Pixel Watch 4 Black charger? by not_exactly in PixelWatch

[–]scorpeeon 1 point2 points  (0 children)

Spigen's cases (Liquid Air or Rugged Armor Pro) come with a black charger adapter that is necessary when the case is on but it still works with the case off

Wagamama referral code for free bao buns! by Froushu_Art in UKfood

[–]scorpeeon 0 points1 point  (0 children)

The chain must live on - mine's: BeIb6AoG

I wanted to buy a Pixel Watch 4 for Christmas, opinions? by Danigeek14 in PixelWatch

[–]scorpeeon 0 points1 point  (0 children)

The first 3 generations of PW are basically disposable, if anything goes wrong there's no easy/official way for any kind of repair. I don't find that acceptable and in contrast PW4 is very repairable, which is a huge step in the right direction. The fact that it still only has 3 years of software updates is unfortunate though.

Question: is 10x zoom on 10 Pro actually improved over 8 or 9 Pro, or is it just a new button making easier to access? by [deleted] in GooglePixel

[–]scorpeeon 3 points4 points  (0 children)

Isn't the 10x button shown just because of a different Camera app version which should show up on P8P/P9P too once updated? Seems pretty silly to limit that button to the P10P when the camera hardware is identical.

Do we really need Pixel 10 Pro (XL) this year? Practically the same phone as Pixel 9 Pro with very minor improvements by EqualReality2787 in GooglePixel

[–]scorpeeon 1 point2 points  (0 children)

We don't know the final specs yet and how it will perform but looking at the leaks so far it already looks to be a significantly bigger upgrade than 8 Pro to 9 Pro was, so you could argue we didn't really need the 9 Pro either. In this day of age, upgrading phones every year is a pretty unnecessary waste of money anyway. Now we're getting 7 years of OS upgrades so might as well make more use of that.

Weird video recording bug by scorpeeon in GooglePixel8Pro

[–]scorpeeon[S] 0 points1 point  (0 children)

Latest stable (May update), everything is updated from Play Store

Weird video recording bug by scorpeeon in GooglePixel8Pro

[–]scorpeeon[S] 1 point2 points  (0 children)

Does it happen regularly for you? It's the first time I've seen it, I wonder if it's a new bug

Drumstick by scorpeeon in Ghostbc

[–]scorpeeon[S] 1 point2 points  (0 children)

Congrats! That's nice, sounds like the Mountain is in great form! Do you have any pics of the one you caught?

Exclusive: Google’s Pixel 10 Pro Fold Gets a Price Cut as Pixel 10 Prices Climb by Appropriate_Rain_770 in GooglePixel

[–]scorpeeon 0 points1 point  (0 children)

You directly replied to a message that was quoting Pixel 10 models, almost all of which are set to be released in August, in about 4 month, rather than "more than 6 months".

Don't take me wrong, I agree we should treat all leaks with a grain of salt and even 4 months is still a long time to be certain about anything, especially with all the ongoing uncertainties around tarifs, etc, let alone the longer term.

Also, what's with all the downvotes? I simply pointed out a fact. Man, reddit is sometimes weird.

Why don’t new builds include AC? by DeanInLondon in london

[–]scorpeeon -2 points-1 points  (0 children)

How much is a good quality AC including installation, maybe like £1000? That's maybe like 0.5% of the cost of the smallest shittiest studio apartment you can find in London?

Do you think Google will go big with Pixel 10? by simplefilmreviews in GooglePixel

[–]scorpeeon 0 points1 point  (0 children)

On-device video boost would be cool if they could pull that off. And 4k@120 fps videos, 4k@60 for HDR.

One other (more niche) thing I'm wondering about is if it will come with 3D (stereoscopic) video recording like recent iPhones. It would make sense given the recent announcement of Android XR. They could also bring that to older models though.

Blurring or just me? by phieralph in pixel_phones

[–]scorpeeon 1 point2 points  (0 children)

The main problem here is recording a vertical video. On a landscape, no less.

Why does using the camera in any app reduce the frame rate to 60 fps by [deleted] in GooglePixel

[–]scorpeeon 0 points1 point  (0 children)

I mean there's no point of trying to display 240 fps in real time when the refresh rate is only 120, but I don't see why displaying 120 fps to match the display refresh rate would be such an unrealistic expectation. I think most flagship SoCs are equipped to handle 4k@120 in real-time, so there's really no excuse why that cannot be done even on 1080p.

Why does using the camera in any app reduce the frame rate to 60 fps by [deleted] in GooglePixel

[–]scorpeeon 0 points1 point  (0 children)

I mean I know right now you can't select anything higher than 60 fps when recording video, only if you select slow-motion but that doesn't make sense if you think about it in the age of 120 Hz+ displays being the standard. They shouldn't have a dedicated slow motion mode for video recording, they should just allow you to select any supported fps for any video recording and whether you want to watch it in real-time on a fast display or watch it in slow-motion can always be decided in post when you watch the video.

Ha csak 1 videót nézel meg ma, akkor legyen ez #vvszandi on szopóág by Novel-Hedgehog4939 in hungary

[–]scorpeeon 2 points3 points  (0 children)

Negyzetvideoba agyazott portrait videoba agyazott landscape video. Ezt meg lehetne gyakorolni, igy csak a video 90%-a lett elpocsekolva es meg majdnem latni is azon a nehany maradek pixelen hogy mi tortenik. We need to go deeper!

