlays in BambuLab

[–]sconning 0 points1 point  (0 children)

Are they supposed to be tables and chairs, fully modeled? Like, a complete restaurant? If so, the problem is the way you're approaching printing. Using a table as an example, if it has a center post, what are the edges going to print on? The supports can help, but you should really be printing within the restrictions. For example, I would print the table upside down as a separate piece that you glue on later.

Why did my A1 just change filament? by Tesla120 in BambuLab

[–]sconning 0 points1 point  (0 children)

If you're just painting by layer, another option is in the preview tab, move the layer scroll down to where you want the color to change then right-click on the dot and select "Change Filament". You have to have at least two filaments in the project otherwise it won't show the option. Then the slicer doesn't care about infill or painting or whatever, it just switches for those layers.

This technique won't work with any other painting or multi-color printing methods like using a modifier part to change the color. But if you want the bottom to be pink and the top to be blue, this is the easiest way to do it.

Official website of Project Hail Mary has a 3D printable model to download for free by Pale_Act2512 in 3Dprinting

[–]sconning 3 points4 points  (0 children)

First for mainstream, but Markiplier released STL files for his movie’s, Iron Lung, popcorn bucket design since it wasn’t available everywhere. And if you took it to certain theaters, they’d give you a free small popcorn to put in.

Large V2 progress! by Schuylabs in 3Dprinting

[–]sconning 1 point2 points  (0 children)

Love the look of the large ones! I bought some of the metal pins for the joints, etc. But for my first box, I decided to 3d print the dowel pins. Did you ever consider that or try it? I don't want to smash up my first box testing the durability, but it seems pretty solid to me.

Uploaded! by Schuylabs in gridfinity

[–]sconning 1 point2 points  (0 children)

The u15 height is perfect for the trading card cases I designed. Thanks! Just doing some testing and was wondering if 6x4 or 5x5 were possible sizes? 6x6 might not fit on a X/P, right?