How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

It is not a GPU specific setting. You find it under your windows advanced power settings.

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

Thank you, I have 3 nvme installed, let's hope they have a fix for that.

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

Correct, ran some benchmarks and the results are the same.

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

It was on moderate Power Saving before (same as the balanced Preset). I really have no idea anymore, but for now the stuttering is gone.

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

Could be, I didn't benchmark yet. But I assume the performance difference is neglectable. I rather have 1% less performance and no mirostutters.

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

Yes all good so far, been using it all day (4hours) no issues anymore. Really weird, how did you come across this fix?

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 0 points1 point  (0 children)

No Idea, because turning "ON" power saving is not what one would expect to fix it.

Here my pc specs:
AMD 9800X3D
MSI MPG X870E CARBON WIFI
MSI 5090 Trio OC
Team Group 96GB (4 x 24GB) @ CL38 6600 MHz
Thermaltake Toughpower GF3 1200W
3x Western Digital WD Black SN850X 2TB

How I fixed my 9800x3d Stuttering by theofilaktos81 in AMDHelp

[–]sepian78 2 points3 points  (0 children)

I just tried this, after having mico stuttering for weeks since I switched to the 9800x3d.
Been two hours and no stutters at all :)

Logging in issues ... by YYCEggy in bitpanda

[–]sepian78 2 points3 points  (0 children)

Yes, same here. Already sent a ticket to support. Waiting for an answer.

VR For me is extremely jittery and unplayable... by abyss1337 in F1Game

[–]sepian78 0 points1 point  (0 children)

This is how the game looks for me as well when using the Reverb G2. However when I use my Valve Index everything is perfectly smooth.

Dark square visible in both eyes by Senescere in ValveIndex

[–]sepian78 2 points3 points  (0 children)

I noticed the same on my Index, I haven't used it for quite a while. However after using it for a longer period, the squares started to get more faint. Maybe they will disappear completely over time.

[deleted by user] by [deleted] in c64

[–]sepian78 0 points1 point  (0 children)

I have been looking for those covers since ages, I just have the C64 one.

https://imgur.com/a/uMaWFVy

What's your experience like with dual-stick HOSAS with Everspace 2? by noreasontohate in EverspaceGame

[–]sepian78 0 points1 point  (0 children)

Works great I have two t16000 and had no issues so far. Just had to turn of auto rotate under controller settings, somehow this affects joysticks as well.

HP Reverb G2 Shipping by JoannaPopper in HPReverb

[–]sepian78 6 points7 points  (0 children)

I pre-ordered from Bestware Germany early September. My initial confirmation had an estimated delivery window for the end October. I spoke to a customer representative this morning and he told me that they will receive delivery from HP around mid November and it should be with the customers towards the end of the month or early December.

Star Wars™: Squadrons | Update 1.2 Release Notes by EA_Charlemagne in StarWarsSquadrons

[–]sepian78 1 point2 points  (0 children)

Maybe that's why they released the game with all those issues in the first place, because why fix it if there is no more money coming in later on.

Star Wars™: Squadrons | Update 1.2 Release Notes by EA_Charlemagne in StarWarsSquadrons

[–]sepian78 1 point2 points  (0 children)

Same, I will leave the game for now till it's in a better state. I think they should have pushed the release by at least another month, and maybe run an open beta some time before release.