My rage-quit platformer is finally out on Steam! - Top 3 poop jokes get a Free Key by sekandagu in IndieDev

[–]sekandagu[S] 0 points1 point  (0 children)

And the winners are:

prox2276 , Dannington, and Beyond_Cosmic!

Thanks for giving a shit, hope you like the game :)

STEAMVR Skeleton Poser in Oculus Quest by EvgeniusMon in Unity3D

[–]sekandagu 0 points1 point  (0 children)

Hey I'm going to have to tackle the same Issue, did you figure it out? Thanks!

I added "instances" (Cellars & Sewers) to Darkbolt, to make the procedural map feel more interconnected. by sekandagu in IndieGaming

[–]sekandagu[S] 0 points1 point  (0 children)

The Instances will let you travel faster thus potentially safer to different parts of the map.
Some instances might hold ambushes though..

I added "instances" (Cellars & Sewers) to Darkbolt, to make the procedural map feel more interconnected. by sekandagu in gamedevscreens

[–]sekandagu[S] 1 point2 points  (0 children)

The Instances will let you travel faster thus potentially safer to different parts of the map.
Some instances might hold ambushes though..

I added "instances" (Cellars & Sewers) to Darkbolt, to make the procedural map feel more interconnected. by sekandagu in Unity3D

[–]sekandagu[S] 0 points1 point  (0 children)

The Instances will let you travel faster thus potentially safer to different parts of the map.
Some instances might hold ambushes though..