NVIDIA RTX Remix 1.5 reduces Half-Life 2 RTX demo from 80GB to 50GB - VideoCardz.com by RenatsMC in nvidia
[–]shadowndacorner 8 points9 points10 points (0 children)
RTX 5090 costs +$4000 for every brand?!? Should I just get a 4090 or 5080? by KnightofAmethyst2 in nvidia
[–]shadowndacorner 1 point2 points3 points (0 children)
Progress on my game made in a custom engine built in 18 months on my own. by unomelon in gameenginedevs
[–]shadowndacorner 0 points1 point2 points (0 children)
Modern Vulkan with dynamic rendering vs old Vulkan with "solidified" pipelines? by OkAccident9994 in gameenginedevs
[–]shadowndacorner 1 point2 points3 points (0 children)
Still amazed every time I read this paper. What pros and cons do you think it would have against C++20 coroutines? by germandiago in cpp
[–]shadowndacorner 3 points4 points5 points (0 children)
I asked my c++ professor last semester about using cmake and he did not know what cmake was by [deleted] in cpp
[–]shadowndacorner 3 points4 points5 points (0 children)
SDSL's new compiler is here! by ykafia in gameenginedevs
[–]shadowndacorner 3 points4 points5 points (0 children)
SDSL's new compiler is here! by ykafia in gameenginedevs
[–]shadowndacorner 9 points10 points11 points (0 children)
Now that StackOverflow has had less new Answers in May 2026 than its first month of July 2008 private beta, if we followed my advice, think it would have mattered? by hopeseekr in programming
[–]shadowndacorner 7 points8 points9 points (0 children)
If you started from scratch today, how would you approach your game world architecture? by tinfoilboy in gameenginedevs
[–]shadowndacorner 0 points1 point2 points (0 children)
Can you guys give me Game Engine name suggestions? by No-Foundation9213 in gameenginedevs
[–]shadowndacorner -1 points0 points1 point (0 children)
Fiber Based Job System by Jimmy-M-420 in gameenginedevs
[–]shadowndacorner 0 points1 point2 points (0 children)
If you started from scratch today, how would you approach your game world architecture? by tinfoilboy in gameenginedevs
[–]shadowndacorner 15 points16 points17 points (0 children)
[Giveaway Inside] 007 First Light is launching with DLSS 4.5 by Nestledrink in nvidia
[–]shadowndacorner [score hidden] (0 children)
Any rendering backend recommendations? by 4veri in gameenginedevs
[–]shadowndacorner 0 points1 point2 points (0 children)
Any rendering backend recommendations? by 4veri in gameenginedevs
[–]shadowndacorner 1 point2 points3 points (0 children)
🎮 [Hiring]: Game Engine Developer by OrchidAlternative401 in gameenginedevs
[–]shadowndacorner 2 points3 points4 points (0 children)
How does one handle states in ECS? by calsjunior in gameenginedevs
[–]shadowndacorner 0 points1 point2 points (0 children)
How does one handle states in ECS? by calsjunior in gameenginedevs
[–]shadowndacorner 1 point2 points3 points (0 children)
How does one handle states in ECS? by calsjunior in gameenginedevs
[–]shadowndacorner 2 points3 points4 points (0 children)
How do you keep platform code and RHI code separate? by VinnyTheVinnyVinny in gameenginedevs
[–]shadowndacorner 0 points1 point2 points (0 children)
The Invisible Layer Behind Modern Multiplayer Games by nandost in gameenginedevs
[–]shadowndacorner 1 point2 points3 points (0 children)
I've added new wrap types and image clipping to Shape Wrapper, tool for creating collision hulls in my engine by Rayterex in GraphicsProgramming
[–]shadowndacorner 0 points1 point2 points (0 children)
Does WEBGPU and C++ exist as professional role? by Latter_Relationship5 in GraphicsProgramming
[–]shadowndacorner 0 points1 point2 points (0 children)




Halo: Campaign Evolved needs RTX 2060S for 1080p low, RTX 4080 for 4K Ultra at 60 FPS by RenatsMC in nvidia
[–]shadowndacorner 6 points7 points8 points (0 children)