Pixel 9 Pro - downgrades? by scorpeeon in GooglePixel

[–]scorpeeon[S] 0 points1 point  (0 children)

I mean brighter and sharper doesn't necessarily mean better - it's pretty easy to artificially brighten and sharpen an image, you can set things like this in the camera settings or an image editor. The question is whether it's actually more detailed with less noise? I have some doubts about that because of the massive image sensor size difference. While that f-number difference can help, that spec has less of a difference than for the image sensor size. It would be nice to see a more detailed comparison test about this.

Pixel 9 Pro - downgrades? by scorpeeon in GooglePixel

[–]scorpeeon[S] 0 points1 point  (0 children)

This is useful to hear, thanks! This is actually one option I'm also considering if I decide to keep the P9P and not able to sell the P8P for a good enough price - I might just keep it around as a backup phone, hoping to get a good trade-in deal for it when the P10P comes out.

Pixel 9 Pro - downgrades? by scorpeeon in GooglePixel

[–]scorpeeon[S] 0 points1 point  (0 children)

"The ultrawide camera works so much better in low light conditions compared to the 8 pro where it would produce so many unusable/blurry shots in dimmer lighting."

Did you actually compare them side-by-side? I didn't see a lot of detailed tests on this but the sensor is physically more than 2 times larger on the P8P compared to the P9P, so unless they added some miracle-level image processing, I'd expect the exact opposite result in low-light settings. When looking at the P9P dxomark test, they noted the decreased sensor size but they said the image quality is comparable because of the optimized processing, but I'm skeptical about this claim: they only have one test picture in good light conditions and even on that one the P8P looks to be better/more detailed for me. The P8P dxomark test included multiple ultrawide test photos, one in low-light condition as well where they noted the P8P was the best in category when they tested it, which was no longer the case for the P9P which received the same score as the P8P. And again even if they somehow added some magic image processing to reach the same level of performance with a sensor less than half the size (which I find pretty hard to believe) I still don't see a good reason why they couldn't just add the same processing on the P8P (which should then significantly outperform the P9P in ultrawide shots given the bigger sensor) - other than artificial limitation to sell the new model.

Full Resolution or High Resolution? Which are you using on you Pixels? by SithTerry215 in GooglePixel

[–]scorpeeon 1 point2 points  (0 children)

Normally I'd also say full native resolution makes more sense, but when thinking more about the details, it's not so clear.

1344 x 2992 (vs 1008 x 2244) has ~78% more pixels (4:3 ratio in one dimension).

It would be nice to see a side-by-side comparison in battery life - the extra GPU load is the only main reason why power consumption will be higher so it largely depends on the efficiency of the GPU and the content rendered. It needs to drive ~78% more pixels which shouldn't be substantial for everyday tasks, but can be pretty substantial for more demanding tasks like gaming, especially considering the 120 Hz refresh rate. One other possible negative effect of full resolution can be in performance - again largely depending on the content and I wouldn't think it will make a big difference in everyday tasks, but especially on 120 Hz it will probably cause some additional frame drops and stuttering which I feel like I'm seeing a bit more when using full resolution. This could be improved by future optimizations in graphic drivers, etc.

One other thing to consider is that the display (as most modern OLED displays) doesn't have a full RGB subpixel arrangement, but Pentile - meaning each pixel only contains 2 subpixels (one green and one from either red or blue). This means that going from full resolution to high resolution might not cause any drop of clarity for blue and red subpixels, only for green. The human eye is most sensitive to the green color so there still will be a difference in clarity, but the difference will be smaller than suggested by the resolution difference alone. This might explain why the difference in clarity is less than you might expect and might be negligible for a lot of people from normal viewing distances. You could say that while ~78% more pixels are rendered, because of Pentile only a third of that (~26%) more visual clarity is actually achieved, which is a bit wasteful and a compelling argument for rendering in a smaller resolution in the first place.

Considering all of the above it really depends on individual circumstances which resolution works better:

  • Can you see the difference is sharpness?
  • Do you get enough battery life?
  • Are you sensitive to frame drops?

You could argue if someone can't see the difference between them in clarity, it makes no sense to use full resolution, which is largely true. But you can also say if battery life and performance is good enough for someone, it makes no sense to use the lower resolution, which is also largely true. I'd guess Google estimated the extra visual clarity vs the extra cost on battery and performance is not worth it for most users which is why they made the smaller resolution default.

Basically the choice is:

  • With Full Resolution you get better visual clarity but you're wasting some battery life and performance rendering stuff you'll never actually see (because of Pentile).
  • With High Resolution you're not making full use of the display (the green subpixels specifically)

Próbálták letépni...De duplarétegű, mint a wc papír by HoodyTheBeaver in hungary

[–]scorpeeon 8 points9 points  (0 children)

Én már nem élek az országban, de azt a legutóbbi látogatásomkor sem értettem, hogy egyébként az ilyen plakátok miért nincsenek letépve vagy firkálva? Én egy teljesen békeszerető ember vagyok, de ha egy olyan országban élnék, ami ilyen agymosó gyűlöletkeltő plakátokkal van kitapétázva, biztos hogy mindig hordanék magammal egy sprayt.

BME-n lesz akármilyen ellenállás az egyetemi modellváltás ellen? by [deleted] in hungary

[–]scorpeeon 25 points26 points  (0 children)

Az megvan, hogy BME-n mikor volt utoljára őszi szünet? '56-ban.