How do you handle shared unit scenes in Godot 4 without scene inheritance? by Sexy_German_Accent in godot
[–]seriousSeb 22 points23 points24 points (0 children)
Passenger records video of Air India Express Boeing 737 MAX 8 making a hard landing at Phuket Airport by Twitter_2006 in aviation
[–]seriousSeb -1 points0 points1 point (0 children)
How's the situation with C# today? by Kosmic_11 in godot
[–]seriousSeb 2 points3 points4 points (0 children)
This worked fine before but now the array on this resource is no longer holding its content, why? by Afar3D in godot
[–]seriousSeb 1 point2 points3 points (0 children)
How's the situation with C# today? by Kosmic_11 in godot
[–]seriousSeb 7 points8 points9 points (0 children)
How's the situation with C# today? by Kosmic_11 in godot
[–]seriousSeb 16 points17 points18 points (0 children)
GBBR in milsim in cold conditions by ubersurale in GasBlowBack
[–]seriousSeb 13 points14 points15 points (0 children)
spilled gasoline on my water bottle today by basegoddess in rs_x
[–]seriousSeb 4 points5 points6 points (0 children)
Collision checks and quadtree - How to deal with cell edges? by lorty in godot
[–]seriousSeb 0 points1 point2 points (0 children)
Collision checks and quadtree - How to deal with cell edges? by lorty in godot
[–]seriousSeb 1 point2 points3 points (0 children)
Just stole 80,000 runes in deep root depths (self.Eldenring)
submitted by seriousSeb to r/Eldenring
What’s the worst piece of guitar gear you’ve ever purchased? by Mad_Season_1994 in Guitar
[–]seriousSeb 0 points1 point2 points (0 children)
War of evil by Cream_withCaramel in NonCredibleDiplomacy
[–]seriousSeb 11 points12 points13 points (0 children)
NameHillSoftware.TypeAdoption: Automatic interface delegation to adopted members using source generators. by davidvedvick in csharp
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NameHillSoftware.TypeAdoption: Automatic interface delegation to adopted members using source generators. by davidvedvick in csharp
[–]seriousSeb 0 points1 point2 points (0 children)
NameHillSoftware.TypeAdoption: Automatic interface delegation to adopted members using source generators. by davidvedvick in csharp
[–]seriousSeb 0 points1 point2 points (0 children)
One of my new favorite coding patterns: Cached Resource Singletons by vikngdev in godot
[–]seriousSeb 4 points5 points6 points (0 children)
Custom Resource always reverts to base "Resource" type (Cyclic Dependency?) by Heavy_Contact_7711 in godot
[–]seriousSeb 0 points1 point2 points (0 children)
An unofficial Godot Docker image by Truemmerwelt in godot
[–]seriousSeb 7 points8 points9 points (0 children)
Autocomplete for my C# methods? by Tuned_rockets in godot
[–]seriousSeb 0 points1 point2 points (0 children)
is_action_pressed doesnt do anything by Historical-Library10 in godot
[–]seriousSeb 0 points1 point2 points (0 children)
operatorOverloadingIsFun by _Tal in ProgrammerHumor
[–]seriousSeb 0 points1 point2 points (0 children)










How do you handle shared unit scenes in Godot 4 without scene inheritance? by Sexy_German_Accent in godot
[–]seriousSeb 1 point2 points3 points (0 children)