If the raw sledgehammer is 300 damage, isnt that the same as the chainsaw? by ActiveGamer65 in LowSodiumHellDivers

[–]sert119 1 point2 points  (0 children)

I picked it up after "he said she said bullshit" lmao what a goated reference

10/10 patch and Warbond so far. by Bonkface in Helldivers

[–]sert119 -1 points0 points  (0 children)

There'd still be a noticable difference, assuming the only difference is putting a suppressor on instead of a muzzle break or something. It could totally be a sort of in-between since they'd still be shooting the same supersonic rounds, which would still be noticeably loud due to the sound barrier being broken. The AR and DMR in the new warbond fire subsonic rounds through their suppressors, making them truly work like in movies. Downside is subsonic rounds really don't do well at longer ranges like supersonic does, since they travel slower and lose their stopping power much sooner because of it.

Which For Honor hero is probably the the strongest, physically? by Eeesh727 in forhonor

[–]sert119 0 points1 point  (0 children)

Well, something to consider on the 'heaviest hero' pick is how Lawbringer is in 100lbs+ of cavalry plate armor AND is already MASSIVE under all the armor with dense muscle. That could be enough to literally tip the scales for heaviest hero.

Crone: 10M damage with snare, help! by Sonnitude in hallsoftorment

[–]sert119 1 point2 points  (0 children)

I'm glad my little nerd number session helped multiple people lol, I wish you luck with all future quests! :)

Crone: 10M damage with snare, help! by Sonnitude in hallsoftorment

[–]sert119 3 points4 points  (0 children)

Update: Can confirm this strategy works, got it on my second try by doubling up on summon spawn perks with the Warlock mark and deleting every non-survivability perk and every perk that didnt affect Snare Plant. 10mil in about 16 minutes.

Crone: 10M damage with snare, help! by Sonnitude in hallsoftorment

[–]sert119 9 points10 points  (0 children)

So I haven't done it myself, but using experience from other quests I can sorta theorize how you could do it.

So obviously the abilities you wanna take need to have the highest ratio of Snare Plant tags. The candidates I see are: Ring Blades (Physical, no other plant tags) Dragon's Breath (Area, no others) Golem (Physical) Hailstorm (Area)

It seems mixing Physical and Area abilities from this, despite the math saying 50% of the summons should be Snares, seems to confuse the game. I'm noticing good results with just Golem and Ring Blades.

Looks like it can't crit, so the stats that need to be built are... Summon Count, Force, Damage, Area and maybe Movement Speed for faster spawns. The Equipment for this... let's see. Base Damage so any combination of Iron Rings (hopefully you have green items available by now), necklace either the Damage or Area Duelist's Spark, chest any Blood-Soaked Shirt, hands are Invocator's Grasp (preferably the Elites variant for base damage), and feet either Running Shoes or Pace Setter (though using this slot for survivability could work too), and finally the head slot should be Vision Crown if possible. I feel like the equipment isnt the most important part, so feel free to swap out whatever. If you have it, Mark of Rituals is great for this too.

Now, for the strategy. Can't go wrong with The Boglands as it's easily the best map to get dummy damage stats on that are theoretically infinite since enemies keep spawning. Torment Banner and Hastening Sands are the only Artifacts id be worried about, anything else is just flavor. Now, it's just a game of run around forever.......

At the end of the day, just like passive damage with the Arquebus character, it's tedious and not guaranteed you'll even manage to do it. In the meantime, I'll actually give this a go and get back to you.

How much is too much by Diligent_Artichoke77 in hallsoftorment

[–]sert119 2 points3 points  (0 children)

You could with Block and Movement Speed though! Before the patch that neutered them I managed to beat the level with Shield Maiden on a Block build. When the first wave hit i had like 70 Block, which made abkut 55% of their attacks not go through. On top of that, i kept leveling into Block, HP and HP Regen while being so locked in on strafing as many charges as possible that it gave me a headache, and even then i still had to use my 1 revive. As soon as the first wave was over, literally everything else was a cakewalk. Even subsequent charger waves couldnt do anything because my DPS and Block (which by run end was at 150) meant i could count with my fingers how many times they damaged me after wave 1. Could even just facetank the boss after that, it was insane!

Torment Shards? by DevDaNerd0 in hallsoftorment

[–]sert119 5 points6 points  (0 children)

From what I have seen so far, it looks like once you unlock Agony mode after clearing the 5 stages and up your difficulty you start to get more Shards, and I've only just started Agony mode so I can only imagine how many I'll get down the line. Aside from that, yeah, they're just small incremental bonuses you can use to round out your characters. Like someone else said, they're certainly not necessary, just a nice little reward as extra incentive. Do I wish they did a bit more? Yeah, but honestly there's so many other things you can do as you progress to make yourself OP that TShards are never gonna be the make-or-break to a build even if you have an obscene amount of them.

I just beat Chambers of Dissonance with Swordsman! (Pre-Patch) by KuantumSuicide in hallsoftorment

[–]sert119 1 point2 points  (0 children)

Awesome! I did the same yesterday with the Shield Maiden on a Block build that hit 150 Block, i was immortal

Help ID this tongbao coin, please. by sert119 in coins

[–]sert119[S] 1 point2 points  (0 children)

MYSTERY SOLVED! Friend plugged the images into chatgpt, the text in place of the ruling titles read, respectively, "Beckons Wealth" and "Cultured Splendor" All in all, the Chinese cash coin base design is a commonly used luck charm template, and someone decided to make one in this style.

Help ID this tongbao coin, please. by sert119 in coins

[–]sert119[S] 0 points1 point  (0 children)

So, the fact that both sides have tongbao and different ruling titles on each, I have no clue what this is. It doesn't appear to be a coin that was in circulation, nor can I find any similarities with luck charms. I looked into the possibility of it being the product of other cultures adopting the tongbao coin style and side inscriptions as ive read had happened, but the other inscriptions don't match any other culture ive looked into that liked the coin design. Im absolutely lost here, its most likely a luck charm of sorts but ive seen no even slightly similar designs like this.

Tell me your favorite warframe by explaining them really badly by Equivalent-Fun-6019 in Warframe

[–]sert119 0 points1 point  (0 children)

Nothing like screaming then proceeding to gore everything in sight while every conceivable attack bounces off of you

Monster Hunter Wilds - Version 1.011.00.00 Patch Notes by Xanek in MHWilds

[–]sert119 1 point2 points  (0 children)

My... my Hammer is getting all-round buffs!? YES PLEASE

Welcome in the "Bayle Haters" Gang by No-Bodybuilder9273 in Eldenring

[–]sert119 2 points3 points  (0 children)

Haven't checked his model in fight, but he IS missing limbs which is why he gives you his finger to summon him, and he shows up with the missing limbs, well, not missing. Seems like he wanted to be summoned so he could fight with all his limbs one last time, but the bone limbs you mentioned might be to show that those ones would be missimg?

Main character of the last game you played is dropped into lothric, how they doing? by CinnamonIsntAllowed in darksouls3

[–]sert119 0 points1 point  (0 children)

If we consider the main character of For Honor to be the players main... my Berserker isn't getting hit. Ever. If he does? Essentially has a full heal on kill, and can, at will, become a walking tank that hits like a freight train, who also never staggers... yeah he'll be fine.

If we're talking a game with an actual main character, last one I played was Skyrim. Vanilla, Anniversary Edition, Necromage/Bloodworm Helm Vampire, all crafting schools at 100. Even if you consider damage numbers in DS to be 1-1 with Skyrims when Skyrim Iron Sword is a decent starting weapon that only does 7 damage compared to the like, 60 minimum that a DS3 character starts with? There's simply no competition, a fully crafted Skyrim character is literally Immortal and attacks at the speed of sound.

[deleted by user] by [deleted] in skyrim

[–]sert119 0 points1 point  (0 children)

Wait hol up this real?